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Image-based rendering, as an area of overlap between computer
graphics and computer vision, uses computer vision techniques to
aid in sythesizing new views of scenes. Image-based rendering
methods are having a substantial impact on the field of computer
graphics, and also play an important role in the related field of
multimedia systems, for applications such as teleconferencing,
remote instruction and surgery, virtual reality and
entertainment.
The book develops a novel way of formalizing the view synthesis
problem under the full perspective model, yielding a clean, linear
warping equation. It shows new techniques for dealing with
visibility issues such as partial occlusion and "holes."
Furthermore, the author thoroughly re-evaluates the requirements
that view synthesis places on stereo algorithms and introduces two
novel stereo algorithms specifically tailored to the application of
view synthesis.
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