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Android Fragments is a 100-page quick start accelerated guide to
learning and quickly using Android fragments. You'll learn how to
code for fragments; deal with config changes; code for regular vs.
fragmented dialogs; work with preferences and saving state; work
with the compatibility library; and handle advanced async tasks and
progress dialogs. After reading and using this book, which is based
on material from the best-selling Pro Android, you'll be an Android
UI savant. At the very least, your apps' user interfaces and event
handling will be more competitive and better performing, especially
for tablet-optimized UIs and events.
Pro Android 3 shows you how to build real-world and fun mobile
applications using the new Android 3.0 SDK. It covers everything
from the fundamentals of building apps for embedded devices,
phones, and tablets to advanced concepts such as custom 3D
components and multi-tasking. Using the tutorials and expert
advice, you'll quickly be able to build cool mobile apps and run
them on dozens of Android-based smartphones. You'll explore and use
the Android APIs, including those for media and sensors. And you'll
check out what's new with Android 3.0, including the improved UI
across all Android platforms, integration with WebM, and more,
giving you the knowledge to create stunning, cutting-edge apps,
while keeping you agile enough to respond to changes in the
future.What you'll learn * How to use Android to build Java-based
mobile applications for Google phones with a touch screen or
keyboard * How to design and implement irresistible user interfaces
for touchscreens with Views and layouts * How to populate your
application with data from data sources, using Content Providers *
How to create 3D graphics with OpenGL and custom components * How
to build multimedia and game apps using Android's Media APIs and
OpenGL * How to use Android's location-based services,
network-based services, and security * How to use new Android 3.0
features, such as Fragments and the ActionBar Who this book is for
This book is for professional software engineers/programmers
looking to move their ideas and applications into the mobile space
with Android. It assumes a passable understanding of Java,
including how to write classes and handle basic inheritance
structures.
From the leading publisher of Android books, Apress' Expert Android
gives you advanced techniques for customizing views, controls, and
layouts. You'll learn to develop apps in record time using JSON,
Advanced Form Processing, and the BaaS (Backend As A Service)
platform Parse. The book also includes extensive coverage on
OpenGL, Search, and Telephony. With these advanced and time saving
technologies you'll be able to release compelling mobile
applications in Google Play and the Amazon Appstore at a rapid
pace. In Expert Android, you'll learn to: Borrow, reuse, or build
custom Android UI components Create 3D experiences using OpenGL ES
2.0 Write collaborative applications in the Parse cloud and
communicate with your app user community through Parse Push
Technology Reduce the time-to-market while creating rock solid apps
for multiple devices Whether you are an individual or enterprise
developer, in Expert Android you'll find the advanced techniques
and practices to take your mobile apps to the next level.
Regardless of the Android release, this book serves as your
definitive, capstone reference for your Apress Android experience.
Pro Android 5 shows you how to build real-world and fun mobile apps
using the Android 5 SDK. This book updates the best-selling Pro
Android and covers everything from the fundamentals of building
apps for smartphones, tablets, and embedded devices to advanced
concepts such as custom components, multi-tasking,
sensors/augmented reality, better accessories support and much
more. Using the tutorials and expert advice, you'll quickly be able
to build cool mobile apps and run them on dozens of Android-based
smartphones. You'll explore and use the Android APIs, including
those for media and sensors. And you'll check out what's new in
Android, including the improved user interface across all Android
platforms, integration with services, and more. By reading this
definitive tutorial and reference, you'll gain the knowledge and
experience to create stunning, cutting-edge Android apps that can
make you money, while keeping you agile enough to respond to
changes in the future.
Pro Android 4 shows you how to build real-world and fun mobile
apps using the new Android SDK4 (Ice Cream Sandwich), which unifies
Gingerbread for smartphones, Honeycomb for tablets and augments
further with Google TV and more. This Android 4book updates the
best selling Pro Android 3 and covers everything from the
fundamentals of building apps for embedded devices, smartphones,
and tablets to advanced concepts such as custom 3D components,
multi-tasking, sensors/augmented reality, better accessories
support and much more. Using the tutorials and expert advice,
you'll quickly be able to build cool mobile apps and run them on
dozens of Android-based smartphones. You'll explore and use the
Android APIs, including those for media and sensors. And you'll
check out what's new with Android 4, including the improveduser
interfaceacross all Android platforms, integration with services,
and more. What you'll learn How to use Android 4 to build
Java-based mobile apps for Android smartphonesand tablets How to
build irresistible standard and custom User Interfaces and User
Experiences (UI and UX) across Android devices How to populate your
application with data from data sources, using Content Providers
How to build multimedia and game apps using Android's media APIs
How to use Android's location-based services, network-based
services, and security How to use new Android features, such as
Fragments and the ActionBar Who this book is for
This book is for professional software engineers and programmers
looking to move their ideas and applications into the mobile space
with Android. It assumes a passable understanding of Java,
including how to write classes and handle basic inheritance
structures. Table of Contents Introducing the Android Computing
Platform Setting up Your Development Environment Understanding
Resources Understanding Content Providers Understanding Intents
Building User Interfaces and Using Controls Adding Menus Fragments
Dialogs: Regular and Fragment Action Bar Advanced Debugging and
Analysis Responding to Configuration Changes Working with
Preferences and Saving State Security and Permissions Working with
Services Exploring Packages, Processes, and Library Projects
Exploring Processes, Components, Threads, and Handlers Advanced
Async Task Exploring Broadcast Receivers and Long Running Services
Exploring the Alarm Manager Unveiling 2D Animation Exploring Maps
and Location Services Using the Telephony APIs Understanding the
Media Frameworks Home Screen Widgets Home Screen List Widgets
Android Search User Experience Drag and Drop Using Sensors
Understanding the Contacts API Deploying your Application: Android
Market and Beyond
Pro Android 2 shows how to build real-world and fun mobile
applications using Google's latest Android software development
kit. This new edition is updated for Android 2, covering everything
from the fundamentals of building applications for embedded devices
to advanced concepts such as custom 3D components, OpenGL, and
touchscreens including gestures. While other Android development
guides simply discuss topics, Pro Android 2 offers the combination
of expert insight and real sample applications that work. Discover
the design and architecture of the Android SDK through practical
examples, and how to build mobile applications using the Android
SDK. Explore and use the Android APIs, including those for media
and Wi-Fi. Learn about Android 2's integrated local and web search,
handwriting gesture UI, Google Translate, and text-to-speech
features.
Pro Android 2 dives deep, providing you with all the knowledge
and techniques you need to build mobile applications ranging from
games to Google apps, including add-ons to Google Docs. You'll be
able to extend and run the new Google Chrome APIs on the G1, the
G2, and other next-generation Google phones and Android-enabled
devices. What you'll learn How to use Android to build Java-based
mobile applications for Google phones with a touch screen or
keyboard (thanks to Cupcake's inclusion as of Android 1.5) How to
design and architect using Google's latest Android SDK How to use
the Android SDK to write mobile applications for embedded devices
How to create 3D graphics with OpenGL and custom components How to
build multimedia and game apps using Android's Media APIs and
OpenGL How to use Android's location-based services, networking
(Wi-Fi APIs), and security How to create and allow for more
integrated local and web searches How to build handwriting gesture
UIs How to incorporate Google Translate into your Android
applications Who this book is for
This book is for professional software engineers/programmers
looking to move their ideas and applications into the mobile space
with Android. It assumes that readers have a passable understanding
of Java, including being able to write classes and handle basic
inheritance structures. This book also targets hobbyists. Table of
Contents Introducing the Android Computing Platform Getting Your
Feet Wet Using Resources, Content Providers, and Intents Building
User Interfaces and Using Controls Working with Menus and Dialogs
Unveiling 2D Animation Exploring Security and Location-Based
Services Building and Consuming Services Using the Media Framework
and Telephony APIs Programming 3D Graphics with OpenGL Managing and
Organizing Preferences Exploring Live Folders Home Screen Widgets
Android Search Exploring Text to Speech and Translate APIs
Touchscreens Titanium Mobile: A WebKit-Based Approach to
AndroidDevelopment Working with Android Market Outlook and
Resources
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