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On the banks of Lake Drummond, on the edge of The Great Dismal
Swamp, there is a tree in the shape of a woman. One dark, moonlit
night, two artists met at The Lake Drummond Hotel, built directly
on the borderline of North Carolina and Virginia. One was a young
woman with the ability to see spirits trapped in trees and stone,
anchored to the earth beyond their years. Her gift was to draw
them, and then to set them free. The other was a dark man, haunted
by dreams and visions that brought him stories of sadness and pain,
and trapped in a life between the powers he sensed all around him,
and a mundane existence attended by failure. They were Eleanore
MacReady, Lenore, to her friends, and a young poet named Edgar
Allan Poe, who traveled with a crow that was his secret, and almost
constant companion, a bird named Grimm for the talented brothers of
fairy-tale fame. Their meeting drew them together in vision, and
legend, and pitted their strange powers and quick minds against the
depths of the Dismal Swamp itself, ancient legends, and time. Once,
upon a shoreline dreary, there was a tree. This is her story.
Donovan DeChance is a collector of ancient manuscripts and books, a
practicing mage, and a private investigator. Over the span of a
long life, he has gathered and archived the largest occult library
in the world. When a local houngan begins meddling with powers she
may not be able to control, a turf war breaks out between a
motorcycle club known as The Dragons and a Latin street gang, Los
Escorpiones-a war that threatens to open portals between worlds and
destroy the city in the process. With his lover, Amethyst, his
familiar, Cleo-an Egyptian Mau the size of a small bobcat-the
dubious aid of a Mexican sorcerer named Martinez, and the budding
gifts of a young artist named Salvatore, DeChance begins a race
against time, magic, and almost certain death. The fate of the city
rests on his success, and on the rare talent of a boy who walks in
two worlds, and dreams of dragons.
The Stargate Atlantis team discover a city on a moon that's about
to plunge into its own sun. But the city which looked as if it had
been abandoned turns out to be inhabited by descendants of the
Ancients who have fallen into decadence and debauchery. Faced with
a dissolute society disinterested in their own fate and unable to
escape, the team must fight their way free before being plunged
into a fiery death.
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