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Sams Teach Yourself: Beginning Programming In 24 Hours (Paperback, 4th Edition): Greg Perry, Dean Miller Sams Teach Yourself: Beginning Programming In 24 Hours (Paperback, 4th Edition)
Greg Perry, Dean Miller
R702 R638 Discovery Miles 6 380 Save R64 (9%) In Stock

Sams Teach Yourself Beginning Programming in 24 Hoursexplains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming.

This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.

The Biology of Sea Turtles, Volume I (Hardcover): Peter L. Lutz, John A. Musick The Biology of Sea Turtles, Volume I (Hardcover)
Peter L. Lutz, John A. Musick; Series edited by Michael J. Kennish; Contributions by Michael Salmon, Karen A. Bjorndal, …
R5,024 Discovery Miles 50 240 Ships in 12 - 17 working days

Sea turtles have existed for millions of years, making them fascinating subjects of study. In the last 20 years, the science of sea turtle biology has expanded at an exponential rate, leading to major advances in many areas. This book synthesizes the results of these advances and focuses on how these endangered marine reptiles operate in, adapt to, and are dependent upon particular features of their marine environment. New technology in data gathering, such as DNA analyses, remote sensing, and physiological monitoring techniques, has led to a much greater understanding of the biology of the sea turtle at all stages of their life history.
Areas of advancement discussed in The Biology of Sea Turtles include:
o Population genetics and phylogeny
o Sensory biology
o Migration and orientation hatchling behavior
o Age and growth
o Reproduction and endocrinology sex determination
o Diving physiology
o Osmoregulation
The book also addresses the endangered status of sea turtles and deals with threats to their survival posed by man-made changes to ocean and coastal zones. The first book of its kind, The Biology of Sea Turtles fills a substantial void in the literature, and will be of great value and interest to marine biologists, environmentalists, and conservationists.

C Programming Absolute Beginner's Guide (Paperback, 3rd edition): Greg Perry, Dean Miller C Programming Absolute Beginner's Guide (Paperback, 3rd edition)
Greg Perry, Dean Miller
R766 R650 Discovery Miles 6 500 Save R116 (15%) Ships in 10 - 15 working days

Updated for C11 Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You'll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today's best beginner's guide to writing C programs-and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it's fully updated for the new C11 standard and today's free, open source tools! Here's a small sample of what you'll learn: * Discover free C programming tools for Windows, OS X, or Linux * Understand the parts of a C program and how they fit together * Generate output and display it on the screen * Interact with users and respond to their input * Make the most of variables by using assignments and expressions * Control programs by testing data and using logical operators * Save time and effort by using loops and other techniques * Build powerful data-entry routines with simple built-in functions * Manipulate text with strings * Store information, so it's easy to access and use * Manage your data with arrays, pointers, and data structures * Use functions to make programs easier to write and maintain * Let C handle all your program's math for you * Handle your computer's memory as efficiently as possible * Make programs more powerful with preprocessing directives

C Programming in One Hour a Day, Sams Teach Yourself (Paperback, 7th edition): Bradley Jones, Peter Aitken, Dean Miller C Programming in One Hour a Day, Sams Teach Yourself (Paperback, 7th edition)
Bradley Jones, Peter Aitken, Dean Miller
R1,422 Discovery Miles 14 220 Ships in 12 - 17 working days

Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C. Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It's ideal for anyone who's serious about truly mastering C - including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps. Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes: Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers

A Dog's Way - How Dogs Make Us Better People (Paperback): Dean Miller A Dog's Way - How Dogs Make Us Better People (Paperback)
Dean Miller
R301 Discovery Miles 3 010 Ships in 10 - 15 working days
Free Delivery
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