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This book offers a comprehensive and detailed guide to
accomplishing and perfecting a photorealistic look in digital
content across visual effects, architectural and product
visualization, and games. Emmy award-winning VFX supervisor Eran
Dinur offers readers a deeper understanding of the complex
interplay of light, surfaces, atmospherics, and optical effects,
and then discusses techniques to achieve this complexity in the
digital realm, covering both 3D and 2D methodologies. In addition,
the book features artwork, case studies, and interviews with
leading artists in the fields of VFX, visualization, and games.
Exploring color, integration, light and surface behaviour,
atmospherics, shading, texturing, physically-based rendering,
procedural modelling, compositing, matte painting, lens/camera
effects, and much more, Dinur offers a compelling, elegant guide to
achieving photorealism in digital media and creating imagery that
is seamless from real footage. Its broad perspective makes this
detailed guide suitable for VFX, visualization and game artists and
students, as well as directors, architects, designers, and anyone
who strives to achieve convincing, believable visuals in digital
media.
- Learn what it takes for editors, cinematographers, directors,
producers, lighting technicians, and other filmmakers to work more
effectively with visual effects artists on productions, use visual
effects as an aid in visual storytelling, reduce production costs,
and solve problems created on-set - Achieve a fuller understanding
of common types of visual effects and their role in filmmaking; 3D,
2D and 2.5D visual effects; how to support “invisible” visual
effects; matchmoving and compositing; the visual effects production
timeline; photorealism; and VFX considerations for pre and
postproduction - See visual effects concepts brought to life in
practical examples drawn from the experiences of industry
professionals, and discover how to better integrate visual effects
into your own projects
- Learn what it takes for editors, cinematographers, directors,
producers, lighting technicians, and other filmmakers to work more
effectively with visual effects artists on productions, use visual
effects as an aid in visual storytelling, reduce production costs,
and solve problems created on-set - Achieve a fuller understanding
of common types of visual effects and their role in filmmaking; 3D,
2D and 2.5D visual effects; how to support “invisible” visual
effects; matchmoving and compositing; the visual effects production
timeline; photorealism; and VFX considerations for pre and
postproduction - See visual effects concepts brought to life in
practical examples drawn from the experiences of industry
professionals, and discover how to better integrate visual effects
into your own projects
This book offers a comprehensive and detailed guide to
accomplishing and perfecting a photorealistic look in digital
content across visual effects, architectural and product
visualization, and games. Emmy award-winning VFX supervisor Eran
Dinur offers readers a deeper understanding of the complex
interplay of light, surfaces, atmospherics, and optical effects,
and then discusses techniques to achieve this complexity in the
digital realm, covering both 3D and 2D methodologies. In addition,
the book features artwork, case studies, and interviews with
leading artists in the fields of VFX, visualization, and games.
Exploring color, integration, light and surface behaviour,
atmospherics, shading, texturing, physically-based rendering,
procedural modelling, compositing, matte painting, lens/camera
effects, and much more, Dinur offers a compelling, elegant guide to
achieving photorealism in digital media and creating imagery that
is seamless from real footage. Its broad perspective makes this
detailed guide suitable for VFX, visualization and game artists and
students, as well as directors, architects, designers, and anyone
who strives to achieve convincing, believable visuals in digital
media.
The Filmmaker's Guide to Visual Effects offers a practical,
detailed guide to visual effects for non-VFX specialists working in
film and television. In contemporary filmmaking and television
production, visual effects are used extensively in a wide variety
of genres and formats to contribute to visual storytelling, help
deal with production limitations, and reduce budget costs. Yet for
many directors, producers, editors, and cinematographers, visual
effects remain an often misunderstood aspect of media production.
In this book, award-winning VFX supervisor and instructor Eran
Dinur introduces readers to visual effects from the filmmaker's
perspective, providing a comprehensive guide to conceiving,
designing, budgeting, planning, shooting, and reviewing VFX, from
pre-production through post-production. The book will help readers:
Learn what it takes for editors, cinematographers, directors,
producers, gaffers, and other filmmakers to work more effectively
with the visual effects team during pre-production, on the set and
in post, use visual effects as a narrative aid, reduce production
costs, and solve problems on location; Achieve a deeper
understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts
from matchmove to compositing; essential concepts like
photorealism, parallax, roto, and extraction; become familiar with
the most common types of VFX, their role in filmmaking, and learn
how to plan effectively for the cost and complexity of VFX shots;
See visual effects concepts brought to life in practical, highly
illustrated examples drawn from the real-world experiences of
industry professionals, and discover how to better integrate visual
effects into your own projects.
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