This book offers a comprehensive and detailed guide to
accomplishing and perfecting a photorealistic look in digital
content across visual effects, architectural and product
visualization, and games. Emmy award-winning VFX supervisor Eran
Dinur offers readers a deeper understanding of the complex
interplay of light, surfaces, atmospherics, and optical effects,
and then discusses techniques to achieve this complexity in the
digital realm, covering both 3D and 2D methodologies. In addition,
the book features artwork, case studies, and interviews with
leading artists in the fields of VFX, visualization, and games.
Exploring color, integration, light and surface behaviour,
atmospherics, shading, texturing, physically-based rendering,
procedural modelling, compositing, matte painting, lens/camera
effects, and much more, Dinur offers a compelling, elegant guide to
achieving photorealism in digital media and creating imagery that
is seamless from real footage. Its broad perspective makes this
detailed guide suitable for VFX, visualization and game artists and
students, as well as directors, architects, designers, and anyone
who strives to achieve convincing, believable visuals in digital
media.
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