0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

The Complete Guide to Photorealism for Visual Effects, Visualization and Games - For Visual Effects, Visualization and Games (Paperback) Loot Price: R1,287
Discovery Miles 12 870
The Complete Guide to Photorealism for Visual Effects, Visualization and Games - For Visual Effects, Visualization and Games...

The Complete Guide to Photorealism for Visual Effects, Visualization and Games - For Visual Effects, Visualization and Games (Paperback)

Eran Dinur

 (sign in to rate)
Loot Price R1,287 Discovery Miles 12 870 | Repayment Terms: R121 pm x 12*

Bookmark and Share

Expected to ship within 9 - 15 working days

This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

General

Imprint: Routledge
Country of origin: United Kingdom
Release date: December 2021
First published: 2021
Authors: Eran Dinur
Dimensions: 254 x 178 x 24mm (L x W x T)
Format: Paperback
Pages: 222
ISBN-13: 978-0-367-19926-5
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
Promotions
LSN: 0-367-19926-2
Barcode: 9780367199265

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,511 Discovery Miles 25 110
C++ Programming - Program Design…
D. Malik Paperback R1,660 R1,485 Discovery Miles 14 850
Program Construction - Calculating…
Roland Backhouse Paperback R2,712 Discovery Miles 27 120
Programming Logic & Design…
Joyce Farrell Paperback R1,253 R1,123 Discovery Miles 11 230
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R742 R570 Discovery Miles 5 700
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,861 Discovery Miles 18 610
Dark Silicon and Future On-chip Systems…
Suyel Namasudra, Hamid Sarbazi-Azad Hardcover R4,084 Discovery Miles 40 840
Temporal Data Mining via Unsupervised…
Yun Yang Paperback R1,199 Discovery Miles 11 990
News Search, Blogs and Feeds - A Toolkit
Lars Vage, Lars Iselid Paperback R1,366 Discovery Miles 13 660
Essential Java for Scientists and…
Brian Hahn, Katherine Malan Paperback R1,296 Discovery Miles 12 960
FORTRAN 90 for Scientists and Engineers
Brian Hahn Paperback R1,393 Discovery Miles 13 930
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500

See more

Partners