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The World's first Multi Platform Live Action Role Playing Game The
sixth edition of the Kingdom of Praelia's universal rulebook brings
all of the information to get started with a sports reenactment
group including tips on how to craft your own foam weapons and
armor. The adventures in this LARP game can be linked to the larger
Meleeworld. Designed to play interchangeably with the table top
system, Melee: The Eternal Adventure, the adventures can go from
the field to the tabletop and back seamlessly. Time to take your
foam larp to the next level with Melee: Culture, Crafts and Combat.
Welcome to the land of Alluvium, where people from myriad cultures,
across the sea of time, find themselves lost in a land where death
is not a permanent condition. In the Kingdom of Praelia the
adventure is eternal. Inside this book you will find Culture: A
comprehensive guide to persona development, citizens, nobility,
factions and guilds as well as other societies within the Kingdom
of Praelia. Crafting: Techniques mastered over 30 years to create
safe and realistic sports weapons and equipment for a safe yet
competative environment. Combat: Rules of engagement for safe
contact sports reenactment that can be enjoyed by anyone -
combative or otherwise This book is part of a series. This edition
is the pocket sized field reference version.
The World's first Multiplatform Role Playing Game The adventures in
this table top game can be linked to the larger Meleeworld.
Designed to play interchangeably with the Sports reenactment LARP
system, Melee: Culture Crafts and Combat, the adventures can go
from the field to the tabletop and back seamlessly. Inside this
book you will find The Fury System - the most realistic RPG system
designed for PVE and PVP play - by Sports reenactors A detailed
history of the land of Alluvium and the Kingdom of Praelia
including 20 of the most famous and powerful Factions and Guilds
Quests, Adventures and more great rewards Stranded out of time.
Forbidden to Leave. Cursed with Immortality Welcome to the land of
Alluvium, where people from myriad cultures, across the sea of
time, find themselves lost in a land where death is not a permanent
condition. In the Kingdom of Praelia the adventure is eternal.
Factions and rivals from ages untold battle each other for
supremacy while the Guilds try to sieze their own power. All the
while the nobles of the land make political maneuvers on a field
where the games can last for centuries.
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