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Revit 2024 for Architecture - No Experience Required (3rd edition): Eric Wing Revit 2024 for Architecture - No Experience Required (3rd edition)
Eric Wing
R1,379 Discovery Miles 13 790 Ships in 9 - 17 working days

The latest and most authoritative version of the popular step-by-step tutorial for Revit Architecture The newly revised third edition of Revit 2024 for Architecture: No Experience Required is the latest update to the market-leading, real-world guide for learning and building with Revit—the powerful and sophisticated Building Information Modeling (BIM) software used by professionals around the world. This popular, user-friendly book teaches you the Revit interface and helps you understand the foundational concepts and features of the software. You’ll learn to design, document, and present a 3D BIM project with a continuous, step-by-step tutorial that guides you through every phase of the project: from placing walls, doors, windows, structural elements, dimensions, and text, to generating documentation, advanced detailing, site grading, construction scheduling, material takeoffs, and more. In addition, this book helps you prepare for the Autodesk Revit Architecture Certification Exam. Throughout the book, you will find helpful insights directly related to the exam. The last two chapters are dedicated entirely to the exam with a practice test at the end of the book. You’ll also: Learn each phase of designing, documenting, and presenting a four-story office building using a simple yet engaging continuous tutorial Follow the tutorial sequentially or jump to any chapter by downloading the project files from the Sybex website Use the start-to-finish tutorial project as a reference for your own real-world projects and to develop a powerful Revit skillset Gain thorough knowledge of Revit’s essential concepts and features to make the move from 2D drafting to 3D building information modeling Get up to speed with advanced features, including new coverage of advanced walls, families, sites, topography, and more The Autodesk Revit 2024 for Architecture: No Experience Required, 3rd Edition, is the go-to guide for professionals and students seeking to learn Revit’s essential functions quickly and effectively.

Understanding Criminal Justice in Hong Kong (Paperback, 2nd edition): Eric Wing Hong Chui, T. Wing Lo Understanding Criminal Justice in Hong Kong (Paperback, 2nd edition)
Eric Wing Hong Chui, T. Wing Lo
R1,548 Discovery Miles 15 480 Ships in 10 - 15 working days

In recent years law, crime and justice have become increasingly politicised in Hong Kong. Understanding Criminal Justice in Hong Kong, 2nd Edition offers a detailed and comprehensive overview of and introduction to the criminal justice system in Hong Kong, building upon recent events and controversies. This book provides a much-needed overview of the criminal justice system in Hong Kong, including new chapters on criminological research methods, defining crime, fear of crime, the criminal court system, police power and discretion, and plea bargaining. This revised and expanded second edition: Outlines the basic concepts of criminal law in Hong Kong, Analyses the process of the criminal justice system, ranging from the reporting of a crime through to the correctional system, Examines how criminal justice personnel work in practice, and how they deal with the offenders and victims during the criminal justice process, Invites readers to consider arguments and debates that surround the controversial issues in the Hong Kong criminal justice system. This book is a comprehensive resource for students studying this subject as part of a wider course in criminal justice, police studies, law or social work, and for practitioners working in Hong Kong in the police, prisons, probation, voluntary agencies and other criminal justice personnel. Text features include review questions, lists of cases cited, and useful websites.

Understanding Criminal Justice in Hong Kong (Hardcover, 2nd edition): Eric Wing Hong Chui, T. Wing Lo Understanding Criminal Justice in Hong Kong (Hardcover, 2nd edition)
Eric Wing Hong Chui, T. Wing Lo
R5,370 Discovery Miles 53 700 Ships in 10 - 15 working days

In recent years law, crime and justice have become increasingly politicised in Hong Kong. Understanding Criminal Justice in Hong Kong, 2nd Edition offers a detailed and comprehensive overview of and introduction to the criminal justice system in Hong Kong, building upon recent events and controversies. This book provides a much-needed overview of the criminal justice system in Hong Kong, including new chapters on criminological research methods, defining crime, fear of crime, the criminal court system, police power and discretion, and plea bargaining. This revised and expanded second edition: Outlines the basic concepts of criminal law in Hong Kong, Analyses the process of the criminal justice system, ranging from the reporting of a crime through to the correctional system, Examines how criminal justice personnel work in practice, and how they deal with the offenders and victims during the criminal justice process, Invites readers to consider arguments and debates that surround the controversial issues in the Hong Kong criminal justice system. This book is a comprehensive resource for students studying this subject as part of a wider course in criminal justice, police studies, law or social work, and for practitioners working in Hong Kong in the police, prisons, probation, voluntary agencies and other criminal justice personnel. Text features include review questions, lists of cases cited, and useful websites.

Beginning iPhone Games Development (Paperback, 1st ed.): P.J. Cabrera, Peter Bakhirev, Ian. Marsh, Ben Smith, Eric Wing, Scott... Beginning iPhone Games Development (Paperback, 1st ed.)
P.J. Cabrera, Peter Bakhirev, Ian. Marsh, Ben Smith, Eric Wing, …
R1,050 R929 Discovery Miles 9 290 Save R121 (12%) Ships in 18 - 22 working days

iPhone games are hot Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.

You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche . This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.

While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing

For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress. What you'll learn Efficient methods for drawing in 2D and 3D to the iPhone screen Game-specific animation techniques with Core Animation To use OpenGL ES for more complex and realistic gaming backgrounds and action Numerous ways to add music to enhance the gaming experience How to give your users access to their iPhone libraries from within games The tools and techniques of 3D audio for creating even more realistic gaming experiences How to do networking right, including two-player games over Bluetooth and multiplayer games over Wi-Fi Who this book is for

All game developers who desire to create iPhone and/or iPod touch games. Table of Contents A Revolutionary Gaming Platform Games for Everyone, Anytime, Anywhere Developing iPhone Games Peeking Inside the iPhone Toolbox Moving Images on a Small ScreenUIKit Controls She Shoots, She Hits, She Scores Flipping Out and Sweeping Away with Core Animation OpenGL Basics: Wrapping Your Head Around the OpenGL AP Putting It Together: Making a Game in OpenGL The Next Steps: Atlases, Sprites, and ParticlesOh My Introduction to Core Audio Making Noise with OpenAL 3D AudioTurning Noise into Game Sound Streaming: Thumping, Pulse-Quickening Game Excitement Networking for iPhone Games: Introductio Going Head to Head Party Time Connecting with the Outside World Putting It All Together: Now Comes the Fun Part

Growing Your Business In A Brave New Digital World - The Ultimate Guide For Business Owners And Marketing Professionals... Growing Your Business In A Brave New Digital World - The Ultimate Guide For Business Owners And Marketing Professionals (Paperback)
Eric Wing
R400 Discovery Miles 4 000 Ships in 18 - 22 working days
Free Delivery
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