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Gambling Disorder, or pathological gambling, is a psychiatric
condition characterized by persistent and recurrent maladaptive
gambling behaviour. Previously considered among impulse control
disorders, the new DSM-5 considers Gambling Disorder as a
behavioural addiction, sharing neurobiological and clinical
similarities with substance-use disorders. However, although
Gambling Disorder is a medical illness and as such can be treated,
it is crucial to gain a wider perspective on the theme, taking into
account all the cultural attitudes, motivations behind its
diffusion and relative consequences on the quality of life. But why
gamble? Among the wide variety of the material and symbolic
functions of gambling, there are the desires for relaxation,
excitement, socialization, challenge, and an aesthetic quest.
Gambling can also be perceived as an escape from difficult
situations. Generally, however, the hope for significant gains to
improve the economic situation constitutes the leading motivation.
In some cases trying to gamble may represent a tentative to
establish a relation with something that is transcendent. In this
book the proposed perspectives differ from that of schoolchildren
and adolescents to females and indigenous populations. There is an
emphasis on important issues as the psychopathological assessment,
the availability of treatments and rehabilitation options, the
presence of specific temperament and character traits, and other
possible consequences of gambling directly depending on the poor
quality of life, such as the suicide risk.
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