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Showing 1 - 25 of
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The Spirit Snatcher
Cat Gray; Designed by David Dean
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R197
Discovery Miles 1 970
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Ships in 12 - 17 working days
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Welcome to Elbow Alley, home of the most monstrous mystery... Pip
was not expecting his new neighbours to be vampires, banshees and
ghosts. Worst of all is the mysterious spirit snatcher, which
appears out of nowhere and sucks away people's personalities. When
it attacks Pip's parents, the only way to save them is to find and
destroy it. But no one knows who it is... Along with his new friend
Fliss and her dog Splodge, Pip sets out to investigate, facing
murderous ghouls, werewolf attacks and a dangerously mouldy cheese.
Because if he and Fliss can't stop the creature by their thirteenth
birthdays, they'll be spirit-snatched too.
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Spellstoppers (Paperback)
Cat Gray; Designed by David Dean
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R205
R164
Discovery Miles 1 640
Save R41 (20%)
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Ships in 5 - 10 working days
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"A non-stop adventure, full of spellbinding, sorcerers and selkies.
Cat Gray's storytelling proves that magic really does exist."
Helena Duggan, author of A Place Called Perfect "Spellstoppers is a
charming page-turner and I lapped up every moment of this magical
tale." Clare Povey, author of The Unexpected Tale of Bastien Bon
Livre Welcome to Yowling - a secretive seaside village where magic
is just one step away... Max has spent years thinking he is cursed,
because whenever he touches anything electrical it explodes. But
then he is sent to Yowling and discovers he is a Spellstopper,
someone with the rare ability to drain dangerous build-ups of magic
and fix misbehaving enchanted items. When Max's Grandad is
kidnapped by the cruel Keeper of the malfunctioning magical castle
that floats in the bay, only Max's gift can save him. Together with
his new friend Kit, Max throws himself into an adventure filled
with villainous owls, psychic ice cream and man-eating goldfish.
But can he really pull off the biggest spellstop ever? The perfect
summer-holiday magical adventure for fans of Diana Wynne Jones,
Catherine Doyle and Thomas Taylor.
Most published bodies of work relating to curriculum theory focus
exclusively, or almost exclusively, on the contributions of men.
This is not representative of influences on educational practices
as a whole, and it is certainly not representative of educational
theory generally, as women have played a significant role in
framing the theory and practice of education in the past. Their
contribution is at least equal to that of men, even though it may
not immediately appear as visible on library shelves or lecture
lists. This book addresses this egregious deficit by asking readers
to engage in an intellectual conversation about the nature of
women’s curriculum theory, as well as its impact on society and
thought in general. It does this by examining the work of twelve
women curriculum theorists: Maxine Greene, Susan Haack, Julia
Kristeva, Martha Nussbaum, Nel Noddings, Jane Roland Martin, Marie
Battiste, Dorothea Beale, Susan Isaacs, Maria Montessori, Mary
Warnock and Lucy Diggs Slowe. The book is not an encyclopaedia, nor
is it a history book. It aims to bring to the reader’s attention,
through a semantic rendition of the world, those seminal
relationships that exist between the three meta-concepts that are
addressed in the work, feminism, learning and curriculum. It will
appeal to scholars and researchers with interests in curriculum,
and the philosophy and sociology of education.
An empowering guide for students in STEMM that demystifies the
process of securing undergraduate research experiences. Conducting
research is an important foundation for many undergraduates on
STEMM career paths. But landing an extremely competitive research
spot that is also an enriching experience involves knowing how to
present yourself effectively and an awareness of your goals and
expectations. In this book, an expert lab manager and a longtime
principal investigator share their secrets for obtaining these
coveted positions. Offering advice to students in a wide variety of
STEMM fields at both research-intensive universities and primarily
undergraduate institutions, Getting In helps students navigate the
hidden curriculum of academia, unofficial rules that
disproportionately affect first-generation college students and
those from low-income backgrounds and communities historically
underrepresented in science. The authors provide not only an
overview of STEMM research and lab opportunities but also specific
strategies for the entire application process-including how to
write emails that get noticed by busy professors, how to ask for a
research position during office hours, and interview questions to
prepare for-so students can claim their place in research settings.
With its emphasis on the many interpersonal and professional
benefits of research experiences, Getting In equips all STEMM
undergrads with the tools they need both to secure these valued
positions and to develop habits that will build productive
relationships with their future research mentors.
All 39 episodes of Gerry Anderson's cult Supermarionation series.
The programme follows the adventures of the World Aquanaut Security
Patrol and their flagship vessel, the technologically advanced
combat submarine Stingray. Operating out of Marineville in 2065,
the crew of Stingray encounter a number of undersea enemies
including the aquatic warriors the Aquaphibians, who operate under
the command of the tyrannical King Titan (voice of Ray Barrett).
The episodes are: 'Stingray', 'Emergency Marineville', 'The Ghost
Ship', 'Subterranean Sea', 'Loch Ness Monster', 'Set Sail for
Adventure', 'The Man from the Navy', 'An Echo of Danger', 'Raptures
of the Deep', 'Titan Goes Pop', 'In Search of the Tajmanon', 'A
Christmas to Remember', 'Tune of Danger', 'The Ghost of the Sea',
'Rescue from the Skies', 'The Lighthouse Dwellers', 'The Big Gun',
'The Cool Cave Man', 'Deep Heat', 'Star of the East', 'Invisible
Enemy', 'Tom Thumb Tempest', 'Eastern Eclipse', 'Treasure Down
Below', 'Stand By for Action', 'Pink Ice', 'The Disappearing
Ships', 'Secret of the Giant Oyster', 'The Invaders', 'A Nut for
Marineville', 'Trapped in the Depths', 'Count Down', 'Sea of Oil',
'Plant of Doom', 'The Master Plan', 'The Golden Sea', 'Hostages of
the Deep', 'Marineville Traitor' and 'Aquanaut of the Year'.
An empowering guide for students in STEMM that demystifies the
process of securing undergraduate research experiences. Conducting
research is an important foundation for many undergraduates on
STEMM career paths. But landing an extremely competitive research
spot that is also an enriching experience involves knowing how to
present yourself effectively and an awareness of your goals and
expectations. In this book, an expert lab manager and a longtime
principal investigator share their secrets for obtaining these
coveted positions. Offering advice to students in a wide variety of
STEMM fields at both research-intensive universities and primarily
undergraduate institutions, Getting In helps students navigate the
hidden curriculum of academia, unofficial rules that
disproportionately affect first-generation college students and
those from low-income backgrounds and communities historically
underrepresented in science. The authors provide not only an
overview of STEMM research and lab opportunities but also specific
strategies for the entire application process-including how to
write emails that get noticed by busy professors, how to ask for a
research position during office hours, and interview questions to
prepare for-so students can claim their place in research settings.
With its emphasis on the many interpersonal and professional
benefits of research experiences, Getting In equips all STEMM
undergrads with the tools they need both to secure these valued
positions and to develop habits that will build productive
relationships with their future research mentors.
Sod 70! Keep fit, keep the brain going, and with a spot of good
fortune you can be living a fulfilling, active life into your
nineties and beyond. This book - part exercise book, part manifesto
for a happier, healthier life - tells you how. Many of us approach
our seventies with an unhelpful stereotype lodged in our brains.
The stooped figures on the road sign imply that ageing inevitably
causes problems but many of these can be postponed or prevented
because they are caused not by ageing, but by loss of fitness,
preventable disease and the wrong attitude. Shake off the
stereotypes and empower yourself. Embrace seventy, and make the
most of it by following the simple resolutions created for you in
this book, packed with ideas to help you get fit and healthy, in
body and mind. This book tells you how to Sod Seventy! - and live
life to the full! Keep fit, keep your brain active, and with a spot
of good fortune you can be living a rewarding, active life into
your eighties, nineties and beyond. Part exercise book, part
manifesto for a happier, healthier life - this book will show you
how. From the art of body maintenance to the importance of choosing
healthcare wisely, Sod Seventy! is the practical and uplifting
approach to living longer and better. The perfect gift for friends
or relatives nearing seventy, or a present to yourself!
This book is open access under a CC BY 4.0 license. This open
access book examines the modern role of the European School system
within the European Union, at a time when the global economy
demands a new vision for contemporary education. The European
schools are currently in a state of crisis: their 60-year-old
tradition of bilingual and multilingual education is being strained
by rapid EU expansion and the removal of English speaking teachers
as a result of Brexit. Their tried and tested model of mathematics
and science education has rapidly been overtaken by new
developments in pedagogy and assessment research, while recruitment
and retention of students and teachers has become increasingly
fraught as European member states review what they are, and what
they are not, prepared to fund. The authors draw on original and
empirical research to assess the European Schools' place in a new
Europe where the entire post-war European Project is potentially at
risk. This well-researched volume will be of interest to
practitioners working in European schools as well as students and
scholars of EU politics and international education.
Meteor is a full stack application platform that makes it easy to
build powerful, real time Web apps quickly. Introducing Meteor
guides you through building top-quality Web apps in a fraction of
the time using an application platform built for the modern web.
This book takes you from installing the development environment all
the way through deploying a live app, and everything in between.
Introducing Meteor covers how to build a prototype app in days
instead of weeks; how to take advantage of reactive templates;
leverage the hundreds of Smart Packages available; and employ best
practices and avoid common errors made by beginners. Meteor gives
you the tools you need to build better apps faster. Web apps have
come a long way since the 1990s, but they still require a lot of
time, specialized knowledge and complex setups. Introducing Meteor
shows you a better way.
From #Gamergate to the 2016 election, to the daily experiences of
marginalized perspectives, gaming is entangled with mainstream
cultures of systematic exploitation and oppression. Whether visible
in the persistent color line that shapes the production,
dissemination, and legitimization of dominant stereotypes within
the industry itself, or in the dehumanizing representations often
found within game spaces, many video games perpetuate injustice and
mirror the inequities and violence that permeate society as a
whole. Drawing from groundbreaking research on counter and
oppositional gaming and from popular games such as World of
Warcraft and Tomb Raider, Woke Gaming examines resistance to
problematic spaces of violence, discrimination, and
microaggressions in gaming culture. The contributors of these
essays seek to identify strategies to detox gaming culture and
orient players and gamers toward progressive ends. From Anna
Anthropy's Keep Me Occupied to Momo Pixel's Hair Nah, video games
can reveal the power and potential for marginalized communities to
resist, and otherwise challenge dehumanizing representations inside
and outside of game spaces. In a moment of #MeToo,
#BlackLivesMatter, and efforts to transform current political
realities, Woke Gaming illustrates the power and potential of video
games to foster change and become a catalyst for social justice.
Life in a research lab can be daunting, especially for early-career
scientists. Personal and professional hurdles abound in bench
research, and this book by two seasoned lab professionals is here
to help graduate students, postdocs, and staff scientists recognize
stumbling blocks and avoid common pitfalls. Building and
maintaining a mentoring network, practicing self-care and having a
life outside of the lab, understanding that what works perfectly
for a labmate might not work for you-these are just a few of the
strategies that lab manager and molecular biologist Paris H. Grey
and PI and geneticist David G. Oppenheimer wished they had
implemented far sooner in their careers. They also offer practical
advice on managing research projects, sharing your work on social
media, and attending conferences. Above all, they coach
early-career scientists to avoid burnout and make the most of every
lab experience to grow and learn.
This irreverent, but serious, guide to what life in higher
education institutions is really like, now enhanced by 100 new tips
Invaluable advice that ranges from getting your Ph.D. to setting
the course of your academic career Just landed your first faculty
position? Close to getting your Ph.D., and planning a career in
academe? What will academic life be like? How do you discover its
tacit rules? Develop the habits and networks needed for success?
What issues will you encounter if you are a person of colour, or a
woman? How is higher education changing? Paul Gray and David E.
Drew share their combined experience of many years as faculty and
(recovering) administrators to offer even more insider advice, the
kind that's rarely taught or even talked about in graduate school
to help you succeed. The 100 new hints expand sections on the
dissertation process, job hunting, life in the classroom and on
dealing with students, as well as on matters that affect readers
careers, such as research, publication, and tenure. The book
concludes with a tongue-in-cheek appendix on How to Become a
Millionaire while an academic. Already have the first edition? Give
it to someone less fortunate than you, and take advantage of the
new advice you will find in these pages. Too penurious to buy this
book? Persuade a family member or friend to get it as a gift.
Life in a research lab can be daunting, especially for early-career
scientists. Personal and professional hurdles abound in bench
research, and this book by two seasoned lab professionals is here
to help graduate students, postdocs, and staff scientists recognize
stumbling blocks and avoid common pitfalls. Building and
maintaining a mentoring network, practicing self-care and having a
life outside of the lab, understanding that what works perfectly
for a labmate might not work for you-these are just a few of the
strategies that lab manager and molecular biologist Paris H. Grey
and PI and geneticist David G. Oppenheimer wished they had
implemented far sooner in their careers. They also offer practical
advice on managing research projects, sharing your work on social
media, and attending conferences. Above all, they coach
early-career scientists to avoid burnout and make the most of every
lab experience to grow and learn.
Live action sequel following the anthropomorphic ninjutsu-trained
turtles Leonardo (voice of Brian Tochi), Michaelangelo (Robbie
Rist), Donatello (Adam Carl) and Raphael (Laurie Faso). Professor
Perry (David Warner), the man who invented the ooze that created
the Ninja Turtles, is kidnapped by the evil Shredder (Francois
Chau) who wants to control the ooze to use on his own sidekicks and
turn them into evil ninjas. So once again, it's up to the Turtles -
who have also enlisted the help of kick-boxing pizza-delivery boy
Keno (Ernie Reyes)...
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