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This detailed, hands-on guide provides the technical and
conceptual information you need to build cool applications with
Microsoft's Kinect, the amazing motion-sensing device that enables
computers to see. Through half a dozen meaty projects, you'll learn
how to create gestural interfaces for software, use motion capture
for easy 3D character animation, 3D scanning for custom
fabrication, and many other applications.
Perfect for hobbyists, makers, artists, and gamers, Making
Things See shows you how to build every project with inexpensive
off-the-shelf components, including the open source Processing
programming language and the Arduino microcontroller. You'll learn
basic skills that will enable you to pursue your own creative
applications with Kinect.Create Kinect applications on Mac OS X,
Windows, or LinuxTrack people with pose detection and
skeletonization, and use blob tracking to detect objectsAnalyze and
manipulate point cloudsMake models for design and fabrication,
using 3D scanning technologyUse MakerBot, RepRap, or Shapeways to
print 3D objectsDelve into motion tracking for animation and
gamesBuild a simple robot arm that can imitate your arm
movementsDiscover how skilled artists have used Kinect to build
fascinating projects
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