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Undead adventurer Rentt Faina manages to survive the poisonous Tarasque Swamp and retrieve the Dragon Blood Blossom for the orphan Alize. Just as he's about to return, a mysterious stranger approaches him. The man offers him a job on behalf of his mistress, the Latuule matriarch. Rentt accepts the request, and at the behest of Sheila and the adventurer's guild, he agrees to meet with the elusive head of the Latuule family. However, there's more to this family than meets the eye. Will meeting one of the oldest and most influential families in Maalt go according to plan, or will Rentt get more than he bargained for?
The undead Adventurer returns home, but trouble blocks his path! Rentt finally sets out for his home village of Hathara with Lorraine. On the way, they encounter a horde of zombies and meet Hilde, the Gold-class adventurer tasked with destroying the undead. An accomplished mystic, she sees that Rentt has divinity and offers to teach him to better conceal it. He accepts, and in the process, feels the presence of a soul that has been watching over him throughout his career. Once they finally reach Hathara, Rentt is reunited with his family and old friends. The village celebrates his return by throwing a banquet, but Rentt seems conflicted about the exaggerated welcome and disappears in the middle of the festivities. Lorraine leaves to look for him, only to find him in a very unexpected place...
Rentt Faina, the undead adventurer, agrees to take on a request from the Latuules, a highly influential yet mysterious family in Maalt. There's just one complication-in order to actually meet with them, he has to find his way through a giant hedge maze! At the end of the maze, Rentt finds the Latuule matriarch, a young girl named Laura Latuule. Laura explains the request, and as thanks for him accepting it, she shows Rentt her family's prized magic item collection. Rentt is fascinated by the sheer number and variety of items...but when he accidentally activates a magic golem, it's time for battle!
After his evolution to a thrall, Rentt Faina sets out to explore an unmapped part of the Water Moon Dungeon. He finds a secret chamber, guarded by a mysterious woman. She offers him a treasure called the Map of Akasha as long as he keeps his silence about the secret chamber. Rentt agrees, but before he can find out more about her, she teleports him out of the dungeon. Rather than fret and worry about this odd meeting, Rentt continues on his path to becoming a Mithril-class adventurer. His next hurdle? The Bronze-class Ascension Exam! His adventure as an undead is only just beginning!
It's been ten years since Rentt Faina, a luckless Bronze-class adventurer, set his eyes on becoming Mithril-class. Unfortunately, he finds himself helpless when confronted by a legendary dragon in the Water Moon Dungeon...and is summarily eaten. But Rentt has miraculously reawakened...as a skeleton?! Making his way back to civilization is going to be a challenge when he can barely walk, let alone hold a sword. And the good people of Maalt won't take kindly to a monster in their midst. Can some magic techniques and a chance encounter provide Rentt's salvation?
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