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This book explores recent perspectives on type-2 fuzzy sets.
Written as a tribute to Professor Jerry Mendel for his pioneering
works on type-2 fuzzy sets and systems, it covers a wide range of
topics, including applications to the Go game, machine learning and
pattern recognition, as well as type-2 fuzzy control and
intelligent systems. The book is intended as a reference guide for
the type-2 fuzzy logic community, yet it aims also at other
communities dealing with similar methods and applications.
The main objective of pervasive computing systems is to create
environments where computers become invisible by being seamlessly
integrated and connected into our everyday environment, where such
embedded computers can then provide inf- mation and exercise
intelligent control when needed, but without being obtrusive.
Pervasive computing and intelligent multimedia technologies are
becoming incre- ingly important to the modern way of living.
However, many of their potential applications have not yet been
fully realized. Intelligent multimedia allows dynamic selection,
composition and presentation of the most appropriate multimedia
content based on user preferences. A variety of applications of
pervasive computing and - telligent multimedia are being developed
for all walks of personal and business life. Pervasive computing
(often synonymously called ubiquitous computing, palpable computing
or ambient intelligence) is an emerging ?eld of research that
brings in revolutionary paradigms for computing models in the 21st
century. Pervasive c- puting is the trend towards increasingly
ubiquitous connected computing devices in the environment, a trend
being brought about by a convergence of advanced el- tronic - and
particularly, wireless - technologies and the Internet. Recent
advances in pervasive computers, networks, telecommunications and
information technology, along with the proliferation of multimedia
mobile devices - such as laptops, iPods, personal digital
assistants (PDAs) and cellular telephones - have further stimulated
the development of intelligent pervasive multimedia applications.
These key te-
nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross
a wide spectrum of consumer, business, healthcare and governmental
domains.
Over the last decade a number of research areas have contributed to
the concept of advanced intelligent environments, these include
ubiquitous computing, pervasive computing, embedded intelligence,
intelligent user interfaces, human factors, intelligent buildings,
mobile communications, domestic robots, intelligent sensors,
artistic and architectural design and ambient intelligence.
Undeniably, multimodal spoken language dialogue interaction is a
key factor in ensuring natural interaction and therefore of
particular interest for advanced intelligent environments. It will
therefore represent one focus of the proposed book. The book will
cover all key topics in the field of intelligent environments from
a variety of leading researchers. It will bring together several
perspectives in research and development in the area.
This book explores recent perspectives on type-2 fuzzy sets.
Written as a tribute to Professor Jerry Mendel for his pioneering
works on type-2 fuzzy sets and systems, it covers a wide range of
topics, including applications to the Go game, machine learning and
pattern recognition, as well as type-2 fuzzy control and
intelligent systems. The book is intended as a reference guide for
the type-2 fuzzy logic community, yet it aims also at other
communities dealing with similar methods and applications.
This book constitutes the refereed proceedings of the Third
International Conference on Autonomous and Intelligent Systems, AIS
2012, held in Aveiro, Portugal, in June 2012, collocated with the
International Conference on Image Analysis and Recognition, IACIAR
2012. The 31 revised full papers were carefully reviewed and
selected from 48 submissions. The papers are organized in topical
sections on autonomous sensors and sensor systems, autonomous
systems and intelligent control with applications, intelligent
fuzzy systems, intelligent robotics, intelligent knowledge
management, swarm and evolutionary methods, and applications
The main objective of pervasive computing systems is to create
environments where computers become invisible by being seamlessly
integrated and connected into our everyday environment, where such
embedded computers can then provide inf- mation and exercise
intelligent control when needed, but without being obtrusive.
Pervasive computing and intelligent multimedia technologies are
becoming incre- ingly important to the modern way of living.
However, many of their potential applications have not yet been
fully realized. Intelligent multimedia allows dynamic selection,
composition and presentation of the most appropriate multimedia
content based on user preferences. A variety of applications of
pervasive computing and - telligent multimedia are being developed
for all walks of personal and business life. Pervasive computing
(often synonymously called ubiquitous computing, palpable computing
or ambient intelligence) is an emerging ?eld of research that
brings in revolutionary paradigms for computing models in the 21st
century. Pervasive c- puting is the trend towards increasingly
ubiquitous connected computing devices in the environment, a trend
being brought about by a convergence of advanced el- tronic - and
particularly, wireless - technologies and the Internet. Recent
advances in pervasive computers, networks, telecommunications and
information technology, along with the proliferation of multimedia
mobile devices - such as laptops, iPods, personal digital
assistants (PDAs) and cellular telephones - have further stimulated
the development of intelligent pervasive multimedia applications.
These key te-
nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross
a wide spectrum of consumer, business, healthcare and governmental
domains.
Over the last decade a number of research areas have contributed to
the concept of advanced intelligent environments, these include
ubiquitous computing, pervasive computing, embedded intelligence,
intelligent user interfaces, human factors, intelligent buildings,
mobile communications, domestic robots, intelligent sensors,
artistic and architectural design and ambient intelligence.
Undeniably, multimodal spoken language dialogue interaction is a
key factor in ensuring natural interaction and therefore of
particular interest for advanced intelligent environments. It will
therefore represent one focus of the proposed book. The book will
cover all key topics in the field of intelligent environments from
a variety of leading researchers. It will bring together several
perspectives in research and development in the area.
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