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Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems, Volume 1 (Hardcover, 2015 ed.): Hisashi... Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems, Volume 1 (Hardcover, 2015 ed.)
Hisashi Handa, Hisao Ishibuchi, Yew Soon Ong, Kay Chen Tan
R6,311 Discovery Miles 63 110 Ships in 12 - 17 working days

This book contains a collection of the papers accepted in the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems (IES 2014), which was held in Singapore from 10-12th November 2014. The papers contained in this book demonstrate notable intelligent systems with good analytical and/or empirical results.

Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems - Volume 2 (Hardcover, 2015 ed.):... Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems - Volume 2 (Hardcover, 2015 ed.)
Hisashi Handa, Hisao Ishibuchi, Yew Soon Ong, Kay Chen Tan
R6,309 Discovery Miles 63 090 Ships in 12 - 17 working days

This book contains a collection of the papers accepted in the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems (IES 2014), which was held in Singapore from 10-12th November 2014. The papers contained in this book demonstrate notable intelligent systems with good analytical and/or empirical results.

Advanced Intelligent Paradigms in Computer Games (Hardcover, 2007 ed.): Norio Baba, Hisashi Handa Advanced Intelligent Paradigms in Computer Games (Hardcover, 2007 ed.)
Norio Baba, Hisashi Handa
R5,069 R4,586 Discovery Miles 45 860 Save R483 (10%) Ships in 12 - 17 working days

This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE 's entropy; and capturing player enjoyment in computer games.

Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems - Volume 2 (Paperback, Softcover reprint... Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems - Volume 2 (Paperback, Softcover reprint of the original 1st ed. 2015)
Hisashi Handa, Hisao Ishibuchi, Yew Soon Ong, Kay Chen Tan
R5,638 Discovery Miles 56 380 Out of stock

This book contains a collection of the papers accepted in the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems (IES 2014), which was held in Singapore from 10-12th November 2014. The papers contained in this book demonstrate notable intelligent systems with good analytical and/or empirical results.

Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems, Volume 1 (Paperback, Softcover reprint... Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems, Volume 1 (Paperback, Softcover reprint of the original 1st ed. 2015)
Hisashi Handa, Hisao Ishibuchi, Yew Soon Ong, Kay Chen Tan
R5,646 Discovery Miles 56 460 Out of stock

This book contains a collection of the papers accepted in the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems (IES 2014), which was held in Singapore from 10-12th November 2014. The papers contained in this book demonstrate notable intelligent systems with good analytical and/or empirical results.

Advanced Intelligent Paradigms in Computer Games (Paperback, Softcover reprint of hardcover 1st ed. 2007): Norio Baba, Hisashi... Advanced Intelligent Paradigms in Computer Games (Paperback, Softcover reprint of hardcover 1st ed. 2007)
Norio Baba, Hisashi Handa
R3,111 Discovery Miles 31 110 Out of stock

This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE 's entropy; and capturing player enjoyment in computer games.

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