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Tensors have numerous applications in physics and engineering. There is often a fuzzy haze surrounding the concept of tensor that puzzles many students. The old-fashioned definition is difficult to understand because it is not rigorous; the modern definitions are difficult to understand because they are rigorous but at a cost of being more abstract and less intuitive.The goal of this book is to elucidate the concepts in an intuitive way but without loss of rigor, to help students gain deeper understanding. As a result, they will not need to recite those definitions in a parrot-like manner any more. This volume answers common questions and corrects many misconceptions about tensors. A large number of illuminating illustrations helps the reader to understand the concepts more easily.This unique reference text will benefit researchers, professionals, academics, graduate students and undergraduate students.
This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts - Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning.There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter - almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.
This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts - Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning.There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter - almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.
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