0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • -
Status
Brand

Showing 1 - 1 of 1 matches in All Departments

3D User Interfaces - Theory and Practice (Paperback, 2nd edition): Joseph LaViola, Ernst Kruijff, Ryan McMahan, Doug Bowman,... 3D User Interfaces - Theory and Practice (Paperback, 2nd edition)
Joseph LaViola, Ernst Kruijff, Ryan McMahan, Doug Bowman, Ivan Poupyrev
R1,433 Discovery Miles 14 330 Ships in 10 - 15 working days

From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction. This edition goes far beyond VR, covering the full spectrum of emerging applications for 3D UIs, and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical foundations, analysis of devices and techniques, empirically validated design guidelines, and much more. Throughout each chapter, they illustrate key concepts with running case studies on gaming, mobile AR, and robot teleoperation. You'll find authoritative, accessible coverage of all this, and much more: Essentials of HCI and human factors (for thousands of students and practitioners now entering the field) How 3D UIs have evolved, and the "hard problems" that remain 3D UIs in console gaming, VR, augmented reality (AR), robot teleoperation, mobile/wearable computers, and remote collaboration How 3D input/output enables users to perceive and act much as they do in the physical world 3D output devices, including visual, auditory, haptic, and tactile displays 3D input devices, including traditional, special purpose, and direct human input via biosignals (e.g., brain input) 3D interaction techniques for common tasks such as selection, manipulation, navigation, and system control Strategies for designing and developing 3D UIs, including the use of 2D interaction; "magic" vs. "natural" interaction techniques; multimodal interaction, and two-handed interaction Evaluating existing 3D UIs, and previewing their future

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Innovative Research in Thermal Imaging…
Ricardo Vardasca, Joaquim Gabriel Mendes Hardcover R5,303 Discovery Miles 53 030
Kindergarten Math Workbook - 101 Fun…
Jennifer L Trace Hardcover R466 Discovery Miles 4 660
The Unknown Kimi Raikkonen
Kari Hotakainen Paperback  (2)
R503 R398 Discovery Miles 3 980
SSH Mastery - OpenSSH, PuTTY, Tunnels…
Michael W Lucas Hardcover R892 R810 Discovery Miles 8 100
Confronting Inequality - The South…
Michael Nassen Smith Paperback R261 Discovery Miles 2 610
Premier League Adrenalyn XL Trading…
R1,404 R1,200 Discovery Miles 12 000
Glad Tidings of Great Joy - Good News of…
Stan Lemke Hardcover R698 R622 Discovery Miles 6 220
Paw Patrol: Rescue Knights
DVD R210 Discovery Miles 2 100
Gentle And Lowly - The Heart of Christ…
Dane C. Ortlund Hardcover R432 R393 Discovery Miles 3 930
Stars, Myths and Rituals in Etruscan…
Leonardo Magini Hardcover R3,311 Discovery Miles 33 110

 

Partners