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Capturing, recording and broadcasting the voice is often difficult.
Many factors must be taken into account and achieving a true
representation is much more complex than one might think. The
capture devices such as the position of the singer(s) or
narrator(s), the acoustics, atmosphere and equipment are just some
of the physical aspects that need to be mastered. Then there is the
passage through the analog or digital channel, which disrupts the
audio signal, as well as the processes that are often required to
enrich, improve or even transform the vocal timbre and tessitura.
While in the past these processes were purely material, today
digital technologies and software produce surprising results that
every professional in recording and broadcasting should know how to
master. Recording and Voice Processing 1 addresses some general
theoretical concepts. A history of recording and the physiology of
the vocal apparatus are detailed in order to give the reader an
understanding of the fundamental aspects of the subject. This
volume also includes an advanced study of microphones, addressing
their characteristics and typologies. The acoustic environment and
its treatment are also considered in terms of the location of the
sound capture - whether in a home studio, recording studio, live or
natural environment - in order to achieve a satisfactory sound
recording.
Capturing, recording and broadcasting the voice is often difficult.
Many factors must be taken into account and achieving a true
representation is much more complex than one might think. The
capture devices such as the position of the singer(s) or
narrator(s), the acoustics, atmosphere and equipment are just some
of the physical aspects that need to be mastered. Then there is the
passage through the analog or digital channel, which disrupts the
audio signal, as well as the processes that are often required to
enrich, improve or even transform the vocal timbre and tessitura.
While in the past these processes were purely material, today
digital technologies and software produce surprising results that
every professional in recording and broadcasting should know how to
master. Recording and Voice Processing 2 focuses on live and studio
voice recordings. It presents the various pieces of hardware and
software necessary for voice recording, and details possible sound
channel configurations based on recording location. An actual
recording, and its various constraints, is then considered,
addressing the pitfalls to avoid and the strategies to use in order
to achieve a satisfactory result. Different special effects
(vocoder, auto-tune, Melodyne, etc.) that can be used on the voice,
whether spoken or sung, are also presented.
Since 1960, with the advent of musical electronics, composers and
musicians have been using ever more sophisticated machines to
create sonic material that presents innovation, color and new
styles: electro-acoustic, electro, house, techno, etc. music. The
music of Pierre Henry, Kraftwerk, Pink Floyd, Daft Punk and many
others has introduced new sounds, improbable rhythms and a unique
approach to composition and notation. Electronic machines have
become essential: they have built and influenced the music of the
most recent decades and set the trend for future productions. This
book explores the theory and practice related to the different
machines which constitute the universe of musical electronics,
omitting synthesizers which are treated in other works. Sequencers,
drum machines, samplers, groove machines and vocoders from 1960 to
today are studied in their historical, physical and theoretical
context. More detailed approaches to the Elektron Octatrack
sequencer-sampler and the Korg Electribe 2 groove machine are also
included.
Volume 3 begins with an introduction to which are added four
chapters focused on modeling and flow simulation in an environment
in 2 or 3 dimensions (2D or 3D). They deal with different cases
taken from situations found in the field. A conclusion comes close
this third book: - The different software used in this third
volume; - Computer simulation of discrete flows; - Mixed flow
simulation; - Flows in 3D and the evacuation simulation; - Flows in
3D for conveying and storage The conclusion discusses the future
developments of the software and their integration into society. At
the end of each volume is a bibliography and a list of web links.
There is also a glossary explaining some abbreviations, acronyms
and some very specific terminology of logistics and operations
research.
For decades performers, instrumentalists, composers, technicians
and sound engineers continue to manipulate sound material. They are
trying with more or less success to create, to innovate, improve,
enhance, restore or modify the musical message. The sound of
distorted guitar of Jimi Hendrix, Pierre Henry's concrete music,
Pink Flyod's rock psychedelic, Kraftwerk 's electronic music, Daft
Punk and rap T-Pain, have let emerge many effects: reverb,
compression, distortion, auto-tune, filter, chorus, phasing, etc.
The aim of this book is to introduce and explain these effects and
sound treatments by addressing their theoretical and practical
aspects.
Volume 2 begins with an introduction and 4 chapters implementing
software tools on cases of practical applications and it ends with
a conclusion: - The various tools used in this volume; -
Operational research with a spreadsheet; - Dashboards with
spreadsheets and pivot tables; - Scheduling and planning with a
project manager; - The traffic simulation The conclusion shows the
new features that are expected to emerge on spreadsheets as well as
project managers, developments and convergences between traffic
simulators and new infrastructure that are emerging on road
networks. Annex 1 focuses on the installation Solver in Microsoft
Excel and Annex 2 focuses on the installation of the Java
Development Kit
Volume 1 presents successively an introduction followed by 10
chapters and a conclusion: - A logistic approach - an overview of
operations research - The basics of graph theory - calculating
optimal routes - Dynamic programming - planning and scheduling with
PERT and MPM; - the waves of calculations in a network; - spanning
trees and touring; - linear programming - modeling of road traffic
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