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Human-CenteredSoftwareEngineering: BridgingHCI,
UsabilityandSoftwareEngineering From its beginning in the 1980's,
the ?eld of human-computer interaction (HCI) has
beende?nedasamultidisciplinaryarena. BythisImeanthattherehas
beenanexplicit recognition that distinct skills and perspectives
are required to make the whole effort of designing usable computer
systems work well. Thus people with backgrounds in Computer Science
(CS) and Software Engineering (SE) joined with people with ba-
grounds in various behavioral science disciplines (e. g., cognitive
and social psych- ogy,
anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating
usable systems. But while the ?eld of HCI brings individuals with
many background disciplines together to discuss a common goal - the
development of useful, usable, satisfying systems - the form of the
collaboration remains unclear. Are we striving to coordinate the
varied activities in system development, or are we seeking a richer
collaborative framework? In coordination, Usability and SE skills
can remain quite distinct and while the activities of each group
might be critical to the success of a project, we need only insure
that critical results are provided at appropriate points in the
development cycle. Communication by one group to the other during
an activity might be seen as only minimally necessary. In
collaboration, there is a sense that each group can learn something
about its own methods and processes through a close pa- nership
with the other. Communication during the process of gathering
information from target users of a system by usability
professionals would not be seen as so- thing that gets in the way
of the essential work of software engineering professionals.
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Human-Computer Interaction - INTERACT 2009 - 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedigns Part I (Paperback, 2009 ed.)
Tom Gross, Jan Gulliksen, Paula Kotze, Lars Oestreicher, Philippe Palanque, …
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R4,769
Discovery Miles 47 690
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Ships in 10 - 15 working days
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INTERACT 2009 was the 12th of a series of INTERACT international c-
ferences supported by the IFIP Technical Committee 13 on
Human-Computer Interaction. This year,INTERACT washeld in Uppsala
(Sweden), organizedby the Swedish Interdisciplinary Interest Group
for Human-Computer Interaction (STIMDI) in cooperation with the
Department of Information Technology at Uppsala University. Like
its predecessors, INTERACT 2009 highlighted, both to the academic
and to the industrial world, the importance of the human-computer
interaction (HCI) area and its most recent breakthroughs on current
applications. Both - perienced HCI researchers and professionals,
as well as newcomers to the HCI ?eld, interested in designing or
evaluating interactive software, developing new interaction
technologies, or investigating overarching theories of HCI, found
in INTERACT 2009 a great forum for communication with people of
similar int- ests, to encourage collaboration and to learn.
INTERACT 2009 had Research and Practice as its special theme. The
r- son we selected this theme is that the research within the ?eld
has drifted away from the practicalapplicability of its results and
that the HCI practice has come to disregard the knowledge and
development within the academic community.
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Human-Computer Interaction - INTERACT 2009 - 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedigns Part II (Paperback, 2009 ed.)
Tom Gross, Jan Gulliksen, Paula Kotze, Lars Oestreicher, Philippe Palanque, …
|
R4,789
Discovery Miles 47 890
|
Ships in 10 - 15 working days
|
INTERACT 2009 was the 12th of a series of INTERACT international c-
ferences supported by the IFIP Technical Committee 13 on
Human-Computer Interaction. This year,INTERACT washeld in Uppsala
(Sweden), organizedby the Swedish Interdisciplinary Interest Group
for Human-Computer Interaction (STIMDI) in cooperation with the
Department of Information Technology at Uppsala University. Like
its predecessors, INTERACT 2009 highlighted, both to the academic
and to the industrial world, the importance of the human-computer
interaction (HCI) area and its most recent breakthroughs on current
applications. Both - perienced HCI researchers and professionals,
as well as newcomers to the HCI ?eld, interested in designing or
evaluating interactive software, developing new interaction
technologies, or investigating overarching theories of HCI, found
in INTERACT 2009 a great forum for communication with people of
similar int- ests, to encourage collaboration and to learn.
INTERACT 2009 had Research and Practice as its special theme. The
r- son we selected this theme is that the research within the ?eld
has drifted away from the practicalapplicability of its results and
that the HCI practice has come to disregard the knowledge and
development within the academic community.
|
Engineering Interactive Systems - EIS 2007 Joint Working Conferences EHCI 2007, DSV-IS 2007, HCSE 2007, Salamanca, Spain, March 22-24, 2007. Selected Papers (Paperback, 2008 ed.)
Jan Gulliksen, Morten Borup Harning, Philippe Palanque, Gerrit C. van der Veer, Janet Wesson
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R3,118
Discovery Miles 31 180
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Ships in 10 - 15 working days
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Engineering Interactive Systems 2007 is an IFIP working conference
that brings together researchers and practitioners interested in
strengthening the scientific foun- tions of user interface design,
examining the relationship between software engine- ing (SE) and
human-computer interaction (HCI) and on how user-centerd design
(UCD) could be strengthened as an essential part of the software
engineering process. Engineering Interactive Systems 2007 was
created by merging three conferences: * HCSE 2007 - Human-Centerd
Software Engineering held for the first time. The HCSE Working
Conference is a multidisciplinary conference entirely dedicated to
advancing the basic science and theory of human-centerd software
systems engineering. It is organized by IFIP WG 13.2 on
Methodologies for User-Centerd Systems Design. * EHCI 2007 -
Engineering Human Computer Interaction was held for the tenth time.
EHCI aims to investigate the nature, concepts, and construction of
user interfaces for software systems. It is organized by IFIP WG
13.4/2.7 on User Interface Engineering. * DSV-IS 2007 - Design,
Specification and Verification of Interactive Systems was held for
the 13th time. DSV-IS provides a forum where researchers wo- ing on
model-based techniques and tools for the design and development of
- teractive systems can come together with practitioners and with
those working on HCI models and theories.
Human-CenteredSoftwareEngineering:
BridgingHCI,UsabilityandSoftwareEngineering From its beginning in
the 1980's, the ?eld of human-computer interaction (HCI) has
beende?nedasamultidisciplinaryarena. BythisImeanthattherehas
beenanexplicit recognition that distinct skills and perspectives
are required to make the whole effort of designing usable computer
systems work well. Thus people with backgrounds in Computer Science
(CS) and Software Engineering (SE) joined with people with ba-
grounds in various behavioral science disciplines (e. g. ,
cognitive and social psych- ogy,
anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating
usable systems. But while the ?eld of HCI brings individuals with
many background disciplines together to discuss a common goal - the
development of useful, usable, satisfying systems - the form of the
collaboration remains unclear. Are we striving to coordinate the
varied activities in system development, or are we seeking a richer
collaborative framework? In coordination, Usability and SE skills
can remain quite distinct and while the activities of each group
might be critical to the success of a project, we need only insure
that critical results are provided at appropriate points in the
development cycle. Communication by one group to the other during
an activity might be seen as only minimally necessary. In
collaboration, there is a sense that each group can learn something
about its own methods and processes through a close pa- nership
with the other. Communication during the process of gathering
information from target users of a system by usability
professionals would not be seen as so- thing that gets in the way
of the essential work of software engineering professionals.
As a new medium for questionnaire delivery, the Internet has the
potential to revolutionize the survey process. Online (Web-based)
questionnaires provide several advantages over traditional survey
methods in terms of cost, speed, appearance, flexibility,
functionality, and usability [Bandilla et al. 2003; Dillman 2000;
Kwak & Radler 2002]. Online-questionnaires can provide many
capabilities not found in traditional paper-based questionnaires:
they can include pop-up instructions and error messages; they can
incorporate links; and it is possible to encode difficult skip
patterns making such patterns virtually invisible to respondents.
Despite this, and the emergence of numerous tools to support
online-questionnaire creation, current electronic survey design
typically replicates the look-and-feel of pap- based
questionnaires, thus failing to harness the full power of the
electronic survey medium. A recent environmental scan of
online-questionnaire design tools found that little, if any,
support is incorporated within these tools to guide questionnaire
design according to best-practice [Lumsden & Morgan 2005]. This
paper briefly introduces a comprehensive set of guidelines for the
design of online-questionnaires. It then focuses on an informal
observational study that has been conducted as an initial
assessment of the value of the set of guidelines as a practical
reference guide during online-questionnaire design. 2 Background
Online-questionnaires are often criticized in terms of their
vulnerability to the four standard survey error types: namely,
coverage, non-response, sampling, and measurement errors.
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Human-Centered and Error-Resilient Systems Development - IFIP WG 13.2/13.5 Joint Working Conference, 6th International Conference on Human-Centered Software Engineering, HCSE 2016, and 8th International Conference on Human Error, Safety, and System Development, HESSD 2016, Stockholm, Sweden, August 29-31, 2016, Proceedings (Paperback, 1st ed. 2016)
Cristian Bogdan, Jan Gulliksen, Stefan Sauer, Peter Forbrig, Marco Winckler, …
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R2,776
Discovery Miles 27 760
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Ships in 10 - 15 working days
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This book constitutes the refereed proceedings of the IFIP WG
13.2/13.5 Joint Working Conferences: 6th International Conference
on Human-Centered Software Engineering, HCSE 2016, and 8th
International Conference on Human Error, Safety, and System
Development, HESSD 2016, held in Stockholm, Sweden, in August 2016.
The 11 full papers and 14 short papers presented were carefully
reviewed and selected from 32 submissions. The papers cover various
topics such as integration of software engineering and
user-centered design; HCI models and model-driven engineering;
incorporating guidelines and principles for designing usable
products in the development process; usability engineering; methods
for user interface design; patterns in HCI and HCSE; software
architectures for user interfaces; user interfaces for special
environments; representations for design in the development
process; working with iterative and agile process models in HCSE;
social and organizational aspects in the software development
lifecycle; human-centric software development tools; user profiles
and mental models; user requirements and design constraints; and
user experience and software design.
This monograph lays out a discussion framework for understanding
the role of human-computer interaction (HCI) in public
policymaking. It takes an international view, discussing potential
areas for research and application and their potential for impact.
The aim is to provide a solid foundation for discussion,
cooperation and collaborative interaction, and to outline future
programs of activity. It starts with an introduction to HCI and
public policy and goes on to discuss how HCI research and practices
already inform public policy, providing representative examples. It
then discusses how public policy influences HCI and provides
representative public policy areas that are relevant to HCI, and
where HCI could have even more impact in the future. It concludes
by laying out a framework for involvement and suggested actions by
the HCI community in public policy internationally. This monograph
summarizes the observations and recommendations from a daylong
workshop at the CHI 2013 conference in Paris, France. The workshop
invited the community's perspectives regarding the intersection of
governmental policies, international and domestic standards, recent
HCI research discoveries, and emergent considerations and
challenges. It also incorporates contributions made after the
workshop by workshop participants and by individuals who were
unable to participate in the workshop but whose work and interests
were highly related and relevant.
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