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Motivation is a vital element in learning, and the most commonly
cited explanation for success or failure in language learning. Jill
Hadfield and Zoltan Dornyei present a new theory of motivation
centred around the notion of the "~Ideal Future Language Self",
arguing that if students have a rich and inspiring vision of
themselves as successful future language learners and users, they
will be motivated to work hard to actualise the vision and become
that learner. This book: integrates the latest research in language
teaching with innovative classroom practice offers suggestions on
how the various components of the theory could be structured into a
teaching sequence includes a variety of imaginative classroom
activities designed to aid both student and teacher in creating and
actualising the Ideal Self through visualisation, goal setting,
task identification and planning, and a selection of appropriate
learning strategies shows how teachers can undertake
motivation-related research in their own classrooms This is an
ideal guide to and activity book for the theory and practice of
motivation in language learning for students and teachers alike.
Motivation is a vital element in learning, and the most commonly
cited explanation for success or failure in language learning. Jill
Hadfield and Zoltan Doernyei present a new theory of motivation
centred around the notion of the "~Ideal Future Language Self",
arguing that if students have a rich and inspiring vision of
themselves as successful future language learners and users, they
will be motivated to work hard to actualise the vision and become
that learner. This book: integrates the latest research in language
teaching with innovative classroom practice offers suggestions on
how the various components of the theory could be structured into a
teaching sequence includes a variety of imaginative classroom
activities designed to aid both student and teacher in creating and
actualising the Ideal Self through visualisation, goal setting,
task identification and planning, and a selection of appropriate
learning strategies shows how teachers can undertake
motivation-related research in their own classrooms This is an
ideal guide to and activity book for the theory and practice of
motivation in language learning for students and teachers alike.
The Communication Games 2.0 series is a collection of resources for
English language teachers, and Intermediate Communication Games 2.0
is designed for language learners at CEFR B1–B2 level. Earlier
editions of the series have been best sellers globally and have
already been translated into 12 languages. Taking on board feedback
from these earlier generations and modern viewpoints, global issues
and topical discussions, and current teaching practices into
account – including the dramatic rise of teaching online and
hybrid lessons – the new generation of the series has emerged.
The idea behind this new generation is to be a go-to resource of
communication games and activities, providing a wide variety of
activities for communicative and interactive practice during lesson
time with the teacher as a guide, facilitator and linguistic coach,
for both the live online, hybrid and face-to-face classrooms of
today and in the teaching of tomorrow. Organised into 50 activities
with varying time frames according to level and type of activity,
each book in the Communication Games 2.0 series consists of
comprehensive teacher’s notes with aims, language summaries and
detailed procedure for each game or activity for both teaching face
to face in class and live online; pages of photocopiable materials
for each game or activity; and photocopiable rules sheets for the
learners.
The Communication Games 2.0 series is a collection of resources for
English language teachers, and Elementary Communication Games 2.0
is designed for beginners and elementary language learners at CEFR
A1–A2 level. Earlier editions of the series have been best
sellers globally and have already been translated into 12
languages. Taking on board feedback from these earlier generations
and modern viewpoints, global issues and topical discussions, and
current teaching practices into account – including the dramatic
rise of teaching online and hybrid lessons – the new generation
of the series has emerged. The idea behind this new generation is
to be a go-to resource of communication games and activities,
providing a wide variety of activities for communicative and
interactive practice during lesson time with the teacher as a
guide, facilitator and linguistic coach, for both the live online,
hybrid and face-to-face classrooms of today and in the teaching of
tomorrow. Organised into 50 activities with varying time frames
according to level and type of activity, each book in the
Communication Games 2.0 series consists of comprehensive
teacher’s notes with aims, language summaries and detailed
procedure for each game or activity for both teaching face to face
in class and live online; pages of photocopiable materials for each
game or activity; and photocopiable rules sheets for the learners.
This book is intended for teachers of English as a foreign
language.
This book is for teachers interested in incorporating interaction
online into their teaching. Interaction Online is a valuable
resource for anyone who wants to incorporate an aspect of online
interaction in their language teaching. It is relevant for use with
online, blended or face-to-face courses and appropriate for a wide
range of teachers and learning contexts. This handbook contains
over 75 tried and tested activities, the majority of which can be
carried out either synchronously or asynchronously. Activities are
purposeful and foster interaction between and among learners and
instructors, rather than between learner and machine, and make use
of generic tools and applications, such as discussion forums,
instant message services and Facebook.
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