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Create a fascinating 3D printing-ready puzzle in no time! About
This Book * Learn how to design a 3D printable model from an
existing physical object * Rekindle your mathematical mind to
design perfectly interlocking complex pieces of a puzzle *
Personalize the puzzle's design with a photo or shape of your own
choice Who This Book Is For The book is meant for fairly advanced
3D printing designers who know their way around Blender, and know
how to print out basic shapes. What You Will Learn * Design,
manipulate, and export 3D models for 3D printing with Blender *
Master the art from creating meshes, scaling, subdivision, and
adding detail with the Boolean modifier to sculpting a custom shape
* Cut a model into small pieces and learn to design complex
interlocking joints In Detail Jigsaw puzzles derive their name from
when they were cut from wood sheets using a hand-woodworking tool
called a jig saw back in the 1760s. Have you ever wondered how a
model idea for a jigsaw puzzle is articulated, and how it was made
with these traditional tools? Through this book, you will master
the techniques of designing simple to complex puzzles models for 3D
printing. We will quickly introduce you to some simple and
effective principles of designing 3D printed objects using Blender.
Through the course of the book, you'll explore various robust
sculpting methods supported by Blender that allow you to edit
objects with actions such as bends or curves, similar to drawing or
building up a clay structure of different shapes and sizes.
Finally, when the model is sculpted, you'll learn some methods to
cut the model and carve out multiple pieces of perfectly-fitting
edges of different geometries to complete the puzzle. Style and
approach This practical guide explores the union of 3D printing
techniques and working with Blender to create intuitive puzzle
designs. With a step-by-step approach, you'll learn to use
Blender's shape editing tools to make a basic puzzle shape and
combine that with the sculpted model to create the final piece for
3D printing.
Learn how to design 3D-printed objects that work in the real world
About This Book * This book shows you how to design from a
reference to physical objects that can be easily represented by
simple basic objects in Blender (cube, cylinder, sphere, and so on)
by measuring them * This is the only book on the market that shows
you how to take your first steps to create 3D printed objects that
are able to interact with existing objects * Learn how to utilize
Blender's functionality to make your designs more precise and
accurate Who This Book Is For Reader will have basic knowledge of
Blender and 3D Printing, and will have probably already made
something simple. They will be interested in printing their first
object. What You Will Learn * Gain techniques to accurately measure
the objects with rules, manual calipers, and digital calipers *
Break down complex geometries into multiple simple shapes and model
them in layers using Blender * Scale and re-scale a model to fit
based on volume or size constraints * See how to multishell
geometries and auto-intersections using the Boolean Modifier In
Detail Want to model a 3D printed prototype of an object that needs
to be replaced or broken? This book will teach you how to
accurately measure objects in the real world with a few basic
measuring techniques and how to create an object for 3D printing
around the objects measured. In this book, you'll learn to identify
basic shapes from a given object, use Vernier and Digital calipers
and grid paper tracing techniques to derive measurements for the
objects. With the help of measurements, you'll see to model these
objects using Blender, organize the parts into layers, and later
combine them to create the desired object, which in this book is a
3D printable SD card holder ring that fits your finger. Style and
approach This book will be an easy-to-follow guide to learn the
methods of scaling, precise measurements, and accurate designing.
Using a step-by-step approach, this book will guide you on your
journey to model different parts of a complex object and later
combine them to create 3D printed objects that work in the real
world.
Get to grips with 3D printing and learn to model designs using
Blender About This Book * From the author who brought you the first
practical look at 3D printing with 3D Printing Blueprints * Get a
comprehensive coverage of the prototyping techniques you need to
know to start printing your own 3D designs * Rekindle your
mathematical genius to design personalized objects for complex
puzzles Who This Book Is For If you're new to the world of 3D
printing, this is the book for you. Some basic knowledge of Blender
and geometry would be helpful, but is not necessary. What You Will
Learn * Get to know about the different types of 3D printers and
their limitations * See how Y, H, and T shapes illustrate different
ideas of successful 3D design for home 3D printers * Set up and
configure Blender to model a file for 3D printing * Understand
material characteristics, printing specifications, tolerances, and
design tips * Work through the techniques of editing complex
meshes, smoothing, combining shapes, and exporting them into STL
files for printing * Break down complex geometries into multiple
simple shapes and model them in layers using Blender * Design,
manipulate, and export 3D models for 3D printing with Blender *
Master the art of creating meshes, scaling, subdivision, and adding
detail with the Boolean modifier as well as sculpting a custom
shape * Cut a model into small pieces and understand how to design
complex interlocking joints that form a part of a jigsaw puzzle In
Detail 3D printing has revolutionized the way that global
industries conceptualize and design products for mass consumption.
Considered as the next "trillion-dollar" business, every industry
is in the race to equip its personnel with techniques to prototype
and simplify complex manufacturing process. This book will take you
through some simple to complex and effective principles of
designing 3D printed objects using Blender. There is a
comprehensive coverage of projects such as a 3D print-ready octopus
pencil holder, which will teach you how to add basic geometric
shapes, and use techniques such as extruding and subdividing to
transform these shapes into complex meshes. Furthermore, you'll
learn to use various techniques to derive measurements for an
object, model these objects using Blender, organize the parts into
layers, and later combine them to create the desired object with
the help of a 3D printable SD card holder ring design project. The
final project will help you master the techniques of designing
simple to complex puzzles models for 3D printing. Through the
course of the book, we'll explore various robust sculpting methods
supported by Blender to create objects. You'll move, rotate, and
scale the object, and manipulate the view. You'll edit objects with
actions such as bends or curves, similar to drawing or building up
a clay structure of different shapes and sizes. By the end of the
book, you will have gained thorough practical hands-on experience
to be able to create a real-world 3D printable object of your
choice. Style and approach This is a hands-on guide to the world of
3D printing. With the help of simple to complex projects, you'll
learn various techniques to design 3D printable objects using
Blender.
Learn to design and 3D print organic and functional designs using
Blender About This Book * Learn how to make complex shapes by
editing basic ones * Make printable objects from multiple shapes
and parts * Learn how to design from scratch, without a reference
to physical objects Who This Book Is For You should have basic
knowledge of Blender and 3D printing and be interested in printing
your first object. What You Will Learn * Get to know the guiding
principles required to create 3D printer-friendly models *
Understand material characteristics, printing specifications,
tolerances, and design tips * Master the art of modifying basic
shapes with Blender's powerful editing tools: extrude, loop cuts,
and other transformations * Learn techniques of editing complex
meshes, smoothing, combining shapes, and exporting them into STL
files for printing In Detail This book will cover the very basic
but essential techniques you need to model an organic and
functional object for 3D printing using Blender. Starting with pen
and paper and then moving on to the computer, you will create your
first project in Blender, add basic geometric shapes, and use
techniques such as extruding and subdividing to transform these
shapes into complex meshes. You will learn how modifiers can
automatically refine the shape further and combine multiple shapes
into a single 3D printable model. By the end of the book, you will
have gained enough practical hands-on experience to be able to
create a 3D printable object of your choice, which in this case is
a 3D print-ready octopus pencil holder. Style and approach This is
a starter project designed to introduce you to your first
real-world 3D printing designs, where you'll learn how to handle
the fundamental principles of 3D printing design and have your
hands on your reward in no time.
MakerBot Projects Blueprints is a project-based book, with each
chapter taking you through the creation of an awesome stand-alone
project. MakerBot Project Blueprints is for anyone with an interest
in the 3D printing revolution and the slightest bit of computer
skills. Whether you own a 3D printer or not you can design for
them. All it takes is Blender, a free 3D modeling tool, this book
and a little creativity and someday you'll be able to hold
something you designed in the computer in your hands.
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