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This practical, nuts-and-bolts toolkit puts theory into practice
with ready-made answers to common Flash development questions. It's
the perfect resource for Flash developers, as well as designers who
are ready to start doing development work.
"Flash 8 Cookbook" offers quick look-up (and cross-referenced)
recipes in four main categories: Creating Flash ContentBuilding
Interactive Flash InterfacesAdding Multimedia and DataPlanning
Flash Projects
Using O'Reilly's popular Problem/Solution/Discussion Cookbook
format, this book offers 280 standalone recipes that include a
brief explanation of how and why the solution works, so you can
adapt it to similar situations you may run across in the future.
For people who say, "I understand everything in theory, but I don't
know where to start in practice," this book offers ready-to-use
answers to real-world problems.
Joey Lott is the author of "ActionScript Cookbook" (O'Reilly)
and co-author of "Flash MX 2004 ActionScript Bible" (Wiley). He's a
leading speaker and consultant in the Flash development
community.
Well before Ajax and Microsoft's Windows Presentation Foundation
hit the scene, Macromedia offered the first method for building web
pages with the responsiveness and functionality of desktop programs
with its Flash-based "Rich Internet Applications". Now, new owner
Adobe is taking Flash and its powerful capabilities beyond the Web
and making it a full-fledged development environment. Rather than
focus on theory, the ActionScript 3.0 Cookbook concentrates on the
practical application of ActionScript, with more than 300 solutions
you can use to solve a wide range of common coding dilemmas. You'll
find recipes that show you how to: Detect the user's Flash Player
version or their operating system Build custom classes Format dates
and currency types Work with strings Build user interface
components Work with audio and video Make remote procedure calls
using Flash Remoting and web services Load, send, and search XML
data And much, much more ...Each code recipe presents the Problem,
Solution, and Discussion of how you can use it in other ways or
personalize it for your own needs, and why it works. You can
quickly locate the recipe that most closely matches your situation
and get the solution without reading the whole book to understand
the underlying code. Solutions progress from short recipes for
small problems to more complex scripts for thornier riddles, and
the discussions offer a deeper analysis for resolving similar
issues in the future, along with possible design choices and
ramifications. You'll even learn how to link modular ActionScript
pieces together to create rock-solid solutions for Flex 2 and Flash
applications. When you're not sure how ActionScript 3.0 works or
how to approach a specific programming dilemma, you can simply pick
up the book, flip to the relevant recipe(s), and quickly find the
solution you're looking for. Adobe Developer Library is a
co-publishing partnership between O'Reilly Media and Adobe Systems,
Inc. and is designed to produce the number one information
resources for developers who use Adobe technologies. Created in
2006, the Adobe Developer Library is the official source for
comprehensive learning solutions to help developers create
expressive and interactive web applications that can reach
virtually anyone on any platform. With top-notch books and
innovative online resources covering the latest in rich Internet
application development, the Adobe Developer Library offers expert
training and in-depth resources, straight from the source.
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