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How do you remember the seventies? Whether it's as the "Me Decade," the heatwave of 1976, or the Winter of Discontent, you'll find something in these pages to stir up nostalgia for the pop culture that defined the decade. Cinemas were showing groundbreaking films, from Star Wars and Suspiria to Smokey and the Bandit, and TV programming was in its golden age with children's classics like Jamie and the Magic Torch and the satirical Abigail's Party. Then came the first-ever video game consoles -- the Magnavox Odyssey, or the Atari 2600 -- and along with it, Pong. In The Ultimate 70s Collection, you'll remember (or imagine!) what life was like in this momentous decade. Filled with fascinating articles and high-quality photography, take a trip down memory lane and rediscover the iconic decade that was the seventies!
The inspiring, long-awaited autobiography of video game designer and DOOM cocreator John RomeroDOOM Guy: Life in First Person is the long-awaited autobiography of John Romero, gaming's original rock star and the cocreator of DOOM, Quake, and Wolfenstein-some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career-from his early days submitting Apple II code to computer magazines and sneaking computers out of the back door of his day job to do programming projects at night in his garage to a high-profile falling out with his id Software cofounder John Carmack, as well as his continued role in the gaming industry today as the managing director of Romero Games Ltd. His story is truly one of a self-made man, founding multiple companies after a childhood filled with violence and abuse drove him to video game design, where he could create new worlds and places to escape to. An alcoholic father, a racist grandfather who did not approve of Romero's parents' mixed-race coupling, and a grandmother who once ran a brothel in Mexico combine for an illuminating story his youth-a story that has never before been revealed. After years in the gaming spotlight, Romero is now telling his story-THE WHOLE STORY-in his own words.
The year, 1953. Science fiction is now secret and immediate reality. The toughest general who ever lived is president of the United States. His only weapons --The US Air Force, the mysterious Majestic 12, and Oracle Alpha, a young woman of strange gifts. Beyond them all, his own intellect and wealth of military experience must prepare him, must ready the world, for a confrontation and future never imagined. "The Eisenhower Enigma." "I always wanted a soldier's life. The men I trained during
World War I shipped to France immediately. My orders finally came
in October, 1918. I longed to lead my unit into action. The war
ended seven days before I was to sail for France. Now, my combat
moment has come again." "Forty F-86 Sabrejet fighters stand ready to attack on Feb. 20.
Since I gave the orders the dazzling capabilities of the enemy
craft and the reach of their weapons has gnawed at my mind." "My life changed in 1952, when General Twining sent me to Duke
University to be tested for intuitive abilities by Dr. Joseph
Rhine. On our last day I asked Dr. Rhine what he'd tell the Air
Force. 'Just what you intended, ' he said. I smiled. Free at
last." The code word "Valentine" ripped through Colonel Torres'
earphones. "Two ship integrity," he shouted. "Kill the lights,
follow me down to 500 feet." The Sabres moved as one. But against
an enemy ship ten times as fast, his stomach tightened as he
prepared for his own death.
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