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Modeling Creativity and Knowledge-Based Creative Design (Paperback): John S. Gero, Mary Lou Maher Modeling Creativity and Knowledge-Based Creative Design (Paperback)
John S. Gero, Mary Lou Maher
R1,472 Discovery Miles 14 720 Ships in 12 - 17 working days

Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity. This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.

Modeling Creativity and Knowledge-Based Creative Design (Hardcover): John S. Gero, Mary Lou Maher Modeling Creativity and Knowledge-Based Creative Design (Hardcover)
John S. Gero, Mary Lou Maher
R4,163 Discovery Miles 41 630 Ships in 12 - 17 working days

Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity.
This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.

Design Computing and Cognition '18 (Hardcover, 1st ed. 2019): John S. Gero Design Computing and Cognition '18 (Hardcover, 1st ed. 2019)
John S. Gero
R5,936 Discovery Miles 59 360 Ships in 10 - 15 working days

This is the proceedings of the Eighth International Conference on Design Computing and Cognition (DCC'18) held at the Polytecnico di Milano in Italy. This volume presents both advances in theory and applications and demonstrates the depth and breadth of design computing and design cognition. Design thinking, the label given to the acts of designing, has become a paradigmatic view that has transcended the discipline of design and is now widely used in business and elsewhere. As a consequence there is an increasing interest in design research. This volume contains papers that represent the state-of-the-art research and developments in design computing and design cognition. This book is of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing that can be obtained through empirical studies.

Design Computing and Cognition '14 (Hardcover, 2015 ed.): John S. Gero, Sean Hanna Design Computing and Cognition '14 (Hardcover, 2015 ed.)
John S. Gero, Sean Hanna
R5,985 Discovery Miles 59 850 Ships in 10 - 15 working days

This book details the state-of-the-art of research and development in design computing and design cognition. It features more than 35 papers that were presented at the Sixth International Conference on Design Computing and Cognition, DCC'14, held at University College, London, UK. Inside, readers will find the work of expert researchers and practitioners that explores both advances in theory and application as well as demonstrates the depth and breadth of design computing and design cognition. This interdisciplinary coverage, which includes material from international research groups, examines design synthesis, design cognition, design creativity, design processes, design theory, design grammars, design support and design ideation. Overall, the papers provide a bridge between design computing and design cognition. The confluence of these two fields continues to build the foundation for further advances and leads to an increased understanding of design as an activity whose influence continues to spread. As a result, the book will be of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing that can be obtained through empirical studies.

Studying Visual and Spatial Reasoning for Design Creativity (Hardcover, 2015 ed.): John S. Gero Studying Visual and Spatial Reasoning for Design Creativity (Hardcover, 2015 ed.)
John S. Gero
R4,517 Discovery Miles 45 170 Ships in 10 - 15 working days

Creativity and design creativity in particular are being recognized as playing an increasing role in the social and economic wellbeing of a society. As a consequence creativity is becoming a focus of research. However, much of this burgeoning research is distributed across multiple disciplines that normally do not intersect with each other and researchers in one discipline are often unaware of related research in another discipline. This volume brings together contributions from design science, computer science, cognitive science and neuroscience on studying visual and spatial reasoning applicable to design creativity. The book is the result of a unique NSF-funded workshop held in Aix-en-Provence, France. The aim of the workshop and the resulting volume was to allow researchers in disparate disciplines to be exposed to the other's research, research methods and research results within the context of design creativity. Fifteen of the papers presented and discussed at the workshop are contained in this volume. The contributors come from Germany, Israel, Netherlands, Poland, Singapore, UK and USA, indicating the international spread of the research presented in this volume.

Design Computing and Cognition '10 (Paperback, 2011 ed.): John S. Gero Design Computing and Cognition '10 (Paperback, 2011 ed.)
John S. Gero
R8,705 Discovery Miles 87 050 Ships in 10 - 15 working days

This volume contains the refereed and revised papers of the Fourth International Conference on Design Computing and Cognition (DCC'10), held in Stuttgart, Germany. The material in this book represents the state-of-the-art research and developments in design computing and design cognition. The papers are grouped under the following nine headings, describing both advances in theory and application and demonstrating the depth and breadth of design computing and design cognition: Design Cognition; Framework Models in Design; Design Creativity; Lines, Planes, Shape and Space in Design; Decision-Making Processes in Design; Knowledge and Learning in Design; Using Design Cognition; Collaborative/Collective Design; and Design Generation. This book is of particular interest to researchers, developers and users of advanced computation in design across all disciplines and to those who need to gain better understanding of designing.

Design Computing and Cognition '08 - Proceedings of the Third International Conference on Design Computing and Cognition... Design Computing and Cognition '08 - Proceedings of the Third International Conference on Design Computing and Cognition (Paperback, 2008 ed.)
John S. Gero, Ashok K. Goel
R5,902 Discovery Miles 59 020 Ships in 10 - 15 working days

The importance of research and education in design continues to grow. For example, government agencies are gradually increasing funding of design research, and increasing numbers of engineering schools are revising their curricula to emphasize design. This is because of an increasing realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for phy- cal objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable development is requiring design of new products and processes, and feeding a movement towards design - novations and inventions. There are now three sources for design research: design computing, design cognition and human-centered information technology. The foun- tions for much of design computing remains artificial intelligence with its focus on ways of representation and on processes that support simulation and generation. Artificial intelligence continues to provide an environm- tally rich paradigm within which design research based on computational constructions can be carried out. Design cognition is founded on concepts from cognitive science, an even newer area than artificial intelligence. It provides tools and methods to study human designers in both laboratory and practice settings.

Design Computing and Cognition '12 (Hardcover, 2014 ed.): John S. Gero Design Computing and Cognition '12 (Hardcover, 2014 ed.)
John S. Gero
R5,928 Discovery Miles 59 280 Ships in 10 - 15 working days

Design thinking, the label given to the acts of designing, has become a paradigmatic view that has transcended the discipline of design and is now widely used in business and elsewhere. As a consequence there is an increasing interest in design research. This is because of the realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for physical objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable developmentrequires the design of new products and processes, which feeds a movement towards design innovations and inventions.

The papers in this volume are from the" "Fifth International Conference on Design Computing and Cognition (DCC 12) held at Texas A & M University, USA. They represent the state-of-the-art of research and development in design computing and design cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing."

Artificial Intelligence in Design '98 (Paperback, Softcover reprint of the original 1st ed. 1998): John S. Gero, Fay... Artificial Intelligence in Design '98 (Paperback, Softcover reprint of the original 1st ed. 1998)
John S. Gero, Fay Sudweeks
R1,691 Discovery Miles 16 910 Ships in 10 - 15 working days

The development of computational models of design founded on the artificial intelligenceparadigm has provided an impetus for muchofcurrentdesign research. As artificial intelligence has matured and developed new approaches so the impact ofthese new approaches on design research has been felt. This can be seen in the wayconcepts from cognitive science has found theirway into artificial intelligence and hence into design research. And, also in the way in which agent-based systems arebeingincorporated into design systems. In design research there is an increasing blurring between notions drawn from artificial intelligence and those drawn from cognitive science. Whereas a number of years ago the focus was largely on applying artificial intelligence to designing as an activity, thus treating designing as a form ofproblem solving, today we are seeing a much wider variety ofconceptions of the role of artificial intelligence in helping to model and comprehend designing as a process. Thus, we see papers in this volume which have as their focus the development or implementationofframeworks for artificial intelligence in design - attempting to determine a unique locus for these ideas. We see papers which attempt to find foundations for the development of tools based on the artificial intelligence paradigm; often the foundations come from cognitive studiesofhuman designers.

Artificial Intelligence in Design '94 (Paperback, Softcover reprint of the original 1st ed. 1994): John S. Gero, Fay... Artificial Intelligence in Design '94 (Paperback, Softcover reprint of the original 1st ed. 1994)
John S. Gero, Fay Sudweeks
R1,722 Discovery Miles 17 220 Ships in 10 - 15 working days

Design is an important research topic in engineering and architecture, since design is not only a means of change but also one of the keystones of economic competitiveness and the fundamental precursor to manufacturing. However, our understanding of design as a process and our ability to model it are still very limited. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -- both computational and cognitive. Notwithstanding their immaturity noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. The papers in this volume are from the Third International Conference on Artificial Intelligence in Design held in August 1994 in Lausanne, Switzerland. They represent the cutting edge of research and development in this field. They are of particular interest to researchers, developers and users of computer systems in design. This volume demonstrates both the breadth and depth of artificial intelligence in design and points the way forward for our understanding of design as a process and for the development of computer-based tools to aid designers.

Artificial Intelligence in Design '00 (Paperback, Softcover reprint of the original 1st ed. 2000): John S. Gero Artificial Intelligence in Design '00 (Paperback, Softcover reprint of the original 1st ed. 2000)
John S. Gero
R5,905 Discovery Miles 59 050 Ships in 10 - 15 working days

Designing is one of the foundations for change in our society. It is a fundamental precursor to manufacturing, fabrication and construction. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. The papers in this volume are from the Sixth International Conference on Artificial Intelligence in Design (AID'00) held in June 2000, in Worcester, Massachusetts, USA. They represent the state of the art and the cutting edge of research and development in this field, and demonstrate both the depth and breadth of the artificial intelligence paradigm in design. They point the way for the development of advanced computer-based tools to aid designers, and describe advances in both theory and application. This volume will be of particular interest to researchers, developers, and users of advanced computer systems in design.

Artificial Intelligence in Design '96 (Paperback, Softcover reprint of the original 1st ed. 1996): John S. Gero, Fay... Artificial Intelligence in Design '96 (Paperback, Softcover reprint of the original 1st ed. 1996)
John S. Gero, Fay Sudweeks
R1,726 Discovery Miles 17 260 Ships in 10 - 15 working days

Change is one of the most significant parameters in our society. Designers are amongst the primary change agents for any society. As a consequence design is an important research topic in engineering and architecture and related disciplines, since design is not only a means of change but is also one of the keystones to economic competitiveness and the fundamental precursor to manufacturing. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -both computational and cognitive. These forms of design research have only been carried out in the last decade or so and in the temporal sense they are still immature. Notwithstanding this immaturity, noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. Whilst many researchers in the field of artificial intelligence in design utilise ideas about how humans design as one source of concepts there is normally no attempt to model human designers. Rather the results of the research presented in this volume demonstrate approaches to increasing our understanding of design as a process.

Design Computing and Cognition '10 (Hardcover, 2011 ed.): John S. Gero Design Computing and Cognition '10 (Hardcover, 2011 ed.)
John S. Gero
R9,039 Discovery Miles 90 390 Ships in 10 - 15 working days

This volume contains the refereed and revised papers of the Fourth International Conference on Design Computing and Cognition (DCC'10), held in Stuttgart, Germany. The material in this book represents the state-of-the-art research and developments in design computing and design cognition.

The papers are grouped under the following nine headings, describing both advances in theory and application and demonstrating the depth and breadth of design computing and design cognition: Design Cognition; Framework Models in Design; Design Creativity; Lines, Planes, Shape and Space in Design; Decision-Making Processes in Design; Knowledge and Learning in Design; Using Design Cognition; Collaborative/Collective Design; and Design Generation.

This book is of particular interest to researchers, developers and users of advanced computation in design across all disciplines and to those who need to gain better understanding of designing.

Design Computing and Cognition '08 - Proceedings of the Third International Conference on Design Computing and Cognition... Design Computing and Cognition '08 - Proceedings of the Third International Conference on Design Computing and Cognition (Hardcover, 2008 ed.)
John S. Gero, Ashok K. Goel
R5,934 Discovery Miles 59 340 Ships in 10 - 15 working days

The importance of research and education in design continues to grow. For example, government agencies are gradually increasing funding of design research, and increasing numbers of engineering schools are revising their curricula to emphasize design. This is because of an increasing realization that design is part of the wealth creation of a nation and needs to be better understood and taught. The continuing globalization of industry and trade has required nations to re-examine where their core contributions lie if not in production efficiency. Design is a precursor to manufacturing for phy- cal objects and is the precursor to implementation for virtual objects. At the same time, the need for sustainable development is requiring design of new products and processes, and feeding a movement towards design - novations and inventions. There are now three sources for design research: design computing, design cognition and human-centered information technology. The foun- tions for much of design computing remains artificial intelligence with its focus on ways of representation and on processes that support simulation and generation. Artificial intelligence continues to provide an environm- tally rich paradigm within which design research based on computational constructions can be carried out. Design cognition is founded on concepts from cognitive science, an even newer area than artificial intelligence. It provides tools and methods to study human designers in both laboratory and practice settings.

Artificial Intelligence in Design '00 (Hardcover): John S. Gero Artificial Intelligence in Design '00 (Hardcover)
John S. Gero
R6,222 Discovery Miles 62 220 Ships in 10 - 15 working days

Designing is one of the foundations for change in our society. It is a fundamental precursor to manufacturing, fabrication and construction. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing. The papers in this volume are from the Sixth International Conference on Artificial Intelligence in Design (AID'00) held in June 2000, in Worcester, Massachusetts, USA. They represent the state of the art and the cutting edge of research and development in this field, and demonstrate both the depth and breadth of the artificial intelligence paradigm in design. They point the way for the development of advanced computer-based tools to aid designers, and describe advances in both theory and application. This volume will be of particular interest to researchers, developers, and users of advanced computer systems in design.

Design Computing and Cognition'22 (Hardcover, 1st ed. 2023): John S. Gero Design Computing and Cognition'22 (Hardcover, 1st ed. 2023)
John S. Gero
R7,908 Discovery Miles 79 080 Ships in 10 - 15 working days

This book reports research and development that represent the state of the art in artificial intelligence in design, design cognition, design neurocognition, and design theories from the Tenth International Conference on Design Computing and Cognition held in Glasgow, UK, in 2022. The 48 chapters are grouped under the headings of natural language processing and design; design cognition; design neurocognition; learning and design; creative design and co-design; shape grammars; quantum computing; and human behavior. These contributions are of particular interest to design researchers and design educators, as well as to users of advanced computation and cognitive science. This book contains knowledge about the cognitive and neurocognitive behavior of designers, which is valuable to those who need to gain a better understanding of designing.

Design Computing and Cognition'20 (Hardcover, 1st ed. 2022): John S. Gero Design Computing and Cognition'20 (Hardcover, 1st ed. 2022)
John S. Gero
R9,994 Discovery Miles 99 940 Ships in 10 - 15 working days

The papers in this volume are from the Ninth International Conference on Design Computing and Cognition (DCC'20) held virtually at the Georgia Institute of Technology, Atlanta, USA. They represent the state-of-the-art of research and development in design computing and design cognition including the increasingly active area of design cognitive neuroscience. They are of particular interest to design researchers, developers and users of advanced computation in designing as well as to design educators. This volume contains knowledge about the cognitive behavior of designers, which is valuable for those who need to gain a better understanding of designing.

Artificial Intelligence in Design 1998 (Hardcover): John S. Gero, Fay Sudweeks Artificial Intelligence in Design 1998 (Hardcover)
John S. Gero, Fay Sudweeks
R2,874 Discovery Miles 28 740 Ships in 10 - 15 working days

The papers in this volume represent research and development in the field of artificial intelligence. This volume demonstrates both the breadth and depth of artificial intelligence in design and points the way forward for our understanding of design as a process and for the development of advanced computer-based tools to aid designers. The paper describes advances in both theory and applications. This volume should be of particular interest to researchers, developers and users of advanced computer systems in design.

Artificial Intelligence in Design 1994 (Hardcover): John S. Gero, Fay Sudweeks Artificial Intelligence in Design 1994 (Hardcover)
John S. Gero, Fay Sudweeks
R2,838 Discovery Miles 28 380 Ships in 10 - 15 working days

Design is an important research topic in engineering and architecture, since it is not only a means of change but also one of the keystones of economic competitiveness and the fundamental precursor to manufacturing. However, our understanding of design as a process and our ability to model it are still very limited. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research - both computational and cognitive. Notwithstanding their immaturity, noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. The papers in this volume are from the Third International Conference on Artificial Intelligence in Design held in August 1994 in Lausanne, Switzerland. They represent research and development in this field. They should be of particular interest to researchers, developers and users of computer systems in design. This volume aims to demonstrate both the breadth and depth of artificial intelligence in design and point the way forward for our understanding of design as a process and for the development of computer-based tools to aid designers.

Artificial Intelligence in Design ’96 (Hardcover, 1996 ed.): John S. Gero, Fay Sudweeks Artificial Intelligence in Design ’96 (Hardcover, 1996 ed.)
John S. Gero, Fay Sudweeks
R2,211 R1,981 Discovery Miles 19 810 Save R230 (10%) Out of stock

Change is one of the most significant parameters in our society. Designers are amongst the primary change agents for any society. As a consequence design is an important research topic in engineering and architecture and related disciplines, since design is not only a means of change but is also one of the keystones to economic competitiveness and the fundamental precursor to manufacturing. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -both computational and cognitive. These forms of design research have only been carried out in the last decade or so and in the temporal sense they are still immature. Notwithstanding this immaturity, noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. Whilst many researchers in the field of artificial intelligence in design utilise ideas about how humans design as one source of concepts there is normally no attempt to model human designers. Rather the results of the research presented in this volume demonstrate approaches to increasing our understanding of design as a process.

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