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Designing Effective and Usable Multimedia Systems presents research
and development and industrial experience of usability engineering
for multimedia user interfaces. The book discusses the methods,
tools and guidelines for multimedia use and implementation and
covers the following topics in detail: Design methods for
multimedia (MM) systems; Social and cognitive models for MM
interaction; Empirical studies of the effects of MM on learning and
behavior; Design and prototyping support tools; Intelligent MM
Systems and Design support; Usability evaluation. GBP/LISTGBP
Designing Effective and Usable Multimedia Systems contains the
proceedings of the International Working Conference on Designing
Effective and usable Multimedia Systems, sponsored by the
International Federation for Information Processing (IFIP), held in
Stuttgart, Germany, in September 1998. It is essential reading for
computer scientists, software developers, information systems
managers and human scientists, especially those working in the
applied disciplines such as human factors and interface design.
Providing insights into methodologies for designing adaptive
systems based on semantic data, and introducing semantic models
that can be used for building interactive systems, this book
showcases many of the applications made possible by the use of
semantic models. Ontologies may enhance the functional coverage of
an interactive system as well as its visualization and interaction
capabilities in various ways. Semantic models can also contribute
to bridging gaps; for example, between user models, context-aware
interfaces, and model-driven UI generation. There is considerable
potential for using semantic models as a basis for adaptive
interactive systems. A variety of reasoning and machine learning
techniques exist that can be employed to achieve adaptive system
behavior. The advent and rapid growth of Linked Open Data as a
large-scale collection of semantic data has also paved the way for
a new breed of intelligent, knowledge-intensive applications.
Semantic Models for Adaptive Interactive Systems includes ten
complementary chapters written by experts from both industry and
academia. Rounded off by a number of case studies in real world
application domains, this book will serve as a valuable reference
for researchers and practitioners exploring the use of semantic
models within HCI.
Providing insights into methodologies for designing adaptive
systems based on semantic data, and introducing semantic models
that can be used for building interactive systems, this book
showcases many of the applications made possible by the use of
semantic models. Ontologies may enhance the functional coverage of
an interactive system as well as its visualization and interaction
capabilities in various ways. Semantic models can also contribute
to bridging gaps; for example, between user models, context-aware
interfaces, and model-driven UI generation. There is considerable
potential for using semantic models as a basis for adaptive
interactive systems. A variety of reasoning and machine learning
techniques exist that can be employed to achieve adaptive system
behavior. The advent and rapid growth of Linked Open Data as a
large-scale collection of semantic data has also paved the way for
a new breed of intelligent, knowledge-intensive applications.
Semantic Models for Adaptive Interactive Systems includes ten
complementary chapters written by experts from both industry and
academia. Rounded off by a number of case studies in real world
application domains, this book will serve as a valuable reference
for researchers and practitioners exploring the use of semantic
models within HCI.
Designing Effective and Usable Multimedia Systems presents research
and development and industrial experience of usability engineering
for multimedia user interfaces. The book discusses the methods,
tools and guidelines for multimedia use and implementation and
covers the following topics in detail: * Design methods for
multimedia (MM) systems; * Social and cognitive models for MM
interaction; * Empirical studies of the effects of MM on learning
and behavior; * Design and prototyping support tools; * Intelligent
MM Systems and Design support; * Usability evaluation. GBP/LISTGBP
Designing Effective and Usable Multimedia Systems contains the
proceedings of the International Working Conference on Designing
Effective and usable Multimedia Systems, sponsored by the
International Federation for Information Processing (IFIP), held in
Stuttgart, Germany, in September 1998. It is essential reading for
computer scientists, software developers, information systems
managers and human scientists, especially those working in the
applied disciplines such as human factors and interface design.
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Collaboration and Technology - 18th International Conference, CRIWG 2012, Raesfeld, Germany, September 16-19, 2012, Proceedings (Paperback, 2012 ed.)
Valeria Herskovic, H. Ulrich Hoppe, Jurgen Ziegler, Marc Jansen
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R1,877
Discovery Miles 18 770
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Ships in 10 - 15 working days
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This book constitutes the proceedings of the 18th Collaboration
Researchers' International Working Group Conference on
Collaboration and Technology, held in Raesfeld, Germany, in
September 2012. The 9 revised papers presented together with 12
short papers were carefully reviewed and selected from numerous
submissions. They are grouped into five themes that represent
collaborative learning, social media analytics, conceptual and
design models, formal modeling and technical approaches and
collaboration support in emergency scenarios.
Die interdisziplinare Tagung Mensch und Computer findet jahrlich
statt und bundelt die vielfaltigen Facetten der
Mensch-Computer-Interaktion im deutschsprachigen Raum. Die
Konferenz steht 2003 unter dem Motto "Interaktion in Bewegung" und
setzt Schwerpunkte in den Themenbereichen mobile und ubiquitare
Mensch-Technik-Interaktion, adaptive Benutzerschnittstellen und
Interaktion mit vernetzten Informationsraumen und Anwendungen.
Die Forschung zur Mobilitat weist eine sehr dynamische Entwicklung
und grosse thematische Breite auf. Deshalb ist es notwendig,
zukunftige Trends im Automotive Engineering, im Automotive
Management, kunftige Mobilitatskonzepte und die Zukunft der mobilen
Kommunikation gemeinsam zu betrachten. Der Tagungsband prasentiert
die Beitrage des 3. Wissenschaftsforums Mobilitat, das im Juli 2011
an der Universitat Duisburg-Essen stattfand."
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