0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • R2,500 - R5,000 (1)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Paperback):... Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Paperback)
Keith Zizza
R1,338 Discovery Miles 13 380 Ships in 9 - 17 working days

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Hardcover):... Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Hardcover)
Keith Zizza
R3,930 Discovery Miles 39 300 Ships in 10 - 15 working days

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Early Learning: What's the Time?
Mark Airs Hardcover R89 R81 Discovery Miles 810
Reliability and Degradation of…
Mitsuo Fukuda Hardcover R3,691 Discovery Miles 36 910
It's time!
Carole Bloch Paperback R230 Discovery Miles 2 300
My Man Jeeves
Pelham Grenville Wodehouse Paperback R365 Discovery Miles 3 650
Ancient Egypt - State and Society
Alan B Lloyd Paperback R1,616 Discovery Miles 16 160
Forgotten In Death
J. D. Robb Paperback R372 R338 Discovery Miles 3 380
Terms And Conditions - Dreamland…
Lauren Asher Paperback  (2)
R295 R264 Discovery Miles 2 640
Reading Planet: Rocket Phonics â…
Hallie Goldford Paperback R174 Discovery Miles 1 740
Optical Holography - Materials, Theory…
Pierre-Alexandre Blanche Paperback R3,776 Discovery Miles 37 760
Reading Planet: Rocket Phonics - Target…
Abigail Steel Paperback R199 Discovery Miles 1 990

 

Partners