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Books > Computing & IT > Applications of computing > Audio processing

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Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Hardcover) Loot Price: R3,884
Discovery Miles 38 840
Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Hardcover):...

Game Audio Fundamentals - An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games (Hardcover)

Keith Zizza

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Loot Price R3,884 Discovery Miles 38 840 | Repayment Terms: R364 pm x 12*

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Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics, to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.

General

Imprint: Taylor & Francis
Country of origin: United Kingdom
Release date: June 2023
First published: 2023
Authors: Keith Zizza
Dimensions: 246 x 174mm (L x W)
Format: Hardcover
Pages: 288
ISBN-13: 978-1-03-211196-4
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
Books > Computing & IT > Applications of computing > Audio processing > General
LSN: 1-03-211196-8
Barcode: 9781032111964

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