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Resource Management for Distributed Multimedia Systems addresses
the problems and challenges of handling several continuous- media
data streams in networked multimedia environments. The work
demonstrates how resource management mechanisms can be integrated
into a stream handling system. The resulting system includes
functions for Quality of Service (QoS) calculations, scheduling,
determination of resource requirements, and methods to reduce
resource requirements. The work explains the following: a suitable
system architecture and resource management scheme that allows for
the provision and enforcement of QoS guarantee, resource scheduling
mechanisms for CPU and buffer space, mechanisms to measure and
collect resource requirements, methods to extend resource
management to future scenarios by allowing the reservation of
resources in advance and offering sealing mechanisms. . Resource
Management for Distributed Multimedia Systems is a comprehensive
view of resource management for a broad technical audience that
includes computer scientists and engineers involved in developing
multimedia applications.
Resource Management for Distributed Multimedia Systems addresses
the problems and challenges of handling several continuous- media
data streams in networked multimedia environments. The work
demonstrates how resource management mechanisms can be integrated
into a stream handling system. The resulting system includes
functions for Quality of Service (QoS) calculations, scheduling,
determination of resource requirements, and methods to reduce
resource requirements. The work explains the following: a suitable
system architecture and resource management scheme that allows for
the provision and enforcement of QoS guarantee, resource scheduling
mechanisms for CPU and buffer space, mechanisms to measure and
collect resource requirements, methods to extend resource
management to future scenarios by allowing the reservation of
resources in advance and offering sealing mechanisms. . Resource
Management for Distributed Multimedia Systems is a comprehensive
view of resource management for a broad technical audience that
includes computer scientists and engineers involved in developing
multimedia applications.
This book constitutes the refereed proceedings of the 4th
International Workshop on Interactive Distributed Multimedia
Systems and Telecommunication Services, IDMS'97, held in Darmstadt,
Germany, in September 1997. The 41 revised full papers presented in
the book were selected from over 100 submissions. The papers are
organized in sections on media coding and content processing,
development and interoperability, on-demand systems, multicast and
FEC, video server and systems, video transmission, production and
authoring, multimedia applications, mobility, CSCW and system
performance, MM communication over ATM networks, CSCW and
teleteaching, QoS for media presentations, QoS and scaling.
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