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In this volume specific cognitive sub-functions are identified and indications of how basic vestibular input contributes to each are described. The broad range of these functions is consistent with the broad spread of vestibular projections throughout the cortex. Combining vestibular signals about the head's orientation relative to gravity with information about head position relative to the body provides sufficient information to map body position onto the ground surface and underlie the sense of spatial position. But vestibular signals are also fundamental to sensorimotor control and even to high-level bodily perception such as the sense of body ownership and the anchoring of perspective to the body. Clinical observations confirm the essential role of vestibular signals in maintaining a coherent self-representation and suggest some novel rehabilitation strategies. The chapters presented in this volume are previously published in a Special Issue of Multisensory Research, Volume 28, Issue 5-6 (2015). Contributors are: M. Barnett-Cowan, O. Blanke, J. Blouin, G. Bosco, G. Bottini, J.-P. Bresciani, J.C. Culham, C.L. Darlington, A.W. Ellis, E.R. Ferre, M. Gandola, L. Grabherr, S. Gravano, P. Grivaz, E. Guillaud, P. Haggard, L.R. Harris, A.E.N. Hoover, I. Indovina, K. Jauregu Renaud, M. Kaliuzhna, F. Lacquaniti, B. Lenggenhager, C. Lopez, G. Macauda, V. Maffei, F.W. Mast, B. La Scaleia, B.M. Seemungal, M. Simoneau, P.F. Smith, J.C. Snow, D. Vibert, M. Zago, and Y. Zheng.
The visual processes involved in moving, reaching, grasping, and playing sports are complex interactions. For example, the action of moving the head provides useful cues to help interpret the visual information. Simultaneously, vision can provide important information about the actions and their control. This becomes a reiterative process. This process, and the interactions between vision and action, are the foci of this volume. This book contains contributions from scientists who are leaders in each of the several facets of the subject. The editors consider simple types of action, such as moving the eyes and head and body, as one would do while looking around or walking, as well as complex actions such as driving a car, catching a ball, or playing ping-pong.
Biological and machine systems exist within a complex and changing three-dimensional world. We appear to have no difficulty understanding this world, but how do we go about forming a perceptual model of it? Centred around three key themes: depth processing and stereopsis; motion and navigation in 3D; and natural scene perception, this volume explores the latest cutting-edge research into the perception of three dimension environments. It features contributions from top researchers in the field, presenting both biological and computational perspectives. Topics covered include binocular perception; blur and perceived depth; stereoscopic motion in depth; and perceiving and remembering the shape of visual space. This unique book will provide students and researchers with an overview of ongoing research as well as perspectives on future developments in the field. Colour versions of a selection of the figures are available at www.cambridge.org/9781107001756.
The visual processes involved in moving, reaching, grasping, and playing sports are complex interactions. For example, the action of moving the head provides useful cues to help interpret the visual information. Simultaneously, vision can provide important information about the actions and their control. This becomes a reiterative process. This process, and the interactions between vision and action, are the foci of this volume. This book contains contributions from scientists who are leaders in each of the several facets of the subject. Examples of the types of action considered vary from moving the eyes and head and body, as in looking around or walking, to complex actions such as driving a car, catching a ball, or playing table tennis. Graduate students and researchers in vision science, as well as physiologists and neuroscientists interested in any aspect of sensory or motor processes, will find this a useful and broad-ranging book.
Plasticity is a fundamental property of neural development and learning in living organisms. It also contributes to problems associated with aging and degenerative processes. Understanding neural plasticity has huge implications for those seeking to recover from brain injury or sensory deprivation and regular folk vying to improve their skills and ability. Centered on three themes, this book explores the latest research in plasticity in sensory systems, with a focus primarily on visual and auditory systems. It covers a breadth of recent scientific study within the field including research on healthy systems and diseased models of sensory processing. Topics include visual and visuomotor learning, models of how the brain codes visual information, sensory adaptations in vision and hearing as a result of partial or complete visual loss in childhood, plasticity in the adult visual system, and plasticity across the senses, as well as new techniques in vision recovery, rehabilitation, and sensory substitution of other senses when one sense is lost. This unique edited volume, the fruit of an International Conference on Plastic Vision held at York University, Toronto, will provide students and scientists with an overview of the ongoing research related to sensory plasticity and perspectives on the direction of future work in the field.
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