0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R2,500 - R5,000 (1)
  • R5,000 - R10,000 (1)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Hardcover): Miralem Helmefalk, Leif Marcusson Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Hardcover)
Miralem Helmefalk, Leif Marcusson
R6,199 Discovery Miles 61 990 Ships in 18 - 22 working days

As consumers increase their purchases from online retailers, businesses must find exceedingly innovative ways to increase customer engagement. While online gaming has become increasingly prevalent, motivating customers through the same means has gained greater importance for businesses. Utilizing Gamification in Servicescapes for Improved Consumer Engagement is a pivotal reference source that provides vital research on employing various gamification mechanics to alter and enhance certain behaviors in marketing contexts. While highlighting topics such as online gaming, user engagement, and target marketing, this book is ideally designed for retailers, advertisers, marketers, promotion coordinators, industry professionals, business executives, managers, researchers, academicians, and students seeking current research on bridging servicescapes and marketing literature with gamification.

Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Paperback): Miralem Helmefalk, Leif Marcusson Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Paperback)
Miralem Helmefalk, Leif Marcusson
R4,786 Discovery Miles 47 860 Ships in 18 - 22 working days

As consumers increase their purchases from online retailers, businesses must find exceedingly innovative ways to increase customer engagement. While online gaming has become increasingly prevalent, motivating customers through the same means has gained greater importance for businesses. Utilizing Gamification in Servicescapes for Improved Consumer Engagement is a pivotal reference source that provides vital research on employing various gamification mechanics to alter and enhance certain behaviors in marketing contexts. While highlighting topics such as online gaming, user engagement, and target marketing, this book is ideally designed for retailers, advertisers, marketers, promotion coordinators, industry professionals, business executives, managers, researchers, academicians, and students seeking current research on bridging servicescapes and marketing literature with gamification.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Intelligent Transportation and Planning…
Information Reso Management Association Hardcover R10,336 Discovery Miles 103 360
John Wick
Keanu Reeves, Michael Nyqvist, … DVD  (2)
R244 R229 Discovery Miles 2 290
Indentured - Behind The Scenes At Gupta…
Rajesh Sundaram Paperback  (2)
R234 Discovery Miles 2 340
Japanese Grill Cookbook for Beginners…
Trald Webin Hardcover R696 Discovery Miles 6 960
Over My Dead Body
Jeffrey Archer Paperback R295 R264 Discovery Miles 2 640
Unbreakable
Bruce Willis, Samuel L. Jackson, … DVD  (1)
R248 Discovery Miles 2 480
Sport Business Analytics - Using Data to…
C. Keith Harrison, Scott Bukstein Paperback R1,277 Discovery Miles 12 770
Waterboy - Making Sense Of My Son's…
Glynis Horning Paperback R320 R295 Discovery Miles 2 950
Neural Networks - A Practical Guide For…
Steven Cooper Hardcover R600 R544 Discovery Miles 5 440
Gigo Teaching Aid - Measuring Balance…
R649 Discovery Miles 6 490

 

Partners