0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R5,000 - R10,000 (2)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Hardcover): Miralem Helmefalk, Leif Marcusson Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Hardcover)
Miralem Helmefalk, Leif Marcusson
R6,199 Discovery Miles 61 990 Ships in 18 - 22 working days

As consumers increase their purchases from online retailers, businesses must find exceedingly innovative ways to increase customer engagement. While online gaming has become increasingly prevalent, motivating customers through the same means has gained greater importance for businesses. Utilizing Gamification in Servicescapes for Improved Consumer Engagement is a pivotal reference source that provides vital research on employing various gamification mechanics to alter and enhance certain behaviors in marketing contexts. While highlighting topics such as online gaming, user engagement, and target marketing, this book is ideally designed for retailers, advertisers, marketers, promotion coordinators, industry professionals, business executives, managers, researchers, academicians, and students seeking current research on bridging servicescapes and marketing literature with gamification.

Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Paperback): Miralem Helmefalk, Leif Marcusson Utilizing Gamification in Servicescapes for Improved Consumer Engagement (Paperback)
Miralem Helmefalk, Leif Marcusson
R4,786 Discovery Miles 47 860 Ships in 18 - 22 working days

As consumers increase their purchases from online retailers, businesses must find exceedingly innovative ways to increase customer engagement. While online gaming has become increasingly prevalent, motivating customers through the same means has gained greater importance for businesses. Utilizing Gamification in Servicescapes for Improved Consumer Engagement is a pivotal reference source that provides vital research on employing various gamification mechanics to alter and enhance certain behaviors in marketing contexts. While highlighting topics such as online gaming, user engagement, and target marketing, this book is ideally designed for retailers, advertisers, marketers, promotion coordinators, industry professionals, business executives, managers, researchers, academicians, and students seeking current research on bridging servicescapes and marketing literature with gamification.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Jump - A Memoir
Lenerd Louw Paperback R304 Discovery Miles 3 040
Baking - For Profit And Pleasure
Christine Capendale Paperback  (1)
R495 R365 Discovery Miles 3 650
Ravensburger Labyrinth
 (4)
R880 R746 Discovery Miles 7 460
Industrial Design Engineering
Gary Baker Hardcover R2,093 Discovery Miles 20 930
Urban Amazons - Lesbian Feminism and…
Sarah F. Green Hardcover R2,652 Discovery Miles 26 520
Cuisinart Convection Toaster Oven…
Srein Heban Hardcover R664 Discovery Miles 6 640
The Return Of The Gods
Jonathan Cahn Paperback R399 R367 Discovery Miles 3 670
Love Is A Pink Cake - Irresistible Bakes…
Claire Ptak Hardcover R797 R689 Discovery Miles 6 890
Flight Of The Diamond Smugglers - A Tale…
Matthew Gavin Frank Paperback R309 Discovery Miles 3 090
Jitsushinkai Reality and Truth - A…
Mark Kirton Paperback R209 Discovery Miles 2 090

 

Partners