![]() |
![]() |
Your cart is empty |
||
Showing 1 - 1 of 1 matches in All Departments
In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In fourteen chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.
|
![]() ![]() You may like...
Pediatric and Congenital Cardiac Care…
Paul R. Barach, Jeffery P. Jacobs, …
Hardcover
R3,170
Discovery Miles 31 700
Heart Valves - From Design to Clinical…
Paul A. Iaizzo, Richard W. Bianco, …
Hardcover
R7,003
Discovery Miles 70 030
Care of the Newborn by Ten Teachers
Hilary Lumsden, Debbie Holmes
Hardcover
R4,564
Discovery Miles 45 640
NRP Equipment Poster
American Academy of Pediatrics, American Heart Association
Poster
R1,664
Discovery Miles 16 640
Selected Topics on Infant Feeding
Isam Jaber Al-Zwaini, Haider Hadi AL-Musawi
Hardcover
R2,923
Discovery Miles 29 230
|