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Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Paperback): Aditi... Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Paperback)
Aditi Majumder, M Gopi
R1,518 Discovery Miles 15 180 Ships in 12 - 19 working days

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

Andaman - cellulore sirai Oru varalaru: M Gopi Saranpogi Andaman - cellulore sirai Oru varalaru
M Gopi Saranpogi
R335 Discovery Miles 3 350 Ships in 10 - 15 working days
Person of Your Dream - A Step By Step Guide to Achieve Your Dreams (Paperback): M Gopi Krishna Person of Your Dream - A Step By Step Guide to Achieve Your Dreams (Paperback)
M Gopi Krishna; Ajaj Kazi
R164 Discovery Miles 1 640 Ships in 10 - 15 working days
Thamizhaga Palayangalin Varalaru / ????? ???????????? ?????? (Tamil, Paperback): M Gopi Saraboji / மு.... Thamizhaga Palayangalin Varalaru / ????? ???????????? ?????? (Tamil, Paperback)
M Gopi Saraboji / &#2990&#3009. &#2965&#3019&#2986ி
R439 Discovery Miles 4 390 Ships in 10 - 15 working days
Kamarajar Vaazhvum Arasiyalum (Tamil, Paperback): M.Gopi Saraboji Kamarajar Vaazhvum Arasiyalum (Tamil, Paperback)
M.Gopi Saraboji
R426 Discovery Miles 4 260 Ships in 10 - 15 working days
Les Loix Des Batimens - Suivant La Coutume De Paris (1787) (French, Paperback): Antoine Babuty Desgodets Les Loix Des Batimens - Suivant La Coutume De Paris (1787) (French, Paperback)
Antoine Babuty Desgodets; Contributions by M Goupy
R1,239 Discovery Miles 12 390 Ships in 10 - 15 working days

Avec Les Notes. Due to the very old age and scarcity of this book, many of the pages may be hard to read due to the blurring of the original text, possible missing pages, missing text and other issues beyond our control.

Les Loix Des Batimens - Suivant La Coutume de Paris (1787) (French, Hardcover): Antoine Babuty Desgodets Les Loix Des Batimens - Suivant La Coutume de Paris (1787) (French, Hardcover)
Antoine Babuty Desgodets; Contributions by M Goupy
R1,617 Discovery Miles 16 170 Ships in 10 - 15 working days

Avec Les Notes. Due to the very old age and scarcity of this book, many of the pages may be hard to read due to the blurring of the original text, possible missing pages, missing text and other issues beyond our control.

Les Loix Des Batimens - Suivant La Coutume De Paris (1787) (French, Paperback): Antoine Babuty Desgodets Les Loix Des Batimens - Suivant La Coutume De Paris (1787) (French, Paperback)
Antoine Babuty Desgodets; Contributions by M Goupy
R1,239 Discovery Miles 12 390 Ships in 10 - 15 working days

Avec Les Notes. Due to the very old age and scarcity of this book, many of the pages may be hard to read due to the blurring of the original text, possible missing pages, missing text and other issues beyond our control.

Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Hardcover): Aditi... Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Hardcover)
Aditi Majumder, M Gopi
R2,711 Discovery Miles 27 110 Ships in 12 - 19 working days

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

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