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Multi-Agent Systems for Education and Interactive Entertainment:
Design, Use and Experience presents readers with a rich collection
of ideas from researchers who are exploring the complex tradeoffs
that must be made in designing agent systems for education and
interactive entertainment. This book aims to provide a mixture of
relevant theoretical and practical understanding of the use of
multi-agent systems in educational and entertainment research,
together with practical examples of the use of such systems in real
application scenarios.
This book constitutes the thoroughly refereed post-proceedings
of the joint International Workshops on Trading Agent Design and
Analysis, TADA 2006, and on Agent Mediated Electronic Commerce,
AMEC VIII 2006, held in Hakodate, Japan. The papers address a mix
of both theoretical and practical issues in trading agent design
and technologies, theoretical and empirical evaluation of
strategies in complex trading scenarios as well as mechanism
design.
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