Multi-Agent Systems for Education and Interactive Entertainment:
Design, Use and Experience presents readers with a rich collection
of ideas from researchers who are exploring the complex tradeoffs
that must be made in designing agent systems for education and
interactive entertainment. This book aims to provide a mixture of
relevant theoretical and practical understanding of the use of
multi-agent systems in educational and entertainment research,
together with practical examples of the use of such systems in real
application scenarios.
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