Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
|||
Showing 1 - 20 of 20 matches in All Departments
'It's not merely good, it's foundation-shaking.' - Seth Godin, Seth's Blog From his unique vantage point as editor in chief of Make magazine, Mark Frauenfelder takes readers on an inspiring and surprising tour of the vibrant world of do-it-yourself. He spent a year trying a variety of offbeat projects such as keeping chickens and bees, tricking out his espresso machine, whittling wooden spoons, making guitars out of cigar boxes, and doing citizen science with his daughters in the garage. His whole family found that DIY helped them take control of their lives, offering deeply satisfying ways to spend time together. Frauenfelder also reveals how DIY is changing our culture for the better. He profiles fascinating 'alpha makers' leading various DIY movements and grills them for their best tips and insights. 'Rich, thought-provoking, and utterly readable.' - Maya Donenfeld, maya*made 'Less a how-to book and more a rumination on the value of screwing up as a path to mastery, Made by Hand is impossible to set down once you start reading it.' - James Gurney, creator of Dinotopia 'It's as inspiring as it is entertaining. You'll never look at your lawn the same again!' - Chris Anderson, editor in chief of Wired 'Made by Hand is a wonderful, thought-provoking, and timely book that shows us why and how we need to take back control or our lives.' - A.J. Jacobs, author of The Guinea Pig Diaries and The Year of Living Biblically 'Human beings find their proper home not in large-scale corporate structures but in the struggle for individual agency. You have to admire the doggedness with which the individuals in Made by Hand try to render their own world intelligible.' - Matthew B. Crawford, author of Shop Class as Soulcraft 'Made by Hand is a wonderfully inspiring read and makes turning to a make-centric way of life feel not only approachable, but utopian.' - Jaymi Heimbuch, TreeHugger 'Mark Frauenfelder's book is great. He shows you how to make your own iPhone 4 out of and iPhone 3GS and an iPad!' - Stephen Colbert
Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects-such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player. tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You'll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames. What You'll Learn Use Tinkercad to design your own cases Get your case 3D printed if you don't have a 3D printer Design parts for laser cutting or jigsaw cutting Solder and use electronics components, batteries, and power supplies Select and set up different kinds of displays Who This Book Is For Anyone interested in playing retrocomputer games and making their own retro-game players.
In the two years and 10 volumes since its debut in early 2005, "MAKE": has become one of the hottest reads and most celebrated new magazines to hit the newsstands with paid circulation exceeding 90,000, an estimated quarter million readers worldwide, newsstand sell-through nearly twice the industry norm, over 1 Million monthly visitors to the makezine.com website, and a podcast that consistently ranks in the top-25 computer & tech podcasts. "MAKE's" renegade personality and passionate following of tech enthusiasts and the Do-It-Yourself (DIY) community has been featured extensively by major broadcast and print media - from CNN and CBS news, to NPR and Tech TV; from The Rolling Stone to "The New York Times", from "Newsweek" to "The Wall Street Journal". "MAKE's" editors are sought after guests on radio and TV Shows, ranging from NPR's "Science Friday" to Comedy Central's "Colbert Report".But the real story here is the curiosity, vibrance, and passion of Makers - the people who comprise the rapidly emerging "tech DIY" category. Citizen scientists, circuit benders, homemakers, students, automotive enthusiasts, roboticists, software developers, musicians, hackers, hobbyists, and crafters. Individuals and communities drawn together by a common passion for the magic of tinkering, hacking, and creation and finding imaginative and unexpected uses for the technology and materials in their lives. Born out of demand from both "MAKE" readers and the retail channel itself, "Best of MAKE" book is a collection of the very best DIY projects from the first 10 volumes, selected by the editors of "MAKE Magazine" for their popularity within the DIY community. The perfect gift for any maker, particularly those who may have missed the early volumes of the magazine.
If you like to tweak, disassemble, recreate, and invent cool new
uses for technology, you'll love MAKE, our project-based quarterly
for the inquisitive do-it-yourselfer.
Make Volume 34 takes to the sky, land, and the sea with projects and articles about underwater robots, incredible kites, and easy-to-make robots that are packed with personality. You'll also find features on an ancient and unusual maker material, and an excerpt from Encyclopedia of Electronic Components, a follow-up title to Charles Platt's best-selling book Make: Electronics. You'll get great projects like CoffeeBots (Arduino-controlled coffee can robots), GlueMotor (control your own robots with an iPhone app), AudioBooks (amplified speakers that look like hardbound books), and KAPstan (a kite winch that makes winding kite line a breeze).
If you like to tweak, disassemble, recreate, and invent cool new uses for technology, you'll love "MAKE", our project-based quarterly for the inquisitive do-it-yourselfer. "MAKE Volume 13" is our special Magic issue, loaded with enough tricks to keep your friends and family entertained and mystified for months. Telekinetic pens! Levitating heads! Ghostly blocks! These are just a few of the many terrific magi tricks you'll find in this issue of "MAKE". And as always, you'll find dozens of other projects, ideas, tips, and tricks for doing everything from growing giant vegetables to finding lost screws.
Boards, Boards, Boards It's all about the boards that are rocking the Maker world. We're in a gold rush of controllers and mini-computers, putting raw power into your hands and giving you the ability to express whatever your imagination can suggest. What was once the domain of giant electronics manufacturers only a few years ago can now be shipped to you overnight to play with, and help you develop your own amazing projects.Do your think Arduino is "il migliore"? Do you salivate for a piece of Raspberry Pi? Does your tail wag at the idea of a BeagleBone? In MAKE Volume 36, we're taking a deep dive on the boards that are fueling a new smart device revolution. From workshop hobbyists to the innovators taking accessible technology to new levels, people are hungry for the scoop on this rapidly-iterating field, and if you want to get in front of the smartest makers around, this issue is for you.
Danger! Danger! The very word puts us on notice. As it is designed to do. Don't touch that. Peril ahead. Proceed with caution. But the threat of danger can also be a trap, holding us back from experiencing many wonders of the world, trying new things, going where no one has gone before. In MAKE Volume 35, we confront danger within the world of making, and how to be smarter about risk. We examine safe practices for makers, and we look at the illusion of danger vs. real danger, how to use common sense, and how to educate yourself to work more safely and productively. We're bringing plenty of fire, lightning bolts, and rocket's red glare, too. Guest contributor and celebrated pyromaniac William Gurstelle, author of the best-selling Backyard Ballistics and Whoosh, Boom, Splat, will show us how to make a rocket out of sugar, a tornado out of fire, and a cannon out of dry ice. And Arc Attack member Craig Newswanger shows us how to build the awesome Six-Pack Tesla Coil, made with a beer-bottle capacitor, that'll throw 15" electrical arcs. Other fun, and 100% safety-approved projects include: How to make a phonograph out of Lego bricks A light-up hoodie from Electroluminescent (EL) wire An impressive "high-gain" home media projection screen using little more than latex house paint and sandblasting glass All this, along with the latest developments in maker tech--hardware, software and tools for 3D printing, Arduino, Raspberry Pi, robotics--and much, much more.
Forget duct tape and baling wire - now makers can design and manufacture things as beautiful as Apple and as slick as Dyson and Audi. We'll show you how to conceive and visualize great-looking projects with our speed course in industrial design - then build them with tools like vacuum forming and laser cutting, and finish them with cases and interfaces that are artful, ergonomic, and irresistible. Plus you'll get 23 great DIY projects like the Nellie Bly Smoker, the Awesome Button, the World Control Panel, LED Little Big Lamp, Laminar-Flow Water Fountain, and Keyless Lock Box, and meet amazing makers like costumer Shawn Thorsson, flying motorcycle builder Deszo Molnar, and more.
Why are so many kids (and adults) like you bored by science? Simple: you've had no real contact with it. You might read about incredibly expensive scientific projects, but your hands-on experience is probably limited to the same tired experiments - like baking soda and vinegar "volcanoes." Not any longer. Make Magazine's "Punk Science" issue (volume 31) shows you how you can become a real, cutting-edge amateur scientist. Find out how high school and college students can get an introduction to modern biology research through affordable biotech labs provided by Otyp, a small Michigan-based biotechnology company. And learn how a cooperative network of schools and research groups, called PEER, enables students to learn science by working on real projects with people in the field - including the DECA (Distributed Electronic Cosmic-Ray) Observatory that uses Android phones to generate a real-time cosmic-ray flux map of a large area. This issue also shows you how to create these fascinating projects on your own: RoboRoach - Surgically modify a cockroach with a wireless electronic circuit so that you can control it to turn left or right by micro-stimulating its antenna nerves. Lord Kelvin's Thunderstorm - a little-known, classic science experiment that generates high-voltage "lightning" sparks by dripping water through metal rings. An automatic Ball/Toy Launcher for Dogs that will keep your pet entertained and exercised while you're away. A True Mirror, which shows what you look like to other people. Pick up a copy of Make today and get involved with real science.
Automate your world with remote control in MAKE: Volume 22. From pet care to power outlets, from toys to telepresence, we'll show you how to add a joystick, push-button, twist-know, or timer to just about anything. MAKE continues to be a leader in the tech DIY movement due to its uncanny instinct to engage the curiosity, vitality, and passion of the growing community of Makers -- DIY enthusiasts, hobbyist engineers/designers, and others who like to tweak, disassemble, recreate, and invent cool new uses for technology in amazing projects they undertake in their backyards, basements, and garages.
No mission is impossible when makers put their mind to it. MAKE Volume 16 will help you get smart with a special section on spy tech. Learn how to build and use tiny surveillance devices, and how to know if a spy is using them on you. From tiny video cameras to sneaky recorders, this volume has enough cool stuff to make James Bond's inventor Q envious.
Get ready for the coolest issue of MAKE. Our special kids issue
is filled with exciting and fun projects to make your weekend or
science fair a blast. Hydrogen rockets, catapults, electric
animals, chemical batteries, flying bird automatons, and more await
you in the pages of MAKE: Volume 20!
Explore the euphonic delights of homemade music in MAKE, Volume 15, the Musical Instrument issue. From handheld synthesizers, to laser harps, to autonomous robot composers, MAKE 15 will fill your world with sweet sounds made by you, even if you've never learned to play an instrument.
If you like to tweak, disassemble, re-create, and invent cool new uses for technology, you'll love "MAKE" our new quarterly publication for the inquisitive do-it-yourselfer. Every issue is packed with projects to help you make the most of all the technology in your life. Everything from home entertainment systems, to laptops, to a host of PDAs is fair game. If there's a way to hack it, tweak it, bend it, or remix it, you will find out about it in "MAKE," This isn't another gadget magazine. "MAKE" focuses on cool things you can do to make technology work the way you want it to. The publication is inspired by our bestselling Hacks series books but with a twist. "MAKE" is a mook (rhymes with book). We've combined the excitement, unexpectedness, and visual appeal of a magazine with the permanence and in-depth instructiveness of a how-to book. Whether you're a geek or hacker who delights in creating new uses for technology, or a Saturday afternoon tinkerer who loves to get his hands dirty, you'll keep every issue of "MAKE" on your bookshelf for years to come. This second issue, available in June 2005, includes 224 pages packed with tips and tricks, including: How to build an HDTV recorder and beat the Broadcast Flag Podcasting 101 How to ransform abandoned toys into environmental avengers R2-D1Y extreme bot builders at home The Atari2600 PC Project How to build a light-seeking robot from an old mouse A Maker Profile on Natalie Jeremijenko and lots more! Every quarter, "MAKE" will contain a unique set of innovative ideas and creations for a variety of new technologies, including mobile devices, in-car computers, web services, digital media, wireless andhome networking, and computer hardware. Visit MAKE's web site: make.oreilly.com.
If you like to tweak, disassemble, recreate, and invent cool new
uses for technology, you'll love MAKE, our project-based quarterly
for the inquisitive do-it-yourselfer.
One of the worlds foremost technology writers helps Internet users unlock the Webs potential and open up a richer, nimbler, and more useful trove of resources and services. He shows how to create blogs, podcasts, and online videos; tackle even the most complex online tasks with ease; master state-of-the-art techniques for doing everything from selling a house to shopping for electronics; and much more.
"Unbored "is the guide and activity book every modern kid needs.
Vibrantly designed, lavishly illustrated, brilliantly walking the
line between cool and constructive, it's crammed with activities
that are not only fun and doable but also designed to get kids
engaged with the wider world.
MAKE Magazine's annual Maker Faires have become the engine that drives the diverse and ever-expanding maker movement. At the heart of these events are the projects that their clever creators bring to show off and to inspire others to create. This special edition of MAKE celebrates the best of these projects, as seen at the Faires, as well as profiles of the makers who create them and the Faires that bring them together.
The future is here and robots are playing a bigger role than ever Today it's actually possible to build and program a robot that can emulate, even replace, some of the tasks that humans previously performed. Increasingly humanoid through voice and facial recognition, the robots that makers are building can be easily controlled and communicated with, invoking images of popular Star Wars characters like R2D2 and 3CPO. Finally open source hardware, software, sensors and servos, comprise the complete tool box, enabling the creation of complex, futuristic robots with a remarkable resemblance to their makers In MAKE Volume 39, readers will learn to build many projects, including: Wood Fired Barrel OvenWorld's Smallest Line-Following VibrobotBiorobotics FlytrapMiniball Solar HamsterbotCompressed-Air Rocket GliderAmazing CNC Furniture Projects
|
You may like...
|