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Raspberry Pi Retro Gaming - Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games (Paperback, 1st ed.) Loot Price: R931
Discovery Miles 9 310
You Save: R166 (15%)
Raspberry Pi Retro Gaming - Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games (Paperback, 1st ed.): Mark...

Raspberry Pi Retro Gaming - Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games (Paperback, 1st ed.)

Mark Frauenfelder, Ryan Bates

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List price R1,097 Loot Price R931 Discovery Miles 9 310 | Repayment Terms: R87 pm x 12* You Save R166 (15%)

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Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects-such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player. tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You'll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames. What You'll Learn Use Tinkercad to design your own cases Get your case 3D printed if you don't have a 3D printer Design parts for laser cutting or jigsaw cutting Solder and use electronics components, batteries, and power supplies Select and set up different kinds of displays Who This Book Is For Anyone interested in playing retrocomputer games and making their own retro-game players.

General

Imprint: Apress
Country of origin: United States
Release date: November 2019
First published: 2019
Authors: Mark Frauenfelder • Ryan Bates
Dimensions: 235 x 155 x 26mm (L x W x T)
Format: Paperback
Pages: 362
Edition: 1st ed.
ISBN-13: 978-1-4842-5152-2
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
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LSN: 1-4842-5152-0
Barcode: 9781484251522

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