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Novice Programming Environments - Explorations in Human-Computer Interaction and Artificial Intelligence (Paperback): Marc... Novice Programming Environments - Explorations in Human-Computer Interaction and Artificial Intelligence (Paperback)
Marc Eisenstadt, Mark Keane, Tim Rajan
R1,101 Discovery Miles 11 010 Ships in 12 - 17 working days

This book, originally published in 1992, encapsulates ten years of research at the Open University's Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices' problems. A range of languages is studied: Pascal, SOLO, Lisp, Prolog and "Knowledge Engineering Programming". The primary emphasis of the empirical studies is to gain some understanding of novices' "mental models" of the inner workings of computers. Such (erroneous) models are constructed by novices in their own heads to account for the idiosyncrasies of particular programming languages. The primary emphasis of the implementations described in the book is the provision of "automatic debugging aids", i.e. artificial intelligence programs which can analyse novices' buggy programs, and make sense of them, thereby providing useful advice for the novices. Another related strand taken in some of the work is the concept of "pre-emptive design", i.e. the provision of tools such as syntax-directed editors and graphical tracers which help programmers avoid many frequently-occurring errors. A common thread throughout the book is its Cognitive Science/Artificial Intelligence orientation. AI tools are used, for instance, to construct simulation models of subjects writing programs, in order to provide insights into what their deep conceptual errors are. At the other extreme, AI programs which were developed in order to help student debug their programs are observed empirically in order to ensure that they provide facilities actually needed by real programmers. This book will be of great interest to advanced undergraduate, postgraduate, and professional researchers in Cognitive Science, Artificial Intelligence, and Human-Computer Interaction.

Novice Programming Environments - Explorations in Human-Computer Interaction and Artificial Intelligence (Hardcover): Marc... Novice Programming Environments - Explorations in Human-Computer Interaction and Artificial Intelligence (Hardcover)
Marc Eisenstadt, Mark Keane, Tim Rajan
R3,715 Discovery Miles 37 150 Ships in 12 - 17 working days

This book, originally published in 1992, encapsulates ten years of research at the Open University's Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices' problems. A range of languages is studied: Pascal, SOLO, Lisp, Prolog and "Knowledge Engineering Programming". The primary emphasis of the empirical studies is to gain some understanding of novices' "mental models" of the inner workings of computers. Such (erroneous) models are constructed by novices in their own heads to account for the idiosyncrasies of particular programming languages. The primary emphasis of the implementations described in the book is the provision of "automatic debugging aids", i.e. artificial intelligence programs which can analyse novices' buggy programs, and make sense of them, thereby providing useful advice for the novices. Another related strand taken in some of the work is the concept of "pre-emptive design", i.e. the provision of tools such as syntax-directed editors and graphical tracers which help programmers avoid many frequently-occurring errors. A common thread throughout the book is its Cognitive Science/Artificial Intelligence orientation. AI tools are used, for instance, to construct simulation models of subjects writing programs, in order to provide insights into what their deep conceptual errors are. At the other extreme, AI programs which were developed in order to help student debug their programs are observed empirically in order to ensure that they provide facilities actually needed by real programmers. This book will be of great interest to advanced undergraduate, postgraduate, and professional researchers in Cognitive Science, Artificial Intelligence, and Human-Computer Interaction.

Advances in Case-Based Reasoning - Second European Workshop, EWCBR-94, Chantilly, France, November 7 - 10, 1994. Selected... Advances in Case-Based Reasoning - Second European Workshop, EWCBR-94, Chantilly, France, November 7 - 10, 1994. Selected Papers (Paperback, 1995 ed.)
Jean-Paul Haton, Mark Keane, Michel Manago
R1,675 Discovery Miles 16 750 Ships in 10 - 15 working days

This book presents a selection of revised refereed papers taken from the contributions to the Second European Workshop on Case-Based Reasoning, EWCBR-94, held at the Abbaye de Royaumont near Paris in November 1994. The 22 papers included were chosen from a total of 60 submissions. The important evolution by experienced artificial intelligence during the last few years has been essentially influenced by case-based reasoning, particularly by the area of knowledge-based decision support. This book documents the progress achieved in CBR methods and tools during the very recent past. It also outlines the substantial success achieved in the applications domain, especially in the fields of architecture and computer-aided design, task planning, chemical synthesis, maintenance and diagnosis, and law.

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