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Showing 1 - 7 of 7 matches in All Departments
Wayfinder: Leading curriculum vision into reality offers a clear framework and method for school leaders to support long lasting curriculum change that is successful and positive for staff and students. Drawing on a decade of experience of leadership in schools and the armed forces, Matthew Lane guides us through the foundational knowledge to be a successful leader of change. Building on this, we walk through a step-by-step model of delivering change, with classroom examples, and based upon the best research in the field. Covering fields as diverse as design testing, overcoming resistance to change, and using coaching to support staff, Wayfinder is your indispensable guide and framework to leading curriculum change. Whether you are a new subject lead or an experienced headteacher, this is your essential guide to leading and delivering curriculum change.
This open access book brings together a collection of cutting-edge insights into how action can and is already being taken against climate change at multiple levels of our societies, amidst growing calls for transformative and inclusive climate action. In an era of increasing recognition regarding climate and ecological breakdown, this book offers hope, inspiration and analyses for multi-level climate action, spanning varied communities, places, spaces, agents and disciplines, demonstrating how the energy and dynamism of local scales are a powerful resource in turning the tide. Interconnected yet conceptually distinct, the book's three sections span multiple levels of analysis, interrogating diverse perspectives and practices inherent to the vivid tapestry of climate action emerging locally, nationally and internationally. Delivered in collaboration with the UK's 'Place-Based Climate Action Network', chapters are drawn from a wide range of authors with varying backgrounds spread across academia, policy and practice.
A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.
A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a world steeped in mathematics? Matthew Lane reveals the hidden mathematics in many of today's most popular video games-and explains why mathematical learning doesn't just happen in the classroom. He discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., how The Sims teaches us the mathematical costs of relationships, and more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the mathematical ideas that touch our lives-including our virtual ones.
There are typically two responses to the complex environmental problems of our time: 1) doom and gloom and 2) optimism. There is a lot of doom and gloom in the environmental literature. This literature warns that the future portends danger for humans and their life support systems. But when one tries to be optimistic about the present or the future, one is criticized as being unrealistic. The optimist is thereby considered naive. Similarly, when groups of scientists are showing signs of success in presentations, seminars, and the literature, they are often accused of delusional optimism or even a 'conspiracy of optimism.' In the face of such criticism, the optimists are challenged to be realistic, the belief being that if one is realistic then one will see that the present and the future really are, in fact, full of doom and gloom. Therefore, we have an apparent choice between realistic doom and gloom and unrealistic optimism. I call this choice "the hopeless dilemma." This case study on wild Pacific salmon uses quantitative and qualitative methods in a complementary way to investigate the underlying frames of this apparent dichotomy. Radical reframing is then explored as a means to transcend the hopeless dilemma and find realistic hope.
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