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Virtual learning environments are crucial portals for students to
take full advantage of the educational process, especially as we
have seen a rise in the use of such environments due to the
COVID-19 pandemic. A next-generation virtual learning environment,
called Common Ground Scholar (CGScholar), has been researched,
developed, and employed in different scenarios, countries, and
domains. Promoting Next-Generation Learning Environments Through
CGScholar provides first-hand experience on how this innovative
social network-like learning environment has changed the way
students interact with their teachers, the content, and their
peers. It outlines all conceptual and philosophical underpinnings
that have enabled the realization of a next-generation virtual
learning environment that assists educators and learners. Covering
topics such as community-based peer review process, medical
education, and collaborative affordance, this premier reference
source is an essential resource for educators and administrators of
both K-12 and higher education, pre-service teachers, teacher
educators, librarians, government officials, researchers, and
academicians.
Education has undergone numerous radical changes as the digital era
has transformed the way we as humans communicate, inform ourselves,
purchase goods, and perform other mundane chores at home and at
work. Social media is one of those phenomena that has affected not
only society at large but has heavily influenced educational
processes around the world. The demand for and availability of
networked educational services have also increased, enabling online
education to gain popularity and become an internationally
accessible option. Furthermore, universities and other private
higher educational institutions embrace digital technology and have
adopted the new learning medium as they realize the prospects of
having the world's population as a potential source of revenue. A
related phenomenon has been the proliferation of massive open
online courses (MOOCs). These have changed the ways in which
learners interact with educational institutions, professors, and
with each other. At the same time, the upsurge in digital education
has raised issues with language as online learners from all over
the world and from a plethora of cultures and foreign languages
have found themselves challenged to take full advantage and
optimally benefit from the same educational media and resources
that English-speaking counterparts have tapped into. Digital
Pedagogies and the Transformation of Language Education will answer
questions of how to optimize language learning in such a defining
new era and what the educational, sociological, and technological
dimensions of radical change are. The book will explore the
different challenges and the multitude of opportunities that new
and transformative pedagogies have enabled. Beyond
teaching/learning practices being presented, this book also focuses
on how learners will adjust to the technology and the readiness of
practitioners to psychologically adjust to the changing and
demanding media technology has unleashed. The chapters provide
international experiences and perspectives on the impact of
e-educational technologies on student experience, success,
learning, and comprehension in the realm of language learning
specifically. This book is essential for educational technologists,
online instructional designers, education policymakers and
administrators, curriculum developers, practitioners, stakeholders,
researchers, academicians, and students who are interested in
digital language pedagogies.
This book explores Ambient Intelligence as applied to the
classroom, while especially focusing on the use of personalized
education to optimize the learning process. In the years to come,
the dynamics of learning spaces in higher education will need to
evolve and adapt to a constantly changing digital society, as
learners and educators alike attune their learning competences and
teaching skills. Ambient Intelligence is another way that
Artificial Intelligence is being utilized in a plethora of
real-world situations, amongst which classrooms and other learning
spaces offer fitting settings and ideal environments for employing
this assistive technology. The book presents a complete and novel
approach to deploying the Ambient Intelligent Classroom, based on
three interrelated aspects - the Social, the Technological and the
Educational, - in order to provide a rich three-dimensional
learning environment. This book is intended for education
technologists and AI researchers, as well as for those tech-savvy
readers interested in applying technology to the future of learning
spaces. Educators in particular will find valuable insights and
guidelines on how to shape the evolution of their own classroom.
This book reviews a blend of artificial intelligence (AI)
approaches that can take e-learning to the next level by adding
value through customization. It investigates three methods:
crowdsourcing via social networks; user profiling through machine
learning techniques, and personal learning portfolios using
learning analytics. Technology and education have drawn closer
together over the years as they complement each other within the
domain of e-learning, and different generations of online education
reflect the evolution of new technologies as researcher and
developers continuously seek to optimize the electronic medium to
enhance the effectiveness of e-learning. Artificial intelligence
(AI) for e-learning promises personalized online education through
a combination of different intelligent techniques that are grounded
in established learning theories while at the same time addressing
a number of common e-learning issues. This book is intended for
education technologists and e-learning researchers as well as for a
general readership interested in the evolution of online education
based on techniques like machine learning, crowdsourcing, and
learner profiling that can be merged to characterize the future of
personalized e-learning.
Education has gone through numerous radical changes as the digital
era has transformed the way we as humans communicate, inform
ourselves, purchase goods, and perform other mundane chores at home
and at work. New and emerging pedagogies have enabled rapid
advancements, perhaps too rapidly. It's a challenge for instructors
and researchers alike to remain up to date with educational
developments and unlock the full potential that technology could
have on this significant profession. The Handbook of Research on
Digital Learning is an essential reference source that explores the
different challenges and opportunities that the new and
transformative pedagogies have enabled. The challenges will be
portrayed through a number of case studies where learners have
struggled, managed, and adapted digital technologies in their
effort to progress educational goals. Opportunities are revealed
and displayed in the form of new methodologies, institutions
scenarios, and ongoing research that seeks to optimize the use of
such a medium to assist the digital learner in the future of
networked education. Featuring research on topics such as mobile
learning, self-directed learning, and cultural considerations, this
book is ideally designed for teachers, principals, higher education
faculty, deans, curriculum developers, instructional designers,
educational software developers, IT specialists, students,
researchers, and academicians.
This book explores Ambient Intelligence as applied to the
classroom, while especially focusing on the use of personalized
education to optimize the learning process. In the years to come,
the dynamics of learning spaces in higher education will need to
evolve and adapt to a constantly changing digital society, as
learners and educators alike attune their learning competences and
teaching skills. Ambient Intelligence is another way that
Artificial Intelligence is being utilized in a plethora of
real-world situations, amongst which classrooms and other learning
spaces offer fitting settings and ideal environments for employing
this assistive technology. The book presents a complete and novel
approach to deploying the Ambient Intelligent Classroom, based on
three interrelated aspects - the Social, the Technological and the
Educational, - in order to provide a rich three-dimensional
learning environment. This book is intended for education
technologists and AI researchers, as well as for those tech-savvy
readers interested in applying technology to the future of learning
spaces. Educators in particular will find valuable insights and
guidelines on how to shape the evolution of their own classroom.
Virtual learning environments are crucial portals for students to
take full advantage of the educational process, especially as we
have seen a rise in the use of such environments due to the
COVID-19 pandemic. A next-generation virtual learning environment,
called Common Ground Scholar (CGScholar), has been researched,
developed, and employed in different scenarios, countries, and
domains. Promoting Next-Generation Learning Environments Through
CGScholar provides first-hand experience on how this innovative
social network-like learning environment has changed the way
students interact with their teachers, the content, and their
peers. It outlines all conceptual and philosophical underpinnings
that have enabled the realization of a next-generation virtual
learning environment that assists educators and learners. Covering
topics such as community-based peer review process, medical
education, and collaborative affordance, this premier reference
source is an essential resource for educators and administrators of
both K-12 and higher education, pre-service teachers, teacher
educators, librarians, government officials, researchers, and
academicians.
Education has undergone numerous radical changes as the digital era
has transformed the way we as humans communicate, inform ourselves,
purchase goods, and perform other mundane chores at home and at
work. Social media is one of those phenomena that has affected not
only society at large but has heavily influenced educational
processes around the world. The demand for and availability of
networked educational services have also increased, enabling online
education to gain popularity and become an internationally
accessible option. Furthermore, universities and other private
higher educational institutions embrace digital technology and have
adopted the new learning medium as they realize the prospects of
having the world's population as a potential source of revenue. A
related phenomenon has been the proliferation of massive open
online courses (MOOCs). These have changed the ways in which
learners interact with educational institutions, professors, and
with each other. At the same time, the upsurge in digital education
has raised issues with language as online learners from all over
the world and from a plethora of cultures and foreign languages
have found themselves challenged to take full advantage and
optimally benefit from the same educational media and resources
that English-speaking counterparts have tapped into. Digital
Pedagogies and the Transformation of Language Education will answer
questions of how to optimize language learning in such a defining
new era and what the educational, sociological, and technological
dimensions of radical change are. The book will explore the
different challenges and the multitude of opportunities that new
and transformative pedagogies have enabled. Beyond
teaching/learning practices being presented, this book also focuses
on how learners will adjust to the technology and the readiness of
practitioners to psychologically adjust to the changing and
demanding media technology has unleashed. The chapters provide
international experiences and perspectives on the impact of
e-educational technologies on student experience, success,
learning, and comprehension in the realm of language learning
specifically. This book is essential for educational technologists,
online instructional designers, education policymakers and
administrators, curriculum developers, practitioners, stakeholders,
researchers, academicians, and students who are interested in
digital language pedagogies.
|
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