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Raising Standards in Literacy represents the best current thinking and research about literacy. The book is the outcome of a high-profile series of seminars on raising standards in literacy, and includes contributions from an impressive group of international researchers and policy makers. By offering a rich and unique mix of contemporary perspectives on literacy education, this book provides an invaluable source of study and insight into the latest research and developments in the teaching of literacy. It includes sections on: *how research into literacy teaching can inform new approaches found in England, the USA and Australia *the issues involved in assessing progress in literacy and the validity of research claims made about standards of attainment *the ways in which literacy education is developing in England, the USA and Australia The book celebrates the apparent success of current literacy initiatives at the same time as raising questions about the feasibility and relevance of such initiatives to the literacy co-ordinators and consultants and for all those undertaking further study or research in literacy education. eBook available with sample pages: HB:0415263506
Raising Standards in Literacy represents the best current thinking and research about literacy. The book is the outcome of a high-profile series of seminars on raising standards in literacy, and includes contributions from an impressive group of international researchers and policy makers. By offering a rich and unique mix of contemporary perspectives on literacy education, this book provides an invaluable source of study and insight into the latest research and developments in the teaching of literacy. It includes sections on: *how research into literacy teaching can inform new approaches found in England, the USA and Australia *the issues involved in assessing progress in literacy and the validity of research claims made about standards of attainment *the ways in which literacy education is developing in England, the USA and Australia The book celebrates the apparent success of current literacy initiatives at the same time as raising questions about the feasibility and relevance of such initiatives to the literacy co-ordinators and consultants and for all those undertaking further study or research in literacy education.
Based on the work of the influential Nuffield Extending Literacy
(EXEL) project, this book offers a range of practical suggestions
for enhancing literacy work in the secondary school. The editors
provide detailed accounts of what teachers in various subject areas
have done to enhance the literacy element in their teaching and, in
turn, to extend pupils' learning of subject content. There is also
a clear framework for thinking about literacy in secondary teaching
from both a whole-school and a classroom perspective. Secondary
teachers of all subjects will find this a valuable resource in
helping to raise standards of pupil achievement and it is an ideal
textbook for those taking initial and in-service training courses
in secondary education.
One of the most problematic areas in the teaching and development of literacy appears to concern children's interactions with non-fiction books. Many surveys and reports have commented on the tendency for children to do little more than copy out sections of non-fiction texts. The Exeter Extending Literacy (EXEL) project was set up with the aim of exploring ways in which non-fiction might be used more effectively and profitably than this. In this book David Wray and Maureen Lewis outline the thinking behind the project and describe in detail the many useful teaching strategies and approaches which were developed in collaboration with primary teachers across the country. Teachers of children from five to fourteen will find this book both a stimulating account of a very influential development project and a useful source of practical teaching ideas.
One of the most problematic areas in the teaching and development of literacy appears to concern children's interactions with non-fiction books. Many surveys and reports have commented on the tendency for children to do little more than copy out sections of non-fiction texts. The Exeter Extending Literacy (EXEL) project was set up with the aim of exploring ways in which non-fiction might be used more effectively and profitably than this. In this book David Wray and Maureen Lewis outline the thinking behind the project and describe in detail the many useful teaching strategies and approaches which were developed in collaboration with primary teachers across the country. Teachers of children from five to fourteen will find this book both a stimulating account of a very influential development project and a useful source of practical teaching ideas.
First Published in 2000. Routledge is an imprint of Taylor &
Francis, an informa company.
Revised and updated to include the latest guidance, this new
edition Handbook provides detailed planning and assessment support
and resources to help effectively implement Project X CODE Oxford
Levels 3-6 in your school. Project X CODE is an innovative reading
intervention programme which combines systematic, synthetic phonics
with the development of comprehension and vocabulary skills.
Developed by a team of leading experts to accelerate struggling
readers' progress, Project X CODE's stunning 3D design, characters
and gripping book-by-book adventure stories are designed to
maximize motivation and engagement. New content for this edition
includes ten Expert Tip comprehension strategies which help readers
to develop deep comprehension of texts.
Project X Origins is a ground-breaking guided reading programme for
the whole school. Action-packed stories, fascinating non-fiction
and comprehensive guided reading support meet the needs of children
at every stage of their reading development. Each book contains
inside cover notes that highlight challenge words, prompt questions
and a range of follow-up activities to support children in their
reading. Project X Origins guided reading notes offer step-by-step
teaching support for each book with guidance about phonics,
comprehension, vocabulary, fluency, spelling, grammar, punctuation
and writing. Each set of notes has in-built assessment and is fully
correlated to all UK curricula.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Join Team X and Mini as they explore the
Bugtastic zone in The Web. Find out if Cat can rescue Tiger in
Cat's Quest. Follow Max, Ant and Mini as they look for their
friends in Missing! and get up close to the Mantis-BITE in BITE
Fright. Zoom around the Galactic Orbit zone in Jet Attack. See Cat
race a jet in Return of the Jets, and explore the Red Planet with
Ant in The Tower of Glass. Will Tiger and Mini escape from the BITE
in Flight of Fear?
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Project X Code: Jungle Stampede (Paperback)
Tony Bradman, Alison Hawes; Illustrated by Jon Stuart; Series edited by Maureen Lewis, Di Hatchett; …
|
R187
R152
Discovery Miles 1 520
Save R35 (19%)
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Ships in 9 - 15 working days
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Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer controlling the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini visit famous landmarks in
Wonders of the World. They find the BITE in the Leaning Tower of
Pisa in Invisible Threat, and search the Statue of Liberty in
Statue Surprise. They spot the BITE on the Eiffel Tower in Scare in
the Air and defeat it at Stonehenge in Secret of the Stone. In
Pyramid Peril, the team explore pyramids in Into the Pyramid. The
BITE chases Ant and Tiger in Another Way In. The others dodge traps
in Rock Shock and Ant and Tiger ride a camel in Hang On!
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer controlling the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini visit famous landmarks in
Wonders of the World. They find the BITE in the Leaning Tower of
Pisa in Invisible Threat, and search the Statue of Liberty in
Statue Surprise. They spot the BITE on the Eiffel Tower in Scare in
the Air and defeat it at Stonehenge in Secret of the Stone. In
Pyramid Peril, the team explore pyramids in Into the Pyramid. The
BITE chases Ant and Tiger in Another Way In. The others dodge traps
in Rock Shock and Ant and Tiger ride a camel in Hang On!
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Join Team X and Mini as they explore the
Bugtastic zone in The Web. Find out if Cat can rescue Tiger in
Cat's Quest. Follow Max, Ant and Mini as they look for their
friends in Missing! and get up close to the Mantis-BITE in BITE
Fright. Zoom around the Galactic Orbit zone in Jet Attack. See Cat
race a jet in Return of the Jets, and explore the Red Planet with
Ant in The Tower of Glass. Will Tiger and Mini escape from the BITE
in Flight of Fear?
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Join Team X in the Dragon Quest zone. Tiger
fights a dragon in Dragon Clash! Max, Ant and Mini get a shock in
The Hunt and Tiger trains a dragon in Dragon Training. Ant thinks
he has found the CODE key in Into the Cave, but the Dragon-BITE is
awake! There are fantastic rides in the Wild Rides zone, but Tiger
needs help in BITE Strike. Max and Ant are in trouble in Look Out!
Ant and Tiger race around in The Thunderbolt, and Team X try to
stop the Speed-BITE in A Close Escape.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Join Team X in the Dragon Quest zone. Tiger
fights a dragon in Dragon Clash! Max, Ant and Mini get a shock in
The Hunt and Tiger trains a dragon in Dragon Training. Ant thinks
he has found the CODE key in Into the Cave, but the Dragon-BITE is
awake! There are fantastic rides in the Wild Rides zone, but Tiger
needs help in BITE Strike. Max and Ant are in trouble in Look Out!
Ant and Tiger race around in The Thunderbolt, and Team X try to
stop the Speed-BITE in A Close Escape.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
|
Project X Code: Shark Sea Fright (Paperback)
Tony Bradman, Alison Hawes; Illustrated by Jon Stuart; Series edited by Maureen Lewis, Di Hatchett; …
|
R187
R152
Discovery Miles 1 520
Save R35 (19%)
|
Ships in 9 - 15 working days
|
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer controlling the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini visit famous landmarks in
Wonders of the World. They find the BITE in the Leaning Tower of
Pisa in Invisible Threat, and search the Statue of Liberty in
Statue Surprise. They spot the BITE on the Eiffel Tower in Scare in
the Air and defeat it at Stonehenge in Secret of the Stone. In
Pyramid Peril, the team explore pyramids in Into the Pyramid. The
BITE chases Ant and Tiger in Another Way In. The others dodge traps
in Rock Shock and Ant and Tiger ride a camel in Hang On!
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Step back in time in the Castle Kingdom zone.
Tiger tests his skills as a knight in The Joust. Rex is missing in
Locked Up! and Mini is in trouble in Danger in the Tower. Can Team
X survive the battle and defeat the BITE in Battle for the Sword?
Team X and Mini explore the Forbidden Valley zone in Up in the Air,
and learn about the noisy Dino-BITE in Underground Escape. Cat and
Ant get stuck in Volcano Blast, and Max has a plan to get the CODE
key in Dino Danger.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. Team X and Mini are in the Jungle Trail zone.
Tiger falls and has an odd landing in Stampede. Find out about the
Spider-BITE in Scramble to Safety and see lots of hungry plants in
Stuck! The only way out is across the river in Wild Rapids. Dive
deep under the sea in the Shark Dive zone. Max and Ant swim
underwater in The Shark Sub and meet the Octo-BITE in Underwater
Chase. Team X and Mini will need a good plan in Sea Fright, and
have to act quickly in All Tied Up.
Phonics: Practice, Research and Policy unravels the controversy
surrounding phonics which currently characterises much of the
discussion about reading standards and teaching reading. Bringing
some much-needed balance to the debate - the book offers genuinely
focused advice on how to make sense of the various theories and on
their applications in practice, helping teachers to find the right
practical solutions to suit the children in their settings. The
book includes chapters on: - How children learn to read and how
phonics helps - The role of early phonics teaching - Classroom
approaches to phonics teaching - Involving parents and carers -
Speaking and phonological awareness - Spelling links - Staff
development - Responses to the Rose Review on Early Reading. It
will be essential reading for student teachers on initial training
courses, and for more experienced staff in a range of school
settings.
Project X Origins is a ground-breaking guided reading programme for
the whole school. Action-packed stories, fascinating non-fiction
and comprehensive guided reading support meet the needs of children
at every stage of their reading development. This Handbook is
compiled by experts and practising teachers and draws together
findings from research and classroom experience to provide
strategies, ideas and practical advice on how to improve boys'
reading - and how girls can benefit from this, too!
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