0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R1,000 - R2,500 (1)
  • R2,500 - R5,000 (1)
  • -
Status
Brand

Showing 1 - 2 of 2 matches in All Departments

Computer Graphics and Geometric Modelling - Mathematics (Hardcover, 2005 ed.): Max K. Agoston Computer Graphics and Geometric Modelling - Mathematics (Hardcover, 2005 ed.)
Max K. Agoston
R2,444 R1,678 Discovery Miles 16 780 Save R766 (31%) Ships in 10 - 15 working days

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Mathematics, contains the mathematical background needed for the geometric modeling topics in computer graphics covered in the first volume. This volume begins with material from linear algebra and a discussion of the transformations in affine & projective geometry, followed by topics from advanced calculus & chapters on general topology, combinatorial topology, algebraic topology, differential topology, differential geometry, and finally algebraic geometry. Two important goals throughout were to explain the material thoroughly, and to make it self-contained. This volume by itself would make a good mathematics reference book, in particular for practitioners in the field of geometric modelling. Due to its broad coverage and emphasis on explanation it could be used as a text for introductory mathematics courses on some of the covered topics, such as topology (general, combinatorial, algebraic, and differential) and geometry (differential & algebraic).

Computer Graphics and Geometric Modelling - Implementation & Algorithms (Hardcover, 2005): Max K. Agoston Computer Graphics and Geometric Modelling - Implementation & Algorithms (Hardcover, 2005)
Max K. Agoston
R3,179 Discovery Miles 31 790 Ships in 10 - 15 working days

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Red Dead Redemption 2
Blu-ray disc  (26)
R530 Discovery Miles 5 300
Cable Guys Controller and Smartphone…
R433 Discovery Miles 4 330
The Last of Us (Playstation Hits)
 (2)
R799 R425 Discovery Miles 4 250
Red Dead Redemption 2
 (6)
R426 R228 Discovery Miles 2 280
Shaun the Sheep: Farmageddon - Download…
R349 R267 Discovery Miles 2 670
Essential Spanish
CD-ROM R87 Discovery Miles 870
Yakuza: Like a Dragon - ps5
R999 R410 Discovery Miles 4 100
Cable Guys Controller and Smartphone…
R391 Discovery Miles 3 910
Ratchet & Clank: Rift Apart
R1,299 R1,219 Discovery Miles 12 190
Marvel's Spider-Man - Game of the Year…
 (6)
R879 Discovery Miles 8 790

 

Partners