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Deepen your understanding of human-computer interaction (HCI) in
game development and learn how to develop video games that grab
players and don't let them go. This book explores HCI design in
computer games to maximize collaborative and interactive functions.
You'll first gain a basic introduction to fundamental concepts and
practices of HCI before diving into the fundamental concepts of
game interface design and technology. You'll learn how to design a
gaming interface through practical examples using Python. This is
followed by a brief look at how HCI can offer immersive gaming
experiences for players and a review of key elements such as
interface, usability, user-centered design, and user interface in
terms of efficacy. You will also learn how to implement usability
aspects in gaming interfaces with examples using Python.
Additionally, the book discusses major challenges that game
publishers and developers face, and how they can be resolved using
HCI techniques. The question of playability is reviewed throughout
the game production process. After working through this book's
practical examples, you'll have the knowledge required to begin
developing compelling, can't-put-the-controller down games of your
own. What You'll Learn Master HCI tools and methodologies
Understand the concept of HCI strategies in the game development
cycle Develop a game in Python using the HCI approach Utilize
gamification techniques in Human-Computer Interaction Grasp
concepts of usability, user experience and user-centered design
processes and their application Who This Book Is For Programmers,
engineers, and students interested in creating and implementing
computer games using HCI technologies. Prior experience with game
development is recommended.
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