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Showing 1 - 12 of 12 matches in All Departments
A group of cynical, hard-bit mercenaries runs afoul of Lawbrand's authorities after a simple job goes belly-up. Desperate and on the run, these ragged outcasts find safety and belonging in their unlikely partnership. Always barely one step ahead the law, they cross paths with the Children of the Sun, a powerful new faith movement, that seeks to topple Lawbrand's ruling church and purify the Trade-Cities by fire.
To celebrate Blizzard's 30th anniversary, a gorgeous retrospective on artistry at Blizzard and the impact the studio has left emblazoned on gaming history. For thirty years, Blizzard has been pushing boundaries and breaking expectations of what it means to draw for video games. Get a glimpse behind the curtain at how art has evolved at Blizzard and meet some of the artists who've shaped Blizzard's style and range to what it is today. Discover how art cross-pollinated amongst game teams and how grassroots movements from fans inspired some of Blizzard's most iconic artwork. With insights from more than fifty artists, animators, designers, and storytellers, this sweeping compendium is fans' ultimate keys to the kingdom of three decades in Blizzard artistry. Dig into the technical side of Blizzard polish-how light bounces around optimistic Overwatch scenes but seeps through the cracks in Diablo. Explore the development history behind your favorite games, including how Blizzard's fallen games helped produce some of the studio's most iconic heroes. Pore over never before seen images of the worldbuilding process, how levels and landscapes were born from post-it doodles and whiteboard sketches.
In Sanctuary, a new age of terror is unleashed...Blizzard Entertainment's Diablo(R) franchise was growing with a monstrous new slate: Diablo II: Resurrected, Diablo: Immortal, as well as the blood-chilling Diablo IV. With the success of the first three acclaimed Diablo dungeon-crawlers under their belt, artists had to innovate horror in unexpected ways for these next installments, from twisted monster ecologies to stomach-churning special effects, environments that looked real, yet hummed with ancient evil.Join the artists from each Diablo(R) title in conversation as they discuss the crafting of the games' stunning key art, uncanny creatures, and masterfully executed effects and environments that give the universe its iconic aesthetic. With over 500 pieces of concept art from Diablo Immortal, Diablo II: Resurrected, and Diablo IV, this incomparable volume showcases the next collection of choice artwork developed to frighten and delight horror fans everywhere.
The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .
For thirty years, Blizzard has been pushing boundaries and breaking expectations of what it means to draw for video games. Get a glimpse behind the curtain at how art has evolved at Blizzard and meet some of the artists who've shaped Blizzard's style and range to what it is today. Discover how art cross-pollinated amongst game teams and how grassroots movements from fans inspired some of Blizzard's most iconic artwork. With insights from more than fifty artists, animators, designers, and storytellers, this sweeping compendium is fans' ultimate keys to the kingdom of three decades in Blizzard artistry.
In this enthralling original graphic novel published in a landscape format, you will meet the PANDAREN, one of the most beloved (and mysterious) races in World of Warcraft! Written by Micky Neilson (the World of Warcraft MMORPG, World of Warcraft: Ashbringer and World of Warcraft: Curse of the Worgen), with art by fan-favorite Sean Cheeks Galloway (TV's Teen Titans Go and Wednesday Comics), this story ties directly into the upcoming World of Warcraft: Mists of Pandaria expansion pack. World of Warcraft: Pearl of Pandaria introduces Li Li Stormstout, a precocious young student who lives atop a giant turtle called Shen-zin Su. Like the rest of the wandering island's Pandaren, Li Li comes from a line of adventurers who left their homeland long ago to explore the world...and she wants nothing more than to chase that dream. But when Li Li runs away to find her famous uncle Chen, how will she survive Azeroth's perils?
A new world beckons... Ancient magic flows through the grimy streets of Lawbrand's bustling Trade-Cities. Tensions between the ruling Sularian Church and the new generation of upstart adventurers threaten to ignite a firestorm of societal upheaval. In the wilds beyond Lawbrand's borders. Long-forgotten races and newly formed cults rise to claim their own territories - and exert their will upon civilization. And beneath it all, the ancient World-Serpent, Auroboros, awakens to devour all...
A wholly immersive in-world take on the blockbuster Call of Duty (R) series. Acclaimed for its immersive gameplay and thrilling storylines, Call of Duty (R) has captivated millions of players worldwide since the release of its first game in 2003. Call of Duty (R): Field Manual is an engrossing collector's item for fans of the series. Presented as an official combat-issued handbook that has been misplaced by its owner, the book pairs stunning original illustrations with an engaging narrative that showcases the statistics and history of the essential units, vehicles, weapons, and battlegrounds.
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