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A group of cynical, hard-bit mercenaries runs afoul of Lawbrand's
authorities after a simple job goes belly-up. Desperate and on the
run, these ragged outcasts find safety and belonging in their
unlikely partnership. Always barely one step ahead the law, they
cross paths with the Children of the Sun, a powerful new faith
movement, that seeks to topple Lawbrand's ruling church and purify
the Trade-Cities by fire.
In Sanctuary, a new age of terror is unleashed...Blizzard
Entertainment's Diablo(R) franchise was growing with a monstrous
new slate: Diablo II: Resurrected, Diablo: Immortal, as well as the
blood-chilling Diablo IV. With the success of the first three
acclaimed Diablo dungeon-crawlers under their belt, artists had to
innovate horror in unexpected ways for these next installments,
from twisted monster ecologies to stomach-churning special effects,
environments that looked real, yet hummed with ancient evil.Join
the artists from each Diablo(R) title in conversation as they
discuss the crafting of the games' stunning key art, uncanny
creatures, and masterfully executed effects and environments that
give the universe its iconic aesthetic. With over 500 pieces of
concept art from Diablo Immortal, Diablo II: Resurrected, and
Diablo IV, this incomparable volume showcases the next collection
of choice artwork developed to frighten and delight horror fans
everywhere.
A new world beckons... Ancient magic flows through the grimy
streets of Lawbrand's bustling Trade-Cities. Tensions between the
ruling Sularian Church and the new generation of upstart
adventurers threaten to ignite a firestorm of societal upheaval. In
the wilds beyond Lawbrand's borders. Long-forgotten races and newly
formed cults rise to claim their own territories - and exert their
will upon civilization. And beneath it all, the ancient
World-Serpent, Auroboros, awakens to devour all...
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Skinner (Hardcover)
Micky Neilson, Samwise Didier, Piotr Kowalski
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R554
Discovery Miles 5 540
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Ships in 12 - 17 working days
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To celebrate Blizzard's 30th anniversary, a gorgeous retrospective
on artistry at Blizzard and the impact the studio has left
emblazoned on gaming history. For thirty years, Blizzard has been
pushing boundaries and breaking expectations of what it means to
draw for video games. Get a glimpse behind the curtain at how art
has evolved at Blizzard and meet some of the artists who've shaped
Blizzard's style and range to what it is today. Discover how art
cross-pollinated amongst game teams and how grassroots movements
from fans inspired some of Blizzard's most iconic artwork. With
insights from more than fifty artists, animators, designers, and
storytellers, this sweeping compendium is fans' ultimate keys to
the kingdom of three decades in Blizzard artistry. Dig into the
technical side of Blizzard polish-how light bounces around
optimistic Overwatch scenes but seeps through the cracks in Diablo.
Explore the development history behind your favorite games,
including how Blizzard's fallen games helped produce some of the
studio's most iconic heroes. Pore over never before seen images of
the worldbuilding process, how levels and landscapes were born from
post-it doodles and whiteboard sketches.
In this enthralling original graphic novel published in a landscape
format, you will meet the PANDAREN, one of the most beloved (and
mysterious) races in World of Warcraft! Written by Micky Neilson
(the World of Warcraft MMORPG, World of Warcraft: Ashbringer and
World of Warcraft: Curse of the Worgen), with art by fan-favorite
Sean Cheeks Galloway (TV's Teen Titans Go and Wednesday Comics),
this story ties directly into the upcoming World of Warcraft: Mists
of Pandaria expansion pack. World of Warcraft: Pearl of Pandaria
introduces Li Li Stormstout, a precocious young student who lives
atop a giant turtle called Shen-zin Su. Like the rest of the
wandering island's Pandaren, Li Li comes from a line of adventurers
who left their homeland long ago to explore the world...and she
wants nothing more than to chase that dream. But when Li Li runs
away to find her famous uncle Chen, how will she survive Azeroth's
perils?
For thirty years, Blizzard has been pushing boundaries and breaking
expectations of what it means to draw for video games. Get a
glimpse behind the curtain at how art has evolved at Blizzard and
meet some of the artists who've shaped Blizzard's style and range
to what it is today. Discover how art cross-pollinated amongst game
teams and how grassroots movements from fans inspired some of
Blizzard's most iconic artwork. With insights from more than fifty
artists, animators, designers, and storytellers, this sweeping
compendium is fans' ultimate keys to the kingdom of three decades
in Blizzard artistry.
The Crash Bandicoot(TM) series has remained a beloved staple of
platform gaming ever since the first game's release in 1996. The
Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich
repository overflowing with interviews, quotes, observations and
anecdotes, accompanied by a treasure trove of concept art detailing
the characters and environments of the game. Gamers of every type
will cherish this all-encompassing look into the zany, wild and
unpredictable world of Crash Bandicoot(TM) .
A wholly immersive in-world take on the blockbuster Call of Duty
(R) series. Acclaimed for its immersive gameplay and thrilling
storylines, Call of Duty (R) has captivated millions of players
worldwide since the release of its first game in 2003. Call of Duty
(R): Field Manual is an engrossing collector's item for fans of the
series. Presented as an official combat-issued handbook that has
been misplaced by its owner, the book pairs stunning original
illustrations with an engaging narrative that showcases the
statistics and history of the essential units, vehicles, weapons,
and battlegrounds.
The world's most popular massively multiplayer online videogame
continues its exodus into comics with this new graphic novel. The
best-selling WORLD OF WARCRAFT comic series returns in time for a
worldwide cataclysm! A series of grisly, animalistic murders have
rocked the walled town of Gilneas. A famous detective sets out to
discover the perpetrators and finds far more than he bargained for.
To find the truth, he must delve through years of twisted history -
both the history of his family and Gilneas itself.
Ready to work.Includes never before available in print Overwatch
comic book and 3" backpack hanger!
As the 9 million players of World of Warcraft (the most popular
multiplayer online game) eagerly await the games new expansion,
WRATH OF THE LICH KING, WildStorm and Blizzard have created this
hardcover graphic novel that takes readers inside this new realm.
Written by Blizzard Creative Director Micky Neilson and featuring
art by Ludo Lullabi and Tony Washington, this rollicking adventure
follows as the Lich King's plague of undeath ravages the human
kingdom of Lordaeron. Hidden away, a mighty blade is forged from a
dark orb! In the hands of Highlord Alexandros Mograine, the blade
will become legend. In time, both blade and man will become . . .
Ashbringer.
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