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Showing 1 - 13 of 13 matches in All Departments
This book presents selected papers from The 1st International Conference on Computational Design and Robotic Fabrication (CDRF 2019). Focusing on novel architecture theories, tools, methods, and procedures for digital design and construction in architecture, it promotes dialogs between architecture, engineer, computer science, robotics, and other relevant disciplines to establish a new way of production in the building industry in the digital age. The contents make valuable contributions to academic researchers and engineers in the industry. At the same time, it offers readers new ideas for the application of digital technology.
This open access book is a compilation of selected papers from 2021 DigitalFUTURES-The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021). The work focuses on novel techniques for computational design and robotic fabrication. The contents make valuable contributions to academic researchers, designers, and engineers in the industry. As well, readers encounter new ideas about understanding material intelligence in architecture.
This study explores the consequences of the recent "revolutions" in Central and Eastern Europe from an architectural perspective. It presents a series of essays which offer views on some of the pressing questions that now face architects, planners and politicians alike in Central and Eastern Europe as they consider how best to formulate the new architecture for a new Europe. A fundamental part of the problem for Central and Eastern Europe as it struggles to adapt to the West has been the issue of the built environment. The buildings inherited from the communist era have brought with them a range of problems; some are environmentally inadequate, others were designed to serve a now redundant social programme, and others carry the stigma of association with the previous regime.
Artificial intelligence is everywhere – from the apps on our phones to the algorithms of search engines. Without us noticing, the AI revolution has arrived. But what does this mean for the world of design? The first volume in a two-book series, Architecture in the Age of Artificial Intelligence introduces AI for designers and considers its positive potential for the future of architecture and design. Explaining what AI is and how it works, the book examines how different manifestations of AI will impact the discipline and profession of architecture. Highlighting current case-studies as well as near-future applications, it shows how AI is already being used as a powerful design tool, and how AI-driven information systems will soon transform the design of buildings and cities. Far-sighted, provocative and challenging, yet rooted in careful research and cautious speculation, this book, written by architect and theorist Neil Leach, is a must-read for all architects and designers – including students of architecture and all design professionals interested in keeping their practice at the cutting edge of technology.
This book presents selected papers from The 1st International Conference on Computational Design and Robotic Fabrication (CDRF 2019). Focusing on novel architecture theories, tools, methods, and procedures for digital design and construction in architecture, it promotes dialogs between architecture, engineer, computer science, robotics, and other relevant disciplines to establish a new way of production in the building industry in the digital age. The contents make valuable contributions to academic researchers and engineers in the industry. At the same time, it offers readers new ideas for the application of digital technology.
The most important designers and thinkers in the field of interactive design share their thoughts with us and show us examples of different models for a responsive future environment. Interactive design has exploded in recent years with a number of inspiring projects that have opened up a new field of research and design. This book brings together some of the most prominent actors and thinkers in the field of interactive design, with theoretical articles highlighting different aspects of this work and describing them through current practices and projects. Supplemented with numerous illustrations, this book offers an overview of the emergence of interactive design and architecture based on the theory of cybernetics. At the same time, it introduces models of interactivity ranging from dynamic and shapechanging materials to wearables, architecture, and transdisciplinary and alternative design methods. History of the development of interactive design Overview of the state of the art and its possibilities Models of interactivity in theory and practice
This open access book is a compilation of selected papers from 2021 DigitalFUTURES-The 3rd International Conference on Computational Design and Robotic Fabrication (CDRF 2021). The work focuses on novel techniques for computational design and robotic fabrication. The contents make valuable contributions to academic researchers, designers, and engineers in the industry. As well, readers encounter new ideas about understanding material intelligence in architecture.
This open access book is a compilation of selected papers from 2020 DigitalFUTURES-The 2nd International Conference on Computational Design and Robotic Fabrication (CDRF 2020). The book focuses on novel techniques for computational design and robotic fabrication. The contents make valuable contributions to academic researchers, designers, and engineers in the industry. As well, readers will encounter new ideas about understanding intelligence in architecture.
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