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As participation in game related activities increases around the
world and across a larger part of the population, it is obvious
that games are not just an entertainment medium for children or
young people. Games can be used to accomplish different purposes
for different groups of people in society. Developing a universal
designed game involves more than adding a cast of diverse
characters. Games with universal design, at their core, are
experiences that are designed from the ground up to be accessible
to everyone – through mechanics, options, and user experience.
This book explains the meaning and need for universal design in
video games and sheds light on important disciplines. Researchers
define a universal designed game as a video game that actively
welcomes all players. When players connect authentically with a
video game, they’re much more likely to engage with the content.
Conversely, when players can’t physically play a game, or don’t
see characters that look like them, they feel isolated and miss out
on beneficial opportunities to learn and collaborate. Universal
design maximizes the impact of playing games, for instance, by
ensuring that they’re accessible, empowering and representative
for every learner. Â
This book explores how gamification techniques are used to leverage
users' natural desires for achievement, competition, collaboration,
learning and more. Compared to other books on this topic, it gives
more than just an introduction and develops the readers
understanding through frameworks and models, based on research to
make it easier to develop gamified systems. The concept of
gamification achieved increased popularity in 2010 when a number of
softwares and services started explaining their products as a
'gamification' design. Gamification Mindset explains how game
elements and mechanics are important, how video games are learning
systems and examines how video game aesthetics are vital in the
development of gamification. The book will challenge some common
beliefs when it comes to gamifications' abilities to immerse and
change the user's intrinsic and extrinsic motivations. Gamification
Mindset aims to develop new models in gamification to enable easier
gamification scenarios. It is a comprehensive analysis and
discussion about gamification and serves as a useful tool, since it
acquaints readers with gamification and how to use it, through
illustrated practical theoretical models. Academic researchers,
students, educators and professional game and gamification
designers will find this book invaluable.
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