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Showing 1 - 17 of 17 matches in All Departments
One of the most important reasons for the current intensity of interest in agent technology is that the concept of an agent, as an autonomous system capable of interacting with other agents in order to satisfy its design objectives, is a natural one for software designers. Just as we can understand many systems as being composed of essentially passive objects, which have a state and upon which we can perform operations, so we can understand many others as being made up of interacting semi-autonomous agents. This book brings together revised versions of papers presented at the First International Workshop on Agent-Oriented Software Engineering, AOSE 2000, held in Limerick, Ireland, in conjunction with ICSE 2000, and several invited papers. As a comprehensive and competent overview of agent-oriented software engineering, the book addresses software engineers interested in the new paradigm and technology as well as research and development professionals active in agent technology.
Formal Methods for Open Object-Based Distributed Systems presents the leading edge in several related fields, specifically object-orientated programming, open distributed systems and formal methods for object-oriented systems. With increased support within industry regarding these areas, this book captures the most up-to-date information on the subject. Many topics are discussed, including the following important areas: object-oriented design and programming; formal specification of distributed systems; open distributed platforms; types, interfaces and behaviour; formalisation of object-oriented methods. This volume comprises the proceedings of the International Workshop on Formal Methods for Open Object-based Distributed Systems (FMOODS), sponsored by the International Federation for Information Processing (IFIP) which was held in Florence, Italy, in February 1999. Formal Methods for Open Object-Based Distributed Systems is suitable as a secondary text for graduate-level courses in computer science and telecommunications, and as a reference for researchers and practitioners in industry, commerce and government.
This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
This book presents high-quality original contributions on new software engineering models, approaches, methods, and tools and their evaluation in the context of defence and security applications. In addition, important business and economic aspects are discussed, with a particular focus on cost/benefit analysis, new business models, organizational evolution, and business intelligence systems. The contents are based on presentations delivered at SEDA 2018, the 6th International Conference in Software Engineering for Defence Applications, which was held in Rome, Italy, in June 2018. This conference series represents a targeted response to the growing need for research that reports and debates the practical implications of software engineering within the defence environment and also for software performance evaluation in real settings through controlled experiments as well as case and field studies. The book will appeal to all with an interest in modeling, managing, and implementing defence-related software development products and processes in a structured and supportable way.
This book presents high-quality original contributions on new software engineering models, approaches, methods, and tools and their evaluation in the context of defence and security applications. In addition, important business and economic aspects are discussed, with a particular focus on cost/benefit analysis, new business models, organizational evolution, and business intelligence systems. The contents are based on presentations delivered at SEDA 2016, the 5th International Conference in Software Engineering for Defence Applications, which was held in Rome, Italy, in May 2016. This conference series represents a targeted response to the growing need for research that reports and debates the practical implications of software engineering within the defence environment and also for software performance evaluation in real settings through controlled experiments as well as case and field studies. The book will appeal to all with an interest in modeling, managing, and implementing defence-related software development products and processes in a structured and supportable way.
This book presents high-quality original contributions on new software engineering models, approaches, methods, and tools and their evaluation in the context of defence and security applications. In addition, important business and economic aspects are discussed, with a particular focus on cost/benefit analysis, new business models, organizational evolution, and business intelligence systems. The contents are based on presentations delivered at SEDA 2015, the 4th International Conference in Software Engineering for Defence Applications, which was held in Rome, Italy, in May 2015. This conference series represents a targeted response to the growing need for research that reports and debates the practical implications of software engineering within the defence environment and also for software performance evaluation in real settings through controlled experiments as well as case and field studies. The book will appeal to all with an interest in modeling, managing, and implementing defence-related software development products and processes in a structured and supportable way.
Formal Methods for Open Object-Based Distributed Systems presents the leading edge in several related fields, specifically object-orientated programming, open distributed systems and formal methods for object-oriented systems. With increased support within industry regarding these areas, this book captures the most up-to-date information on the subject. Many topics are discussed, including the following important areas: object-oriented design and programming; formal specification of distributed systems; open distributed platforms; types, interfaces and behaviour; formalisation of object-oriented methods. This volume comprises the proceedings of the International Workshop on Formal Methods for Open Object-based Distributed Systems (FMOODS), sponsored by the International Federation for Information Processing (IFIP) which was held in Florence, Italy, in February 1999. Formal Methods for Open Object-Based Distributed Systems is suitable as a secondary text for graduate-level courses in computer science and telecommunications, and as a reference for researchers and practitioners in industry, commerce and government.
This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.
This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.
This book constitutes the refereed proceedings of the 8th International Conference on Coordination Models and Languages, COORDINATION 2006, held in Bologna, Italy, June 2006. The 17 revised full papers presented were carefully reviewed and selected from 50 submissions. Among the topics addressed are component connectors, negotiation in service-oriented computing, process algebraic specification, workflow patterns, reactive XML, ubiquitous coordination, type systems, ad-hoc network coordination, choreography, communication coordination, and distributed embedded systems.
Since the 1980s, software agents and multi-agent systems have grown into what is now one of the most active areas of research and development activity in computing generally. One of the most important reasons for the current intensity of interest in the agent-based computing paradigm certainly is that the concept of an agent as an autonomous system, capable of interacting with other agents in order to satisfy its design objectives, is a natural one for software designers. This recognition has led to the growth of interest in agents as a new paradigm for software engineering.This book reflects the state of the art in the field by presenting 14 revised full papers accepted for the second workshop on this topic, AOSE 2001, together with five invited survey articles. The book offers topical sections on societies and organizations, protocols and interaction frameworks, UML and agent systems, agent-oriented requirements capture and specification, and analysis and design.
We welcome you to Coordination '99, the third in a series of conferences d- icated to an important perspective on the development of complex software systems. That perspective is shared by a growing community of researchers - terested in models, languages, and implementation techniques for coordination. The last decade has seen the emergence of a class of models and languages variously termed "coordination languages," "con?guration languages," "arc- tectural description languages," and "agent-oriented programming languages." Theseformalismsprovideacleanseparationbetweenindividualsoftwarecom- nents and their interaction within the overall software organization. This se- ration makes complex applications more tractable, supports global analysis, and enhances the reuse of software components. The proceedings of the previous two conferences on this topic were published by Springer as Lecture Notes in Computer Science 1061 and 1282. This issue of LNCS containing the papers presented at Coordination '99 continues the tradition of carefully selected and high quality papers representing the state of the artin coordinationtechnology.In responseto thecallfor papers, wereceived 67 submissions, from which 26 papers were accepted. These proceedings also contain abstracts for posters presented at the conference. This year's program features invited talks by Rocco De Nicola and Danny B. Lange. Reading through the papers, we expect that you may be surprised by the variety of disciplines within computer science that have embraced the notion of coordination. In fact, we expect this trend to continue, and hope that you will contribute to the on-going exploration of its strengths, weaknesses, and applications.
This book constitutes the refereed proceedings of the First International Conference on Coordination Languages and Models, COORDINATION '96, held in Cesena, Italy in April 1996. Over the last few years, a new class of models, formalisms, and mechanisms for describing concurrent and distributed computations has emerged. A characteristic feature of these coordination languages and models is that they are based on (generative) communication via a shared data space. The 21 revised full papers presented were selected from a total of 78 submissions; also included are three invited papers and 10 posters. All in all, these papers report the state of the art in this young and active area of research and development.
This volume presents carefully refereed versions of the best papers
presented at the Workshop on Models and Languages for Coordination
of Parallelism and Distribution, held during ECOOP '94 in Bologna,
Italy in July 1994.
This volume constitutes selected papers presented at the First International Conference on Frontiers in Software Engineering, ICFSE 2021, hekd in Innopolis, Russia, in June 2021. The 13 presented full papers were thoroughly reviewed and selected from 37 submissions. The papers present discussion on such topics as software engineering tools and environments; empirical software engineering; model-driven and domain-specific engineering, human factors and social aspects of software engineering, cooperative, distributed, and global software engineering, component-based software engineering, software metrics, and software engineering for green and sustainable technologies.
This book contains the best selected papers of two Satellite Events held at the 20th International Conference on Knowledge Engineering and Knowledge Management, EKAW 2016, in November 2016 in Bologna, Italy: The Second International Workshop on Educational Knowledge Management, EKM 2016, and the First Workshop: Detection, Representation and Management of Concept Drift in Linked Open Data, Drift-an-LOD 2016. The 6 revised full papers included in this volume were carefully reviewed and selected from the 13 full papers that were accepted for presentation at the conference from the initial 82 submissions. This volume also contains the 37 accepted contributions for the EKAW 2016 tutorials, demo and poster sessions, and the doctoral consortium. The special focus of this year's EKAW was "evolving knowledge", which concerns all aspects of the management and acquisition of knowledge representations of evolving, contextual, and local models. This includes change management, trend detection, model evolution, streaming data and stream reasoning, event processing, time-and space dependent models, contextual and local knowledge representations with a special emphasis on the evolvability and localization of knowledge and the correct usage of these limits.
This book constitutes the refereed proceedings of the 20th InternationalConference on Knowledge Engineering and Knowledge Management, EKAW 2016,held in Bologna, Italy, in November 2016. The 51 full papers presented were carefully reviewed and selected from 171 submissions. The papers cover all aspects of eliciting, acquiring, modeling, and managing knowledge, the construction of knowledge-intensive systems and services for the Semantic Web, knowledge management, e-business, natural language processing,intelligent information integration, personal digital assistance systems, and a variety of other related topics. A special focus was on "evolving knowledge", i.e., the impact of space and time on knowledge representation, concerning all aspects of the management and acquisition of knowledge representation of evolving, contextual, and local models.
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