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Universal Subgoaling and Chunking - The Automatic Generation and Learning of Goal Hierarchies (Hardcover, 1986 ed.): John... Universal Subgoaling and Chunking - The Automatic Generation and Learning of Goal Hierarchies (Hardcover, 1986 ed.)
John Laird, Paul Rosenbloom, Allen Newell
R4,190 Discovery Miles 41 900 Ships in 18 - 22 working days

Rarely do research paths diverge and converge as neatly and productively as the paths exemplified by the two efforts contained in this book. The story behind these researches is worth recounting. The story, as far as I'm concerned, starts back in the Fall of1976, when John Laird and Paul Rosenbloom, as new graduate students in computer science at Carnegie-Mellon University, joined the Instructible Production System (IPS) project (Rychener, Forgy, Langley, McDermott, Newell, Ramakrishna, 1977; Rychener & Newell, 1978). In those days, production systems were either small or special or both (Newell, 1973; Shortliffe, 1976). Mike Rychener had just completed his thesis (Rychener, 1976), showing how production systems could effectively and perspicuously program the full array of artificial intelligence (AI) systems, by creating versions of Studellt (done in an earlier study, Rychener 1975), EPAM, GPS, King-Pawn-King endgames, a toy-blocks problem solver, and a natural-language input system that connected to the blocks-world system.

Universal Subgoaling and Chunking - The Automatic Generation and Learning of Goal Hierarchies (Paperback, Softcover reprint of... Universal Subgoaling and Chunking - The Automatic Generation and Learning of Goal Hierarchies (Paperback, Softcover reprint of the original 1st ed. 1986)
John Laird, Paul Rosenbloom, Allen Newell
R4,024 Discovery Miles 40 240 Ships in 18 - 22 working days

Rarely do research paths diverge and converge as neatly and productively as the paths exemplified by the two efforts contained in this book. The story behind these researches is worth recounting. The story, as far as I'm concerned, starts back in the Fall of1976, when John Laird and Paul Rosenbloom, as new graduate students in computer science at Carnegie-Mellon University, joined the Instructible Production System (IPS) project (Rychener, Forgy, Langley, McDermott, Newell, Ramakrishna, 1977; Rychener & Newell, 1978). In those days, production systems were either small or special or both (Newell, 1973; Shortliffe, 1976). Mike Rychener had just completed his thesis (Rychener, 1976), showing how production systems could effectively and perspicuously program the full array of artificial intelligence (AI) systems, by creating versions of Studellt (done in an earlier study, Rychener 1975), EPAM, GPS, King-Pawn-King endgames, a toy-blocks problem solver, and a natural-language input system that connected to the blocks-world system.

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