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An introduction to operating systems, covering processes, states of
processes, synchronization, programming methods of synchronization,
main memory, secondary storage and file systems. Although the book
is short, it covers all the essentials and opens up synchronization
by introducing a metaphor: producer--consumer that other authors
have employed. The difference is that the concept is presented
without the programming normally involved with the concept. The
thinking is that using a warehouse, the size of which is the shared
variable in synchronization terms, without the programming will aid
in understanding to this difficult concept. The book also covers
main memory, secondary storage with file systems, and concludes
with a brief discussion of the client-server paradigm and the way
in which client-server impacts the design of the World-Wide Web.
This book discusses the architecture, protocols and features of
TCP/IP and OSI. Of note is the discussion of protocol layering,
hiding of information and the client-server principles underlying
the various protocols, as well as a selection of various features
of TCP/IP.
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