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In today's society, educational opportunities have evolved beyond
the traditional classroom setting. Most universities have
implemented virtual learning environments in an effort to provide
more opportunities for potential or current students seeking
alternative and more affordable learning solutions. User-Centered
Design Strategies for Massive Open Online Courses (MOOCs) focuses
on the best practices and effective design of student interaction
within virtual learning environments. Highlighting strategies from
human-computer interaction experiences and user-centered models, as
well as emergent approaches and implementation techniques, this
reference publication is designed for computer science students,
academics, researchers, instructional designers, IT professionals,
software developers, and educators interested in mobile
technologies, social learning, and educational inclusion.
It is widely agreed throughout the world that education and access
to education are human rights. In order to accommodate the
educational needs of people globally, technology will be required
that supports inclusion and promotes equity for both learning
processes and governance in educational institutions. In order to
achieve this, technological resources must be designed to be
accessible and usable for all individuals by implementing
user-centered design (UCD) and user experience design (UXD)
processes. UXD and UCD Approaches for Accessible Education is an
academic research publication that explores thoughts and
experiences on accessible and equitable education from perspectives
on human-computer interaction, user research, and design thinking.
It seeks to improve the understanding on how technology should be
designed to truly contribute to and support accessibility and
equity in education. Featuring a wide range of topics such as
online courses, inclusive education, and virtual reality, this
publication is essential for academicians, curriculum designers,
researchers, instructional designers, educational software
developers, IT consultants, policymakers, administrators, and
students.
It is widely agreed throughout the world that education and access
to education are human rights. In order to accommodate the
educational needs of people globally, technology will be required
that supports inclusion and promotes equity for both learning
processes and governance in educational institutions. In order to
achieve this, technological resources must be designed to be
accessible and usable for all individuals by implementing
user-centered design (UCD) and user experience design (UXD)
processes. UXD and UCD Approaches for Accessible Education is an
academic research publication that explores thoughts and
experiences on accessible and equitable education from perspectives
on human-computer interaction, user research, and design thinking.
It seeks to improve the understanding on how technology should be
designed to truly contribute to and support accessibility and
equity in education. Featuring a wide range of topics such as
online courses, inclusive education, and virtual reality, this
publication is essential for academicians, curriculum designers,
researchers, instructional designers, educational software
developers, IT consultants, policymakers, administrators, and
students.
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