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Showing 1 - 8 of 8 matches in All Departments
Organizational Learning: An Integrated HR and Knowledge Management Perspective draws on a broad and multi-disciplinary base to look at the origins and practice of organizational learning. It critically considers the nature of organizational knowledge as a social construct; pedagogical issues around learning as individuals, groups, teams and whole organisations; and technological issues around the development of knowledge-based information systems. Supporting case studies are provided throughout the book, and readers will also benefit from a companion website which expands on the key themes of the text. Organizational Learning will enable readers to develop and implement strategies for ensuring long-term access to the embedded knowledge and experience of an organization. This textbook will be invaluable reading for undergraduate and postgraduate students on organizational learning, HRM and knowledge management courses.
Organizational Learning: An Integrated HR and Knowledge Management Perspective draws on a broad and multi-disciplinary base to look at the origins and practice of organizational learning. It critically considers the nature of organizational knowledge as a social construct; pedagogical issues around learning as individuals, groups, teams and whole organisations; and technological issues around the development of knowledge-based information systems. Supporting case studies are provided throughout the book, and readers will also benefit from a companion website which expands on the key themes of the text. Organizational Learning will enable readers to develop and implement strategies for ensuring long-term access to the embedded knowledge and experience of an organization. This textbook will be invaluable reading for undergraduate and postgraduate students on organizational learning, HRM and knowledge management courses.
Microsoft SharePoint Foundation 2010 and SharePoint Server 2010 provide a collection of tools and services you can use to improve user and team productivity, make information sharing more effective, and facilitate business decisionmaking processes. In order to get the most out of SharePoint 2010, you need to understand how to best use the capabilities to support your information management, collaboration, and business process management needs. This book is designed to provide you with the information you need to effectively use these tools. Whether you are using SharePoint as an intranet or business solution platform, you will learn how to use the resources (such as lists, libraries, and sites) and services (such as publishing, workflow, and policies) that make up these environments. Information and process owners will be given the knowledge they need to build and manage solutions. Information and process consumers will be given the knowledge they need to effectively use SharePoint resources. In this book, Seth Bates and Tony Smith walk you through the components and capabilities that make up a SharePoint 2010 environment. Their expertise shines as they provide step-by-step instructions for using and managing these elements, as well as recommendations for how to best leverage them. As a reader, you'll then embrace two common SharePoint uses, document management and project information management, and walk through creating samples of these solutions, understanding the challenges these solutions are designed to address and the benefits they can provide. The authors have brought together this information based on their extensive experience working with these tools and with business users who effectively leverage these technologies within their organizations. These experiences were incorporated into the writing of this book to make it easy for you to gain the knowledge you need to make the most of the product. What you'll learn How to use common SharePoint resources like lists, libraries, and sites When and how workflows can control the flow and action of content How to create policies for SharePoint information management and control The knowledge you need to build and manage intranet and business process solutions Who this book is for Whether you have not yet used SharePoint, have used previous versions, have just started using the basic features, or have been using it for a long of time, this book provides the skills you need to work efficiently with the capabilities SharePoint provides. Table of Contents Introduction to SharePoint Technologies Sites SharePoint Server 2010 List Concepts Lists Libraries Workflow and Information Management Policies Pages and Web Parts Personalization Features Enterprise Office Services Document Management Solutions Project Collaboration Solutions Dashboards and Reporting Solutions
Charles Edge, Zack Smith, and Beau Hunter provide detailed explanations of the technology required for large-scale Mac OS X deployments and show you how to integrate it with other operating systems and applications. Enterprise Mac Administrator's Guide addresses the growing size and spread of Mac OS X deployments in corporations and institutions worldwide. In some cases, this is due to the growth of traditional Mac environments, but for the most part it has to do with "switcher" campaigns, where Windows and/or Linux environments are migrating to Mac OS X. However, there is a steep culture shock with these types of migrations. The products that are used are different, the nomenclature is different, and most importantly the best practices for dealing with the operating system are different. Apple provides a number of tools to help automate and guide IT toward managing a large number of Mac OS X computersit has since before Mac OS X was initially released. However, if you want to put together all of the pieces to tell a compelling story about how to run an IT department or a deployment of Macs, you need to compile information from a number of different sources. This book will provide explanations of the technology required.Provides complete solutions for the large- and medium-scale integration of directory services, imaging, and security Complete guide for integrating Macs and Mac OS X into mixed environments with confidence and no down time One-stop volume for IT professionals who need the technical details to get their job done as efficiently and effectively as possible What you'll learn Choose a directory services model that works for your organization and integrate it into your existing model Choose an imaging model and begin imaging workstations with or without third-party products Leverage scripting techniques to reduce labor for the IT department Provide network services (file sharing, mobile home folders, messaging, etc.) to the Mac OS X clients Mass-deploy the iPhone Who this book is for System administrators and IT professionals who need to manage a large number of Mac OS X computers, be they Mac OS X-based servers or workstations. The assumption is that readers are somewhat familiar with Mac OS X and/or IT in general, but not that they are familiar with the Apple system internals, server services, or deployment techniques. Table of Contents Directory Services Directory Services Clients Active Directory Storage Messaging and Groupware Mass Deployment Client Management Automating Administrative Tasks Virtualization iPhone
Form creation is key to information processing and forms workflow is a key concept within Adobe LiveCycle Enterprise Suite. Adobe LiveCycle Forms ES is a stand-alone product that also comes bundled with Adobe LiveCycle Enterprise Suite. This is the first and only book about this new product specifically created for the design, creation, and processing of dynamically interactive forms. Foundation Form Creation with Adobe LiveCycle Designer ES is written for users of all abilities, with introductory material for beginners and advanced techniques for more experienced users. It discusses both the best-practices of designing forms that work and the specifics of implementing them efficiently for data collectionthe full life cycle of working with forms. Adobe LiveCycle is all about creating efficient workflows for processing information, and this book demonstrates the full power of the various workflows available for collecting data using one of the most ubiquitous tools availableforms.Complete and thorough coverage of Adobe LiveCycle Designer ES Workflows for the design, implementation, and processing of forms Create and deploy interactive XML-based forms as HTML, PDF, or SWF Integrate forms with third-party tools What you'll learn Best practices for designing highly useable forms Efficient use of tools for implementing forms design Methodologies for data collection, both online and offline Supporting technologies to expand the capabilities of Adobe LiveCycle ES Who this book is for Designers and developers who work with Adobe LiveCycle ES or is involved in form design, creation, or data collection from forms.
Textpattern is a powerful, PHP-based content management system that allows you to build pretty much any kind of data-driven website quickly and easily. It is very popular among designers and developers alike, and has an active community of users. Sound good? Well, you're in luckthe book you're holding now shows you how to use every aspect of Textpattern to a professional standard. Textpattern (and this book) appeals to two main groups of people: Firstly, the web designer who has mastered the fundamentals of XHTML and CSS and wants to create sites that have fresh and dynamically changing information, but is not familiar with server-side coding and databases.Textpattern enables you to integrate your XHTML knowledge, inserting dynamic aspects into your already solid site design. Secondly, PHP developers who are looking for a content management system upon which to build additional functionality and want a hand with the design aspects of their site.
* Covers the new, forthcoming release of Samba 3. * Demonstrates how to integrate Samba with other network protocols, such as NFS, AppleTalk, LPD, IPP, DNS, and NTP. * Clear and concise, the books describes the inner working of SMB/CIFS, and how to configure and maintain the Samba software on many platforms, including Linux, Unix, FreeBSD, Mac OS X (Jaguar and Panther), and Windows.
iPhone games are hot Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche . This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress. What you'll learn Efficient methods for drawing in 2D and 3D to the iPhone screen Game-specific animation techniques with Core Animation To use OpenGL ES for more complex and realistic gaming backgrounds and action Numerous ways to add music to enhance the gaming experience How to give your users access to their iPhone libraries from within games The tools and techniques of 3D audio for creating even more realistic gaming experiences How to do networking right, including two-player games over Bluetooth and multiplayer games over Wi-Fi Who this book is for All game developers who desire to create iPhone and/or iPod touch games. Table of Contents A Revolutionary Gaming Platform Games for Everyone, Anytime, Anywhere Developing iPhone Games Peeking Inside the iPhone Toolbox Moving Images on a Small ScreenUIKit Controls She Shoots, She Hits, She Scores Flipping Out and Sweeping Away with Core Animation OpenGL Basics: Wrapping Your Head Around the OpenGL AP Putting It Together: Making a Game in OpenGL The Next Steps: Atlases, Sprites, and ParticlesOh My Introduction to Core Audio Making Noise with OpenAL 3D AudioTurning Noise into Game Sound Streaming: Thumping, Pulse-Quickening Game Excitement Networking for iPhone Games: Introductio Going Head to Head Party Time Connecting with the Outside World Putting It All Together: Now Comes the Fun Part
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