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Blender Foundations is the definitive resource for getting started
with 3D art in Blender, one of the most popular 3D/Animation tools
on the market . With the expert insight and experience of Roland
Hess, noted Blender expert and author, animators and artists will
learn the basics starting with the revised 2.6 interface, modeling
tools, sculpting, lighting and materials through rendering,
compositing and video editing. Some of the new features covered
include the completely re-thought interface, the character
animation and keying system, and the smoke simulator. More than
just a tutorial guide, "Blender Foundations" covers the philosophy
behind this ingenious software that so many 3D artists are turning
to today. Start working today with Blender with the accompanying
web site which includes all of the projects and support files
alongside videos, step-by-step screenshots of the trickier
tutorials, as well as a direct links to official resources like the
Blender download site and artist forums.
Short animation projects are ambitious and time-consuming, but with
a good plan and toolset, they can be hugely rewarding. Blender
expert Roland Hess will get you up to speed on animated short
fundamentals, including writing, storyboarding, blocking, and
character creation. This follow-up of Blender Foundations will
introduce the more advanced functionalities of Blender, such as the
Library and Linking system, physics simulators, the integrated
compositor, and the Sequence Editor. If that wasn't enough, this
tutorial-based book will also have you create a short animation
from scratch, making you a master of the Blender toolkit in no
time. * Learn how to fully manage your art assets using the Library
and Linking system *Gain practical advice on story construction
tailored specifically for short animations *Companion website
includes the full Blender software kit, sample project files
amounting to 100+ MB of valuable content, including models,
textures, materials, scenes and animations ***PLEASE NOTE THAT WE
ARE CURRENTLY EXPERIENCING DIFFICULTIES WITH THE COMPANION SITE
URL. PLEASE VISIT http://cw.routledge.com/textbooks/9780240821450/
TO ACCESS ALL OF THE COMPANION MATERIALS!***
Focal Press adds a new star to its brightening constellation of
superb Animation titles: The "Tradigital" series of titles, which
teach the 12 basic principles of animation, applied to specific
software tools: in this case, Blender. The 12 principles were
introduced in the 1930s by the Disney animators Ollie Johnston and
Frank Thomas to teach animators how to produce more realistic
animations. These principles are used in all animated films from
classics like Beauty and the Beast to Monsters Inc. Today's
animators learn how to use various software tools on the fly, but
most never really learn the foundations, or how to apply them to
their work. In the second book of the series, "Tradigital Blender,"
students and professionals learn how to use Blender to create
stunning animations that adhere to the 12 principles of animation.
Roland Hess artfully demonstrates just how relevant these
principles are to today's digital animators.
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